Player Matchup

Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
I AM HOMICID3
Ymir
Level 119
God Stats
1W - 1L
1,480 SR
Queue Stats
21W - 29L
1,432 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JackRammitt
Morgan Le Fay
Level 158
God Stats
1W - 1L
1,571 SR
Queue Stats
47W - 42L
1,574 Elo+
Solo
Ratatoskr
Ratatoskr
SkiiinnyP
Ratatoskr
Level 159
God Stats
2W - 2L
1,612 SR
Queue Stats
95W - 94L
1,583 Elo+
Solo
Cernunnos
Cernunnos
TypeInfinite
Cernunnos
Level 105
God Stats
32W - 23L
1,715 SR
Queue Stats
305W - 263L
1,639 Elo+
Solo
Team Averages
Level 137
1,576 SR
1,546 Elo+

VS

Team Averages
Level 134
1,563 SR
1,564 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
NykoMaster
Fenrir
Level 148
God Stats
2W - 4L
1,513 SR
Queue Stats
17W - 12L
1,611 Elo+
Party 1
Atlas
Atlas
RegretEternally
Atlas
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 38L
1,656 Elo+
Solo
Tyr
Tyr
moistmarvin
Tyr
Level 122
God Stats
0W - 3L
1,680 SR
Queue Stats
125W - 106L
1,569 Elo+
Solo
Eset
Eset
xX3rdLegionXx
Eset
Level 149
God Stats
3W - 3L
1,622 SR
Queue Stats
192W - 192L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
6 / 2 / 11
9,391
939
11,408
8,595
3,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
3 / 1 / 11
8,530
853
4,705
9,150
6,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
JackRammitt
Morgan Le Fay
15
2 / 2 / 8
7,999
800
9,756
7,382
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
SkiiinnyP
Ratatoskr
13
6 / 3 / 6
8,531
853
10,049
7,862
4,270
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
TypeInfinite
Cernunnos
15
5 / 1 / 15
9,152
915
11,332
5,791
2,275
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 3 / 5
6,939
694
8,193
9,501
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
NykoMaster
Fenrir
12
3 / 8 / 2
7,501
750
8,784
12,605
7,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 3 / 7
7,058
706
5,277
14,284
11,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 4 / 5
8,214
821
3,725
10,683
7,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
2 / 4 / 4
7,685
769
7,146
8,298
5,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
32
22
Kills
9
9
Deaths
22
51
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
2
11
5.75
L
Danzaburou
 
Danzaburou
1
3
5
1.17
W
3
1
11
8.5
W
Morgan Le Fay
JackRammitt
Morgan Le Fay
2
2
8
3
L
Fenrir
NykoMaster
Fenrir
3
8
2
0.5
L
0
3
7
1.17
W
Ratatoskr
SkiiinnyP
Ratatoskr
6
3
6
3
W
Cernunnos
TypeInfinite
Cernunnos
5
1
15
12.5
L
3
4
5
1.38
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,250
Damage
33,125
38,780
Taken
55,371
19,661
Mitigated
35,823
8,931
Healing
12,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,408
2,454
0
3,380
8,595
3,431
645
2,735
5,655
38,371
2,539
L
Danzaburou
 
Danzaburou
8,193
2,538
0
2,374
9,501
3,216
183
5,427
3,963
0
29,193
W
4,705
781
0
2,450
9,150
6,912
0
3,047
5,891
15,666
0
W
Morgan Le Fay
JackRammitt
Morgan Le Fay
9,756
1,635
0
326
7,382
2,773
156
3,097
4,047
33,376
0
L
Fenrir
NykoMaster
Fenrir
8,784
3,270
0
1,557
12,605
7,072
0
3,529
8,825
0
18,348
L
5,277
1,692
0
4,029
14,284
11,973
0
7,509
6,670
13,970
0
W
Ratatoskr
SkiiinnyP
Ratatoskr
10,049
2,249
0
726
7,862
4,270
0
1,889
5,609
0
12,201
W
Cernunnos
TypeInfinite
Cernunnos
11,332
5,298
0
2,049
5,791
2,275
514
1,518
4,219
0
29,418
L
3,725
380
0
1,740
10,683
7,633
0
5,723
4,742
0
8,521
L
7,146
43
836
2,102
8,298
5,929
0
3,662
4,521
30,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,603
Gold Earned
37,397
240
Minions Killed
193
11
Camps Cleared
6
984,195
Distance Traveled
907,509
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,391
939
80
8
5
187,516
2
L
Danzaburou
6,939
694
60
6
1
167,472
1
W
Ymir
8,530
853
38
4
0
196,931
1
W
Morgan Le Fay
7,999
800
61
6
4
204,271
2
L
Fenrir
7,501
750
26
3
2
178,588
4
L
Atlas
7,058
706
16
2
0
188,676
3
W
Ratatoskr
8,531
853
7
1
1
210,447
3
W
Cernunnos
9,152
915
54
5
1
185,030
4
L
Tyr
8,214
821
16
2
1
188,178
0
L
Eset
7,685
769
75
8
2
184,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role