Player Matchup

Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
CoastLover007
Cupid
Level 144
God Stats
1W - 2L
1,598 SR
Queue Stats
20W - 24L
1,514 Elo+
Party 2
Bastet
Bastet
JadedandSpaded
Bastet
Level 89
God Stats
14W - 20L
1,711 SR
Queue Stats
124W - 124L
1,291 Elo+
Solo
Atlas
Atlas
KekoDeLoco
Atlas
Level 138
God Stats
7W - 3L
1,664 SR
Queue Stats
40W - 49L
1,527 Elo+
Party 2
King Arthur
King Arthur
Sequor
King Arthur
Level 125
God Stats
0W - 2L
1,582 SR
Queue Stats
167W - 176L
1,531 Elo+
Solo
Team Averages
Level 131
1,611 SR
1,473 Elo+

VS

Team Averages
Level 140
1,545 SR
1,527 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
DaldeusBRS
Xbalanque
Level 157
God Stats
19W - 7L
1,798 SR
Queue Stats
234W - 162L
1,675 Elo+
Party 1
Vamana
Vamana
Girth Diggler69
Vamana
Level 139
God Stats
6W - 4L
1,465 SR
Queue Stats
24W - 26L
1,467 Elo+
Solo
Mercury
Mercury
Schweizguy
Mercury
Level 119
God Stats
7W - 16L
1,334 SR
Queue Stats
506W - 518L
1,524 Elo+
Solo
Atlas
Atlas
yashlnoki
Atlas
Level 155
God Stats
29W - 33L
1,626 SR
Queue Stats
435W - 379L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 2 / 2
6,987
635
3,539
6,511
2,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 3 / 0
8,240
749
5,817
10,534
3,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

15
2 / 3 / 3
8,442
767
6,270
10,627
3,677
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atlas
14
0 / 3 / 3
7,009
637
9,359
13,244
9,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
Sequor
King Arthur
10
0 / 2 / 1
6,172
561
1,574
5,852
2,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 2 / 9
8,618
783
15,150
8,018
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
DaldeusBRS
Xbalanque
15
1 / 1 / 6
8,403
764
6,491
7,668
2,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 0 / 6
8,988
817
7,992
11,131
9,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
Schweizguy
Mercury
14
4 / 2 / 7
8,947
813
3,991
7,239
2,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
yashlnoki
Atlas
15
4 / 1 / 6
9,056
823
6,782
10,077
9,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
4
Kills
13
13
Deaths
6
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
2
0.5
W
Nu Wa
 
Nu Wa
2
2
9
3.25
L
2
3
0
0.67
W
Xbalanque
DaldeusBRS
Xbalanque
1
1
6
4
W
2
0
6
5
L
2
3
3
1.17
L
Atlas
0
3
3
0.5
W
Mercury
Schweizguy
Mercury
4
2
7
3.75
L
King Arthur
Sequor
King Arthur
0
2
1
0.25
W
Atlas
yashlnoki
Atlas
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,559
Damage
40,406
46,768
Taken
44,133
21,390
Mitigated
27,744
14,572
Healing
10,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,539
63
1,668
1,336
6,511
2,442
0
2,954
3,132
23,150
0
W
Nu Wa
 
Nu Wa
15,150
3,641
70
1,055
8,018
2,748
941
3,055
4,771
36,701
0
L
5,817
2,796
1,797
2,412
10,534
3,505
1
4,096
5,869
0
41,439
W
Xbalanque
DaldeusBRS
Xbalanque
6,491
1,189
0
1,557
7,668
2,858
1,966
2,621
4,753
0
31,647
W
7,992
2,714
579
3,442
11,131
9,598
2,295
2,052
8,924
220
38,826
L
6,270
886
0
3,443
10,627
3,677
1
4,437
5,360
0
18,941
L
Atlas
9,359
2,460
380
2,418
13,244
9,342
1
5,858
6,141
21,989
0
W
Mercury
Schweizguy
Mercury
3,991
994
0
662
7,239
2,960
1,006
2,193
4,036
0
12,776
L
King Arthur
Sequor
King Arthur
1,574
144
0
1,118
5,852
2,424
0
2,735
2,670
0
7,125
W
Atlas
yashlnoki
Atlas
6,782
1,159
656
2,387
10,077
9,580
333
2,271
7,410
20,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,850
Gold Earned
44,012
227
Minions Killed
273
4
Camps Cleared
10
941,354
Distance Traveled
1,198,891
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,987
635
72
7
1
202,804
5
W
Nu Wa
8,618
783
57
5
2
221,739
4
L
Cupid
8,240
749
88
8
2
198,098
2
W
Xbalanque
8,403
764
88
8
1
233,499
1
W
Vamana
8,988
817
77
7
7
245,635
2
L
Bastet
8,442
767
36
3
1
250,131
0
L
Atlas
7,009
637
25
2
0
202,703
4
W
Mercury
8,947
813
24
2
0
275,701
5
L
King Arthur
6,172
561
6
1
0
87,618
1
W
Atlas
9,056
823
27
2
0
222,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role