Player Matchup

Sobek
Sobek
Einheit228
Sobek
Level 47
God Stats
6W - 2L
1,781 SR
Queue Stats
130W - 71L
1,663 Elo+
Solo
Sun Wukong
Sun Wukong
PaNzEr-_-TAPE
Sun Wukong
Level 68
God Stats
2W - 3L
1,506 SR
Queue Stats
383W - 412L
1,439 Elo+
Solo
Ra
Ra
lKaquza-
Ra
Level 97
God Stats
12W - 16L
1,507 SR
Queue Stats
204W - 264L
1,489 Elo+
Solo
Team Averages
Level 71
1,598 SR
1,530 Elo+

VS

Team Averages
Level 101
1,537 SR
1,625 Elo+
Aphrodite
Aphrodite
AML 4204531
Aphrodite
Level 121
God Stats
15W - 8L
1,685 SR
Queue Stats
288W - 333L
1,484 Elo+
Party 1
Terra
Terra
Mind Goldoff
Terra
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 25L
1,741 Elo+
Party 1
Vamana
Vamana
benji67220
Vamana
Level 127
God Stats
5W - 3L
1,426 SR
Queue Stats
401W - 242L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
0 / 2 / 1
6,949
632
6,223
17,351
16,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
PaNzEr-_-TAPE
Sun Wukong
10
0 / 0 / 2
6,592
599
7,860
9,585
8,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 3 / 0
7,207
655
10,318
8,180
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AML 4204531
Aphrodite
12
2 / 0 / 2
7,228
657
9,204
7,360
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 3
7,200
655
9,072
11,671
10,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vamana
benji67220
Vamana
11
1 / 1 / 4
7,557
687
12,242
17,463
14,687
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
2
Kills
5
5
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AML 4204531
Aphrodite
2
0
2
3
L
Sobek
0
2
1
0.25
W
2
1
3
3.5
L
Sun Wukong
PaNzEr-_-TAPE
Sun Wukong
0
0
2
1
W
Vamana
benji67220
Vamana
1
1
4
3
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,401
Damage
30,518
35,116
Taken
36,494
27,674
Mitigated
29,332
15,049
Healing
24,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AML 4204531
Aphrodite
9,204
801
6,345
5,218
7,360
3,816
0
3,982
3,159
32,372
0
L
Sobek
6,223
696
0
6,671
17,351
16,285
0
9,328
8,023
12,743
0
W
9,072
1,387
2,021
4,926
11,671
10,829
29
5,212
6,067
21,877
0
L
Sun Wukong
PaNzEr-_-TAPE
Sun Wukong
7,860
2,110
513
3,641
9,585
8,408
0
4,999
4,586
0
14,965
W
Vamana
benji67220
Vamana
12,242
5,122
712
5,601
17,463
14,687
44
7,774
9,211
0
28,484
L
10,318
1,443
2,224
2,000
8,180
2,981
0
4,149
4,031
34,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,748
Gold Earned
21,985
102
Minions Killed
130
1
Camps Cleared
6
623,640
Distance Traveled
747,032
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,228
657
61
6
1
243,688
2
L
Sobek
6,949
632
12
1
1
212,173
4
W
Terra
7,200
655
42
4
3
244,842
1
L
Sun Wukong
6,592
599
28
3
0
210,321
0
W
Vamana
7,557
687
27
2
2
258,502
0
L
Ra
7,207
655
62
6
0
201,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role