Player Matchup

Anubis
Anubis
Captainmcgrubin
Anubis
Level 68
God Stats
13W - 12L
1,366 SR
Queue Stats
65W - 130L
1,180 Elo+
Party 1
Ymir
Ymir
TinoSavir
Ymir
Level 44
God Stats
0W - 3L
1,255 SR
Queue Stats
6W - 21L
1,187 Elo+
Party 1
Scylla
Scylla
hungrytabbycat
Scylla
Level 69
God Stats
31W - 20L
1,644 SR
Queue Stats
334W - 232L
1,613 Elo+
Solo
Team Averages
Level 60
1,422 SR
1,327 Elo+

VS

Team Averages
Level 86
1,441 SR
1,365 Elo+
Atlas
Atlas
BigOuncePSN8882
Atlas
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 98L
1,284 Elo+
Solo
Ne Zha
Ne Zha
xRubio16
Ne Zha
Level 95
God Stats
2W - 0L
1,302 SR
Queue Stats
10W - 11L
1,424 Elo+
Solo
Anubis
Anubis
zoemup
Anubis
Level 96
God Stats
1W - 0L
1,523 SR
Queue Stats
16W - 22L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 3
6,134
613
3,896
9,296
3,645
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
10
0 / 3 / 4
6,921
692
2,809
12,288
9,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 2 / 1
7,565
757
12,480
6,236
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 9
7,839
784
3,665
8,626
4,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
xRubio16
Ne Zha
13
4 / 1 / 8
8,187
819
8,883
12,611
9,378
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
zoemup
Anubis
13
8 / 2 / 4
8,514
851
11,434
8,158
3,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
3
Kills
13
13
Deaths
4
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
0
8
3
0.19
L
Ymir
0
3
4
0.67
L
3
2
1
1.75
W
Ne Zha
xRubio16
Ne Zha
4
1
8
8
W
Anubis
zoemup
Anubis
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,185
Damage
23,982
27,820
Taken
29,395
14,312
Mitigated
17,700
4,037
Healing
12,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,665
1,537
0
2,486
8,626
4,637
95
7,491
859
14,495
0
L
3,896
0
0
1,097
9,296
3,645
0
4,917
4,379
16,186
0
L
Ymir
2,809
834
313
1,851
12,288
9,192
0
6,225
6,063
9,530
0
L
12,480
347
0
776
6,236
1,475
0
3,957
2,279
26,887
0
W
Ne Zha
xRubio16
Ne Zha
8,883
2,366
416
5,495
12,611
9,378
0
5,669
6,532
0
25,332
W
Anubis
zoemup
Anubis
11,434
474
351
3,563
8,158
3,685
246
5,864
2,014
39,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,620
Gold Earned
24,540
94
Minions Killed
135
3
Camps Cleared
6
515,669
Distance Traveled
573,601
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,839
784
21
2
1
191,387
3
L
Anubis
6,134
613
31
3
2
148,109
3
L
Ymir
6,921
692
19
2
0
167,874
0
L
Scylla
7,565
757
44
4
1
199,686
2
W
Ne Zha
8,187
819
42
4
2
209,967
0
W
Anubis
8,514
851
72
7
3
172,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role