Player Matchup

Atlas
Atlas
CHAOSG387
Atlas
Level 159
God Stats
28W - 13L
1,952 SR
Queue Stats
289W - 310L
1,580 Elo+
Party 1
Chronos
Chronos
F33D4DAYZ
Chronos
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 3L
1,827 Elo+
Party 1
Neith
Neith
mojligt_odjur
Neith
Level 62
God Stats
110W - 135L
1,443 SR
Queue Stats
120W - 162L
1,293 Elo+
Solo
Team Averages
Level 81
1,632 SR
1,567 Elo+

VS

Team Averages
Level 60
1,579 SR
1,539 Elo+
Ao Kuang
Ao Kuang
AIwaysVexed
Ao Kuang
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
222W - 237L
1,538 Elo+
Party 2
Ullr
Ullr
Conquer FGC
Ullr
Level 84
God Stats
15W - 14L
1,518 SR
Queue Stats
292W - 241L
1,553 Elo+
Solo
Bacchus
Bacchus
daddydekuu
Bacchus
Level 24
God Stats
11W - 9L
1,718 SR
Queue Stats
134W - 103L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CHAOSG387
Atlas
12
2 / 0 / 10
7,762
776
4,503
5,723
4,235
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
F33D4DAYZ
Chronos
12
4 / 0 / 7
7,659
766
12,533
7,555
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
6 / 1 / 5
8,023
802
7,213
4,718
1,702
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AIwaysVexed
Ao Kuang
9
1 / 4 / 0
6,383
638
2,392
10,885
8,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 4 / 1
6,275
628
3,945
7,787
2,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
daddydekuu
Bacchus
10
0 / 4 / 1
6,587
659
5,284
12,935
12,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AIwaysVexed
Ao Kuang
1
4
0
0.25
W
Atlas
CHAOSG387
Atlas
2
0
10
7
L
0
4
1
0.13
W
Chronos
F33D4DAYZ
Chronos
4
0
7
7.5
L
Bacchus
daddydekuu
Bacchus
0
4
1
0.13
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,249
Damage
11,621
17,996
Taken
31,607
8,610
Mitigated
23,609
6,325
Healing
9,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AIwaysVexed
Ao Kuang
2,392
417
0
3,101
10,885
8,227
0
5,154
5,448
10,895
1,778
W
Atlas
CHAOSG387
Atlas
4,503
2,054
350
2,680
5,723
4,235
0
1,371
4,352
15,039
0
L
3,945
950
772
463
7,787
2,918
0
5,269
2,384
0
21,170
W
Chronos
F33D4DAYZ
Chronos
12,533
4,928
0
2,466
7,555
2,673
919
4,067
3,488
32,841
0
L
Bacchus
daddydekuu
Bacchus
5,284
685
587
4,082
12,935
12,464
0
6,096
6,559
15,381
0
W
7,213
2,921
0
829
4,718
1,702
297
2,587
2,131
0
23,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,444
Gold Earned
19,245
115
Minions Killed
91
5
Camps Cleared
4
579,742
Distance Traveled
547,971
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,383
638
21
2
2
193,709
3
W
Atlas
7,762
776
29
3
1
189,353
1
L
Ullr
6,275
628
49
5
1
157,199
1
W
Chronos
7,659
766
52
5
4
217,266
4
L
Bacchus
6,587
659
21
2
1
197,063
2
W
Neith
8,023
802
34
3
0
173,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role