Player Matchup

Arachne
Arachne
Adam_HUN001
Arachne
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
184W - 169L
1,514 Elo+
Solo
Atlas
Atlas
adri_fever
Atlas
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
302W - 299L
1,492 Elo+
Solo
Hou Yi
Hou Yi
leh1604
Hou Yi
Level 106
God Stats
5W - 4L
1,461 SR
Queue Stats
358W - 360L
1,549 Elo+
Solo
Cabrakan
Cabrakan
senpai_exe_sama
Cabrakan
Level 154
God Stats
5W - 4L
1,905 SR
Queue Stats
278W - 194L
1,566 Elo+
Solo
Zhong Kui
Zhong Kui
xxsnowman77
Zhong Kui
Level 114
God Stats
15W - 13L
1,616 SR
Queue Stats
328W - 320L
1,527 Elo+
Solo
Team Averages
Level 127
1,596 SR
1,530 Elo+

VS

Team Averages
Level 117
1,461 SR
1,524 Elo+
Susano
Susano
ChaoS_BehindYou
Susano
Level 128
God Stats
0W - 2L
1,283 SR
Queue Stats
16W - 12L
1,481 Elo+
Solo
Medusa
Medusa
Zack-x19-
Medusa
Level 129
God Stats
8W - 6L
1,641 SR
Queue Stats
245W - 252L
1,470 Elo+
Solo
Olorun
Olorun
davidvenus
Olorun
Level 99
God Stats
3W - 3L
1,277 SR
Queue Stats
171W - 163L
1,427 Elo+
Solo
Atlas
Atlas
iIloquence
Atlas
Level 144
God Stats
10W - 8L
1,546 SR
Queue Stats
428W - 206L
1,740 Elo+
Solo
Ah Puch
Ah Puch
smite_sevarog
Ah Puch
Level 87
God Stats
67W - 59L
1,560 SR
Queue Stats
463W - 458L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Adam_HUN001
Arachne
14
3 / 1 / 4
7,817
558
3,723
10,587
4,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
12
1 / 0 / 1
6,743
482
3,025
7,665
5,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hou Yi
leh1604
Hou Yi
13
1 / 1 / 1
7,263
519
3,414
6,107
1,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
11
1 / 5 / 8
7,109
508
6,653
11,976
6,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
xxsnowman77
Zhong Kui
12
5 / 5 / 2
7,544
539
11,158
9,217
5,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 2
7,452
532
4,636
9,743
3,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Zack-x19-
Medusa
8
3 / 2 / 0
5,885
420
2,444
4,545
1,091
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
davidvenus
Olorun
11
2 / 5 / 1
6,632
474
4,345
10,751
4,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Atlas
11
1 / 1 / 8
7,198
514
9,062
11,398
8,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
13
1 / 0 / 2
7,770
555
3,887
5,468
3,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
11
Kills
12
12
Deaths
12
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
Adam_HUN001
Arachne
3
1
4
5
L
5
4
2
1.5
L
Medusa
Zack-x19-
Medusa
3
2
0
1.5
W
Atlas
1
0
1
1.5
L
Olorun
davidvenus
Olorun
2
5
1
0.5
L
Atlas
1
1
8
5
W
Hou Yi
leh1604
Hou Yi
1
1
1
1.5
W
Cabrakan
1
5
8
1
L
Ah Puch
1
0
2
2
W
Zhong Kui
xxsnowman77
Zhong Kui
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,973
Damage
24,374
45,552
Taken
41,905
24,885
Mitigated
20,681
18,055
Healing
14,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Adam_HUN001
Arachne
3,723
2,572
0
5,166
10,587
4,674
15
2,444
8,101
0
61,384
L
4,636
677
0
3,242
9,743
3,496
0
3,001
6,634
0
38,318
L
Medusa
Zack-x19-
Medusa
2,444
1,056
0
1,143
4,545
1,091
0
533
4,008
0
16,660
W
Atlas
3,025
599
0
1,644
7,665
5,527
32
2,384
4,998
33,566
0
L
Olorun
davidvenus
Olorun
4,345
1,780
88
3,558
10,751
4,117
0
7,885
2,552
35,626
4,557
L
Atlas
9,062
3,683
123
2,463
11,398
8,554
0
5,916
5,058
24,419
0
W
Hou Yi
leh1604
Hou Yi
3,414
1,923
0
2,973
6,107
1,890
414
1,333
4,729
0
51,356
W
Cabrakan
6,653
952
1,535
3,804
11,976
6,937
0
5,789
6,145
25,025
0
L
Ah Puch
3,887
145
0
3,498
5,468
3,423
78
2,282
2,817
50,323
0
W
Zhong Kui
xxsnowman77
Zhong Kui
11,158
967
0
2,933
9,217
5,857
0
4,277
4,855
41,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,476
Gold Earned
34,937
410
Minions Killed
345
0
Camps Cleared
0
1,356,839
Distance Traveled
1,156,451
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,817
558
111
8
0
325,998
0
L
Susano
7,452
532
73
5
0
262,731
2
L
Medusa
5,885
420
37
3
0
146,085
0
W
Atlas
6,743
482
72
5
0
276,509
3
L
Olorun
6,632
474
89
6
0
240,074
6
L
Atlas
7,198
514
32
2
0
250,698
0
W
Hou Yi
7,263
519
95
7
0
258,373
6
W
Cabrakan
7,109
508
36
3
0
254,323
2
L
Ah Puch
7,770
555
114
8
0
256,863
2
W
Zhong Kui
7,544
539
96
7
0
241,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role