Player Matchup

Chaac
Chaac
Platinum II
 
Chaac
Platinum II
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Diamond II
Dlchotomy
Chang'e
Diamond II
Level 154
God Stats
30W - 21L
1,666 SR
Queue Stats
840W - 844L
2,361 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond V
GodNarwhalz
Gilgamesh
Diamond V
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 76L
2,192 MMR
Solo
Nemesis
Nemesis
Masters
Relating313
Nemesis
Masters
Level 160
God Stats
21W - 23L
1,731 SR
Queue Stats
617W - 606L
2,405 MMR
Solo
Sol
Sol
Diamond II
THORNATOR2
Sol
Diamond II
Level 160
God Stats
2W - 3L
1,485 SR
Queue Stats
217W - 211L
2,279 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 122
1,576 SR
2,147 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,636 SR
2,110 MMR
Achilles
Achilles
Diamond I
 
Achilles
Diamond I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond II
ShadyWolfsbane
Scylla
Diamond II
Level 160
God Stats
16W - 9L
1,732 SR
Queue Stats
194W - 181L
2,212 MMR
Party 2
Ullr
Ullr
Diamond I
Trion
Ullr
Diamond I
Level 160
God Stats
2W - 5L
1,509 SR
Queue Stats
189W - 176L
2,313 MMR
Party 2
Thanatos
Thanatos
Diamond III
armsmai
Thanatos
Diamond III
Level 87
God Stats
31W - 26L
1,735 SR
Queue Stats
245W - 227L
2,396 MMR
Solo
Ganesha
Ganesha
Diamond V
sauceman123
Ganesha
Diamond V
Level 128
God Stats
31W - 29L
1,706 SR
Queue Stats
61W - 64L
2,130 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
7 / 0 / 9
14,740
670
25,322
26,654
28,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Chang'e
Dlchotomy
Chang'e
20
7 / 1 / 7
14,885
677
12,945
15,333
12,194
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
GodNarwhalz
Gilgamesh
16
2 / 6 / 8
12,195
554
12,942
22,865
21,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Relating313
Nemesis
20
8 / 0 / 5
14,331
651
11,252
10,000
4,207
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
3 / 2 / 2
13,196
600
7,486
15,440
6,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
MulanArtioLokiCliodhna

VS

Bans
Ah Muzen CabOdinGebHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
1 / 5 / 1
9,685
440
9,398
21,775
16,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 4 / 4
10,475
476
14,646
11,139
4,354
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Trion
Ullr
14
2 / 6 / 3
9,064
412
10,049
16,079
6,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
armsmai
Thanatos
17
2 / 7 / 1
9,839
447
7,303
19,593
7,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
sauceman123
Ganesha
13
0 / 5 / 7
8,639
393
6,022
20,470
19,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
27
Kills
9
9
Deaths
27
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
0
9
11.5
L
Achilles
 
Achilles
1
5
1
0.3
W
Chang'e
Dlchotomy
Chang'e
7
1
7
10.5
W
Gilgamesh
GodNarwhalz
Gilgamesh
2
6
8
1
W
Nemesis
Relating313
Nemesis
8
0
5
10.5
L
4
4
4
1.5
W
3
2
2
2
L
Ullr
Trion
Ullr
2
6
3
0.58
L
Thanatos
armsmai
Thanatos
2
7
1
0.36
L
Ganesha
sauceman123
Ganesha
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,947
Damage
47,418
90,292
Taken
89,056
73,383
Mitigated
54,445
51,047
Healing
24,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
25,322
3,850
0
15,587
26,654
28,852
650
4,844
21,270
0
105,424
L
Achilles
 
Achilles
9,398
1,881
699
6,067
21,775
16,919
0
3,404
17,250
0
60,477
W
Chang'e
Dlchotomy
Chang'e
12,945
1,053
5,236
9,760
15,333
12,194
1,249
4,908
10,238
122,095
0
W
Gilgamesh
GodNarwhalz
Gilgamesh
12,942
2,711
2,005
2,635
22,865
21,272
0
7,984
14,795
0
35,952
W
Nemesis
Relating313
Nemesis
11,252
5,119
0
6,411
10,000
4,207
1,506
2,708
7,138
0
105,385
L
14,646
1,686
0
622
11,139
4,354
0
4,887
5,885
80,493
0
W
7,486
3,624
0
9,413
15,440
6,858
13,323
2,782
12,567
101,010
13,786
L
Ullr
Trion
Ullr
10,049
3,850
0
1,011
16,079
6,264
0
2,978
12,790
0
55,559
L
Thanatos
armsmai
Thanatos
7,303
899
0
11,189
19,593
7,585
0
4,416
14,914
0
83,661
L
Ganesha
sauceman123
Ganesha
6,022
352
0
4,771
20,470
19,323
0
3,461
16,618
31,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,347
Gold Earned
47,702
746
Minions Killed
541
0
Camps Cleared
0
2,280,753
Distance Traveled
2,057,026
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,740
670
168
8
0
465,761
4
L
Achilles
9,685
440
124
6
0
426,466
3
W
Chang'e
14,885
677
186
8
0
441,858
4
W
Gilgamesh
12,195
554
46
2
0
446,115
4
W
Nemesis
14,331
651
180
8
0
572,007
8
L
Scylla
10,475
476
156
7
0
377,942
7
W
Sol
13,196
600
166
8
0
355,012
6
L
Ullr
9,064
412
132
6
0
405,282
3
L
Thanatos
9,839
447
117
5
0
448,502
5
L
Ganesha
8,639
393
12
1
0
398,834
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role