Player Matchup

Izanami
Izanami
 
Izanami
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
D0n43Sk0Y
Neith
Level 28
God Stats
1W - 1L
1,734 SR
Queue Stats
54W - 55L
1,464 Elo+
Party 1
Pele
Pele
Evstati
Pele
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 65L
1,408 Elo+
Party 1
Kuzenbo
Kuzenbo
Veli7obe
Kuzenbo
Level 39
God Stats
3W - 8L
1,386 SR
Queue Stats
120W - 139L
1,433 Elo+
Party 1
Sol
Sol
jkabz
Sol
Level 69
God Stats
1W - 3L
1,713 SR
Queue Stats
24W - 27L
1,469 Elo+
Solo
Team Averages
Level 53
1,566 SR
1,455 Elo+

VS

Team Averages
Level 68
1,590 SR
1,469 Elo+
Hachiman
Hachiman
 
Hachiman
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Crewsangi
Gilgamesh
Level 43
God Stats
3W - 1L
1,688 SR
Queue Stats
6W - 4L
1,545 Elo+
Solo
Ne Zha
Ne Zha
EZISJopran
Ne Zha
Level 68
God Stats
3W - 0L
1,809 SR
Queue Stats
237W - 281L
1,447 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Leyade
Morgan Le Fay
Level 68
God Stats
62W - 45L
1,497 SR
Queue Stats
120W - 113L
1,485 Elo+
Solo
Athena
Athena
lipisey
Athena
Level 64
God Stats
23W - 23L
1,457 SR
Queue Stats
417W - 472L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 5 / 1
5,968
459
2,728
8,746
3,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
D0n43Sk0Y
Neith
10
5 / 3 / 0
6,445
496
6,998
7,998
2,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
Evstati
Pele
11
4 / 4 / 1
6,846
527
4,821
8,344
2,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Veli7obe
Kuzenbo
8
0 / 3 / 4
5,722
440
3,838
10,267
9,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sol
jkabz
Sol
9
0 / 3 / 1
5,720
440
2,717
6,836
2,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
1 / 1 / 10
6,424
494
8,946
7,880
2,772
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Crewsangi
Gilgamesh
14
6 / 1 / 1
7,940
611
5,124
8,636
6,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
EZISJopran
Ne Zha
12
5 / 3 / 4
7,174
552
5,668
10,226
3,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Leyade
Morgan Le Fay
11
5 / 3 / 4
6,677
514
10,514
7,495
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
lipisey
Athena
10
1 / 2 / 10
6,654
512
2,709
8,836
6,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
9
Kills
18
18
Deaths
10
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
1
0.1
W
Hachiman
 
Hachiman
1
1
10
6
W
Gilgamesh
Crewsangi
Gilgamesh
6
1
1
6.5
L
Neith
D0n43Sk0Y
Neith
5
3
0
1.67
W
Ne Zha
EZISJopran
Ne Zha
5
3
4
2.33
L
Pele
Evstati
Pele
4
4
1
1.13
W
Morgan Le Fay
Leyade
Morgan Le Fay
5
3
4
2.33
L
Kuzenbo
Veli7obe
Kuzenbo
0
3
4
0.67
L
Sol
jkabz
Sol
0
3
1
0.17
W
Athena
lipisey
Athena
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,102
Damage
32,961
42,191
Taken
43,073
19,822
Mitigated
22,314
10,315
Healing
12,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,728
1,284
0
254
8,746
3,162
1,008
1,635
6,839
0
31,544
W
Hachiman
 
Hachiman
8,946
4,141
0
2,366
7,880
2,772
1,580
1,323
6,484
0
40,526
W
Gilgamesh
Crewsangi
Gilgamesh
5,124
1,825
0
2,086
8,636
6,375
806
296
8,190
0
46,540
L
Neith
D0n43Sk0Y
Neith
6,998
2,597
0
3,839
7,998
2,510
77
1,450
6,548
0
33,604
W
Ne Zha
EZISJopran
Ne Zha
5,668
1,790
0
3,865
10,226
3,415
88
1,190
9,036
0
37,611
L
Pele
Evstati
Pele
4,821
757
0
2,068
8,344
2,465
0
2,609
5,612
0
22,540
W
Morgan Le Fay
Leyade
Morgan Le Fay
10,514
2,328
0
2,890
7,495
2,760
406
1,366
6,129
34,512
0
L
Kuzenbo
Veli7obe
Kuzenbo
3,838
1,453
475
1,468
10,267
9,469
0
3,723
6,506
12,166
0
L
Sol
jkabz
Sol
2,717
152
0
2,211
6,836
2,216
1,064
3,806
2,985
24,979
1,520
W
Athena
lipisey
Athena
2,709
551
0
1,624
8,836
6,992
190
2,338
6,381
14,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,701
Gold Earned
34,869
253
Minions Killed
312
0
Camps Cleared
0
1,096,368
Distance Traveled
1,254,779
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,968
459
61
5
0
199,194
0
W
Hachiman
6,424
494
64
5
0
234,550
3
W
Gilgamesh
7,940
611
104
8
0
252,776
0
L
Neith
6,445
496
76
6
0
216,225
2
W
Ne Zha
7,174
552
70
5
0
271,617
4
L
Pele
6,846
527
46
4
0
216,492
0
W
Morgan Le Fay
6,677
514
51
4
0
234,162
4
L
Kuzenbo
5,722
440
11
1
0
258,434
2
L
Sol
5,720
440
59
5
0
206,023
1
W
Athena
6,654
512
23
2
0
261,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role