Player Matchup

Charybdis
Charybdis
HardlySpawning
Charybdis
Level 69
God Stats
2W - 5L
1,498 SR
Queue Stats
32W - 33L
1,503 Elo+
Solo
Ares
Ares
Math2piles
Ares
Level 35
God Stats
0W - 2L
1,138 SR
Queue Stats
2W - 5L
1,136 Elo+
Party 1
Ra
Ra
Pets975
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,378 Elo+
Party 1
Team Averages
Level 37
1,379 SR
1,339 Elo+

VS

Team Averages
Level 76
1,477 SR
1,454 Elo+
Gilgamesh
Gilgamesh
Killerbryan8212
Gilgamesh
Level 80
God Stats
10W - 18L
1,370 SR
Queue Stats
304W - 404L
1,358 Elo+
Solo
Poseidon
Poseidon
Shadowpledge
Poseidon
Level 68
God Stats
40W - 29L
1,561 SR
Queue Stats
191W - 260L
1,512 Elo+
Party 2
Atlas
Atlas
amozing120799
Atlas
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 159L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HardlySpawning
Charybdis
11
1 / 6 / 1
7,426
571
7,468
12,229
4,682
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 2 / 2
7,682
591
4,714
13,332
13,514
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 2
7,345
565
4,003
8,476
3,489
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Killerbryan8212
Gilgamesh
14
6 / 1 / 6
9,333
718
10,318
11,679
5,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
Shadowpledge
Poseidon
14
5 / 2 / 6
9,037
695
11,157
5,685
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 6
8,715
670
8,524
9,474
7,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
2
Kills
13
13
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charybdis
HardlySpawning
Charybdis
1
6
1
0.25
W
Gilgamesh
Killerbryan8212
Gilgamesh
6
1
6
9
L
1
2
2
1
L
0
5
2
0.2
W
Poseidon
Shadowpledge
Poseidon
5
2
6
4
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,185
Damage
29,999
34,037
Taken
26,838
21,685
Mitigated
15,052
3,861
Healing
5,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
HardlySpawning
Charybdis
7,468
3,835
363
1,785
12,229
4,682
73
6,998
4,603
0
25,038
W
Gilgamesh
Killerbryan8212
Gilgamesh
10,318
1,510
572
3,029
11,679
5,921
1,155
4,310
7,369
0
25,953
L
4,714
270
0
0
13,332
13,514
0
6,389
6,068
13,317
0
L
4,003
385
505
1,208
8,476
3,489
76
5,654
2,303
22,286
0
W
Poseidon
Shadowpledge
Poseidon
11,157
821
256
593
5,685
1,655
63
1,820
3,865
37,569
0
W
8,524
2,951
0
757
9,474
7,476
63
3,961
5,513
23,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,453
Gold Earned
27,085
110
Minions Killed
135
3
Camps Cleared
7
630,852
Distance Traveled
710,083
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,426
571
47
4
2
207,231
0
W
Gilgamesh
9,333
718
29
2
2
251,942
0
L
Ares
7,682
591
14
1
0
218,832
0
L
Ra
7,345
565
49
4
1
204,789
0
W
Poseidon
9,037
695
73
6
1
242,132
2
W
Atlas
8,715
670
33
3
4
216,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role