Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
INV BRYAN S2
Jing Wei
Level 87
God Stats
7W - 10L
1,470 SR
Queue Stats
530W - 624L
1,481 Elo+
Party 2
Jormungandr
Jormungandr
TPX_MaXiMuS
Jormungandr
Level 109
God Stats
49W - 43L
1,536 SR
Queue Stats
340W - 347L
1,484 Elo+
Solo
Ra
Ra
Wheitz L2R2
Ra
Level 28
God Stats
4W - 8L
1,338 SR
Queue Stats
94W - 130L
1,354 Elo+
Party 2
Sylvanus
Sylvanus
allens2
Sylvanus
Level 81
God Stats
9W - 5L
1,500 SR
Queue Stats
22W - 23L
1,322 Elo+
Solo
Team Averages
Level 69
1,469 SR
1,428 Elo+

VS

Team Averages
Level 64
1,530 SR
1,475 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Chuckpin
Bacchus
Level 65
God Stats
7W - 3L
1,709 SR
Queue Stats
31W - 39L
1,422 Elo+
Solo
Apollo
Apollo
NewRabbitz
Apollo
Level 46
God Stats
9W - 7L
1,537 SR
Queue Stats
67W - 72L
1,469 Elo+
Solo
Da Ji
Da Ji
RKHJ
Da Ji
Level 21
God Stats
7W - 3L
1,579 SR
Queue Stats
16W - 9L
1,537 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
pokerdead3000
Morgan Le Fay
Level 62
God Stats
2W - 0L
1,327 SR
Queue Stats
5W - 4L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
8
4 / 2 / 1
5,603
560
2,554
5,580
1,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
INV BRYAN S2
Jing Wei
9
1 / 3 / 1
5,344
534
3,133
5,108
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
TPX_MaXiMuS
Jormungandr
11
2 / 4 / 2
6,154
615
6,301
8,938
5,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 7 / 2
4,827
483
1,633
5,883
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
allens2
Sylvanus
8
2 / 3 / 2
5,329
533
2,766
7,706
5,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
6 / 1 / 4
7,292
729
9,069
6,266
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Chuckpin
Bacchus
9
3 / 0 / 2
5,699
570
3,192
4,779
2,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
NewRabbitz
Apollo
12
4 / 2 / 2
6,482
648
2,365
3,848
931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
RKHJ
Da Ji
10
5 / 3 / 2
6,397
640
5,817
7,050
2,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
pokerdead3000
Morgan Le Fay
10
1 / 3 / 5
5,570
557
4,060
5,774
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
9
Kills
19
19
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
4
2
1
2.25
W
Baron Samedi
 
Baron Samedi
6
1
4
8
W
Bacchus
Chuckpin
Bacchus
3
0
2
4
L
Jing Wei
INV BRYAN S2
Jing Wei
1
3
1
0.5
W
Apollo
NewRabbitz
Apollo
4
2
2
2.5
W
Da Ji
RKHJ
Da Ji
5
3
2
2
L
Jormungandr
TPX_MaXiMuS
Jormungandr
2
4
2
0.75
L
0
7
2
0.14
L
Sylvanus
allens2
Sylvanus
2
3
2
1
W
Morgan Le Fay
pokerdead3000
Morgan Le Fay
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,387
Damage
24,503
33,215
Taken
27,717
15,434
Mitigated
9,723
7,260
Healing
8,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
2,554
306
0
1,298
5,580
1,704
0
1,776
3,713
0
14,495
W
Baron Samedi
 
Baron Samedi
9,069
385
0
2,605
6,266
2,151
159
1,292
4,834
41,912
0
W
Bacchus
Chuckpin
Bacchus
3,192
460
0
1,828
4,779
2,680
0
2,306
2,473
6,275
0
L
Jing Wei
INV BRYAN S2
Jing Wei
3,133
2,560
0
937
5,108
1,414
517
1,634
3,398
0
27,798
W
Apollo
NewRabbitz
Apollo
2,365
875
0
1,230
3,848
931
1,333
528
3,278
0
35,854
W
Da Ji
RKHJ
Da Ji
5,817
1,888
0
2,427
7,050
2,247
0
2,164
4,830
0
32,529
L
Jormungandr
TPX_MaXiMuS
Jormungandr
6,301
1,328
0
1,922
8,938
5,261
0
4,407
4,217
36,446
0
L
1,633
194
103
385
5,883
1,838
0
3,389
2,250
16,809
0
L
Sylvanus
allens2
Sylvanus
2,766
827
631
1,984
7,706
5,217
134
4,191
3,316
11,845
0
W
Morgan Le Fay
pokerdead3000
Morgan Le Fay
4,060
678
0
416
5,774
1,714
0
4,172
1,602
26,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,257
Gold Earned
31,440
225
Minions Killed
294
0
Camps Cleared
0
917,094
Distance Traveled
964,694
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,603
560
36
4
0
223,306
1
W
Baron Samedi
7,292
729
75
8
0
209,920
4
W
Bacchus
5,699
570
15
2
0
187,261
0
L
Jing Wei
5,344
534
56
6
0
174,614
1
W
Apollo
6,482
648
83
8
0
212,066
3
W
Da Ji
6,397
640
68
7
0
190,188
1
L
Jormungandr
6,154
615
77
8
0
174,320
6
L
Ra
4,827
483
33
3
0
167,277
2
L
Sylvanus
5,329
533
23
2
0
177,577
2
W
Morgan Le Fay
5,570
557
53
5
0
165,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role