Player Matchup

Sun Wukong
Sun Wukong
Platinum II
 
Sun Wukong
Platinum II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold I
 
Anhur
Gold I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum I
Serеnity
Mercury
Platinum I
Level 85
God Stats
9W - 3L
1,426 SR
Queue Stats
76W - 53L
1,915 MMR
Solo
Baba Yaga
Baba Yaga
Platinum IV
Tool
Baba Yaga
Platinum IV
Level 160
God Stats
1W - 0L
2,176 SR
Queue Stats
45W - 30L
1,868 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum V
Twitterhero
Gilgamesh
Platinum V
Level 53
God Stats
7W - 2L
1,711 SR
Queue Stats
40W - 29L
1,868 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 94
1,663 SR
1,730 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,685 SR
1,816 MMR
Ymir
Ymir
Platinum IV
 
Ymir
Platinum IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Platinum V
Blunc
Agni
Platinum V
Level 126
God Stats
2W - 4L
1,556 SR
Queue Stats
116W - 123L
1,726 MMR
Solo
Hachiman
Hachiman
Platinum III
Crüxy
Hachiman
Platinum III
Level 129
God Stats
2W - 1L
1,841 SR
Queue Stats
457W - 456L
1,858 MMR
Solo
Hercules
Hercules
Gold I
Framdir
Hercules
Gold I
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 75L
1,871 MMR
Solo
Camazotz
Camazotz
Diamond V
xJiroZomber935x
Camazotz
Diamond V
Level 131
God Stats
12W - 4L
2,027 SR
Queue Stats
88W - 71L
2,125 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
3 / 1 / 6
10,882
605
12,234
14,109
8,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
 
Anhur
18
4 / 2 / 6
10,713
595
8,576
12,648
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Serеnity
Mercury
20
15 / 1 / 11
12,530
696
15,865
14,219
5,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
Tool
Baba Yaga
17
7 / 2 / 12
11,410
634
12,764
10,621
4,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Twitterhero
Gilgamesh
16
4 / 1 / 14
10,548
586
9,589
15,424
14,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
MulanGaneshaGeb

VS

Bans
BastetSolMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 7 / 1
7,544
419
6,045
19,542
17,375
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
Blunc
Agni
13
1 / 8 / 2
8,210
456
5,410
10,700
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Crüxy
Hachiman
13
2 / 8 / 1
8,250
458
10,586
17,258
3,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Framdir
Hercules
9
0 / 6 / 2
6,706
373
3,818
17,172
9,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Camazotz
12
4 / 4 / 0
7,781
432
7,080
11,866
4,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
13
33
Kills
7
7
Deaths
33
49
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
1
6
6
W
Anhur
 
Anhur
4
2
6
3.5
L
Ymir
 
Ymir
0
7
1
0.07
L
Agni
Blunc
Agni
1
8
2
0.25
L
Hachiman
Crüxy
Hachiman
2
8
1
0.31
L
Hercules
Framdir
Hercules
0
6
2
0.17
W
Mercury
Serеnity
Mercury
15
1
11
20.5
W
Baba Yaga
Tool
Baba Yaga
7
2
12
6.5
W
Gilgamesh
Twitterhero
Gilgamesh
4
1
14
11
L
Camazotz
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,028
Damage
32,939
67,021
Taken
76,538
36,221
Mitigated
38,656
23,769
Healing
17,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
12,234
3,252
0
6,664
14,109
8,351
842
6,007
8,102
0
75,663
W
Anhur
 
Anhur
8,576
5,548
0
4,667
12,648
3,554
3,880
742
11,906
0
67,748
L
Ymir
 
Ymir
6,045
2,012
0
4,120
19,542
17,375
0
854
17,763
43,138
0
L
Agni
Blunc
Agni
5,410
316
0
1,236
10,700
3,510
0
3,070
7,369
52,645
0
L
Hachiman
Crüxy
Hachiman
10,586
5,131
0
3,777
17,258
3,828
0
2,505
14,620
0
65,356
L
Hercules
Framdir
Hercules
3,818
1,197
0
3,090
17,172
9,851
0
2,885
14,021
0
15,521
W
Mercury
Serеnity
Mercury
15,865
9,557
0
4,092
14,219
5,731
530
3,040
11,179
0
114,756
W
Baba Yaga
Tool
Baba Yaga
12,764
431
0
3,166
10,621
4,371
898
2,904
7,717
67,697
0
W
Gilgamesh
Twitterhero
Gilgamesh
9,589
2,807
332
4,848
15,424
14,214
636
1,077
14,347
6,975
41,431
L
Camazotz
7,080
2,436
0
5,268
11,866
4,092
0
3,904
7,716
0
39,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,083
Gold Earned
38,491
624
Minions Killed
390
0
Camps Cleared
0
1,929,043
Distance Traveled
1,459,471
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,882
605
142
8
0
368,822
4
W
Anhur
10,713
595
138
8
0
349,510
8
L
Ymir
7,544
419
80
4
0
309,383
2
L
Agni
8,210
456
102
6
0
303,272
6
L
Hachiman
8,250
458
105
6
0
288,594
8
L
Hercules
6,706
373
20
1
0
258,974
5
W
Mercury
12,530
696
146
8
0
432,859
1
W
Baba Yaga
11,410
634
131
7
0
385,891
4
W
Gilgamesh
10,548
586
67
4
0
391,961
6
L
Camazotz
7,781
432
83
5
0
299,248
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role