Player Matchup

Gilgamesh
Gilgamesh
Mulhall141
Gilgamesh
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 33L
1,251 Elo+
Solo
Ne Zha
Ne Zha
Xx-_-KhAoS__xX
Ne Zha
Level 108
God Stats
1W - 0L
1,519 SR
Queue Stats
3W - 2L
1,447 Elo+
Party 1
Ra
Ra
bryanveiiga
Ra
Level 109
God Stats
2W - 1L
1,740 SR
Queue Stats
32W - 26L
1,607 Elo+
Party 1
Team Averages
Level 107
1,586 SR
1,435 Elo+

VS

Team Averages
Level 72
1,466 SR
1,440 Elo+
Atlas
Atlas
AniMeka419
Atlas
Level 49
God Stats
2W - 4L
1,482 SR
Queue Stats
177W - 228L
1,409 Elo+
Party 2
Mercury
Mercury
ItzJustGold
Mercury
Level 42
God Stats
14W - 12L
1,526 SR
Queue Stats
181W - 225L
1,406 Elo+
Party 2
Chang'e
Chang'e
x0xHARIBOx0x
Chang'e
Level 126
God Stats
0W - 3L
1,390 SR
Queue Stats
23W - 31L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mulhall141
Gilgamesh
13
1 / 4 / 8
9,004
693
9,454
12,209
6,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 5 / 4
10,379
798
12,085
11,736
5,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
3 / 7 / 5
9,523
733
7,628
8,501
2,340
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
4 / 2 / 11
10,118
778
6,509
13,976
17,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
ItzJustGold
Mercury
13
9 / 2 / 6
10,044
773
7,774
9,872
3,560
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
x0xHARIBOx0x
Chang'e
13
3 / 5 / 10
9,034
695
10,179
10,969
3,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
9
Kills
16
16
Deaths
9
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Atlas
4
2
11
4.75
L
Mercury
ItzJustGold
Mercury
9
2
6
6
W
Gilgamesh
Mulhall141
Gilgamesh
1
4
8
1.25
W
5
5
4
1.4
W
3
7
5
0.79
L
Chang'e
x0xHARIBOx0x
Chang'e
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,167
Damage
24,462
32,446
Taken
34,817
14,427
Mitigated
24,197
6,529
Healing
8,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
6,509
2,121
0
2,350
13,976
17,104
0
4,757
8,539
21,048
0
L
Mercury
ItzJustGold
Mercury
7,774
4,594
0
1,679
9,872
3,560
250
2,226
7,248
0
23,412
W
Gilgamesh
Mulhall141
Gilgamesh
9,454
1,057
0
960
12,209
6,893
399
5,710
6,201
3,028
21,140
W
12,085
3,248
0
3,189
11,736
5,194
1,205
6,593
4,873
0
35,368
W
7,628
369
1,322
1,058
8,501
2,340
717
4,296
3,987
37,877
0
L
Chang'e
x0xHARIBOx0x
Chang'e
10,179
528
1,708
3,052
10,969
3,533
0
1,651
8,820
39,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,906
Gold Earned
29,196
153
Minions Killed
144
5
Camps Cleared
7
690,842
Distance Traveled
683,709
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,118
778
20
2
0
224,770
1
L
Mercury
10,044
773
40
3
3
242,452
1
W
Gilgamesh
9,004
693
37
3
1
250,786
0
W
Ne Zha
10,379
798
43
3
3
232,749
0
W
Ra
9,523
733
73
6
1
207,307
5
L
Chang'e
9,034
695
84
6
4
216,487
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role