Player Matchup

Olorun
Olorun
Diamond III
 
Olorun
Diamond III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond II
Dlchotomy
Loki
Diamond II
Level 154
God Stats
53W - 50L
1,600 SR
Queue Stats
840W - 844L
2,338 MMR
Party 1
Heimdallr
Heimdallr
Diamond V
GodNarwhalz
Heimdallr
Diamond V
Level 69
God Stats
28W - 15L
1,676 SR
Queue Stats
92W - 76L
2,215 MMR
Solo
Geb
Geb
Diamond II
THORNATOR2
Geb
Diamond II
Level 160
God Stats
6W - 8L
1,561 SR
Queue Stats
217W - 211L
2,257 MMR
Party 1
Hercules
Hercules
Diamond V
kokokaga2
Hercules
Diamond V
Level 147
God Stats
3W - 4L
1,565 SR
Queue Stats
266W - 262L
2,081 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,580 SR
2,078 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 119
1,662 SR
2,188 MMR
Guan Yu
Guan Yu
Diamond V
CallMeOcto
Guan Yu
Diamond V
Level 135
God Stats
3W - 4L
1,465 SR
Queue Stats
261W - 263L
1,992 MMR
Party 2
Arachne
Arachne
Diamond I
FlaccidGorilla
Arachne
Diamond I
Level 48
God Stats
3W - 2L
1,694 SR
Queue Stats
60W - 40L
2,469 MMR
Party 3
Merlin
Merlin
Masters
LLanky
Merlin
Masters
Level 128
God Stats
15W - 15L
1,805 SR
Queue Stats
224W - 204L
2,252 MMR
Party 3
Jing Wei
Jing Wei
Diamond IV
Raffigi
Jing Wei
Diamond IV
Level 154
God Stats
70W - 56L
1,624 SR
Queue Stats
285W - 278L
2,097 MMR
Party 2
Ganesha
Ganesha
Diamond V
sauceman123
Ganesha
Diamond V
Level 128
God Stats
31W - 29L
1,724 SR
Queue Stats
61W - 64L
2,130 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
1 / 2 / 0
5,763
640
3,174
5,115
1,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
12
6 / 0 / 2
6,597
733
3,738
4,532
1,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
GodNarwhalz
Heimdallr
11
3 / 0 / 2
6,460
718
4,426
5,928
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 0 / 4
5,406
601
3,089
5,027
3,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
kokokaga2
Hercules
9
0 / 2 / 2
5,340
593
1,755
5,624
2,761
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
CliodhnaArtioTiamat

VS

Bans
OdinAchillesBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CallMeOcto
Guan Yu
7
0 / 3 / 0
4,171
463
2,447
4,802
4,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 5 / 2
5,072
564
3,786
8,721
4,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
LLanky
Merlin
10
3 / 1 / 0
6,072
675
4,321
2,939
930
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Raffigi
Jing Wei
10
0 / 0 / 2
5,551
617
2,789
4,418
1,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
sauceman123
Ganesha
8
0 / 1 / 3
5,120
569
1,610
5,628
2,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
10
Kills
4
4
Deaths
10
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
2
0
0.5
L
Guan Yu
CallMeOcto
Guan Yu
0
3
0
0
W
Loki
6
0
2
7
L
1
5
2
0.4
W
Heimdallr
GodNarwhalz
Heimdallr
3
0
2
4
L
Merlin
LLanky
Merlin
3
1
0
3
L
Jing Wei
Raffigi
Jing Wei
0
0
2
1
W
0
0
4
2
W
Hercules
kokokaga2
Hercules
0
2
2
0.5
L
Ganesha
sauceman123
Ganesha
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,182
Damage
14,953
26,226
Taken
26,508
10,178
Mitigated
13,437
9,961
Healing
9,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
3,174
1,571
106
2,359
5,115
1,382
0
1,333
3,782
40,644
0
L
Guan Yu
CallMeOcto
Guan Yu
2,447
308
73
1,550
4,802
4,469
0
0
4,802
0
12,902
W
Loki
3,738
1,135
0
2,268
4,532
1,289
0
970
3,562
0
34,059
L
3,786
2,400
0
1,980
8,721
4,006
0
515
8,206
0
23,159
W
Heimdallr
GodNarwhalz
Heimdallr
4,426
2,789
0
2,655
5,928
1,585
199
0
5,758
0
44,412
L
Merlin
LLanky
Merlin
4,321
397
0
1,005
2,939
930
0
525
2,414
36,965
0
L
Jing Wei
Raffigi
Jing Wei
2,789
2,007
0
2,584
4,418
1,179
0
2,417
2,001
0
39,034
W
3,089
270
0
1,176
5,027
3,161
0
1,870
3,157
13,602
0
W
Hercules
kokokaga2
Hercules
1,755
250
0
1,397
5,624
2,761
0
1,820
3,804
0
28,782
L
Ganesha
sauceman123
Ganesha
1,610
335
0
1,948
5,628
2,853
0
2,806
2,822
16,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,566
Gold Earned
25,986
354
Minions Killed
274
0
Camps Cleared
0
999,056
Distance Traveled
917,015
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,763
640
93
10
0
176,329
1
L
Guan Yu
4,171
463
21
2
0
178,978
3
W
Loki
6,597
733
74
8
0
245,443
1
L
Arachne
5,072
564
46
5
0
181,833
2
W
Heimdallr
6,460
718
95
11
0
165,619
2
L
Merlin
6,072
675
90
10
0
173,754
3
L
Jing Wei
5,551
617
102
11
0
201,300
4
W
Geb
5,406
601
18
2
0
206,535
5
W
Hercules
5,340
593
74
8
0
205,130
1
L
Ganesha
5,120
569
15
2
0
181,150
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role