Player Matchup

King Arthur
King Arthur
MG_JudgeRocket
King Arthur
Level 67
God Stats
40W - 37L
1,512 SR
Queue Stats
175W - 192L
1,349 Elo+
Party 1
Anubis
Anubis
R8MYDAUGHTER883
Anubis
Level 49
God Stats
193W - 133L
1,579 SR
Queue Stats
348W - 261L
1,521 Elo+
Party 1
Da Ji
Da Ji
xZtatikz_
Da Ji
Level 56
God Stats
10W - 7L
1,416 SR
Queue Stats
139W - 171L
1,343 Elo+
Party 1
Team Averages
Level 57
1,502 SR
1,405 Elo+

VS

Team Averages
Level 63
1,373 SR
1,329 Elo+
Baron Samedi
Baron Samedi
TheNicestNun
Baron Samedi
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 85L
1,331 Elo+
Party 2
Atlas
Atlas
Vi11ageSn1p3r
Atlas
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 237L
1,324 Elo+
Party 2
Fenrir
Fenrir
Virsune
Fenrir
Level 88
God Stats
2W - 4L
1,118 SR
Queue Stats
207W - 290L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MG_JudgeRocket
King Arthur
14
4 / 4 / 6
11,195
622
9,229
14,790
10,243
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 5 / 5
11,098
617
10,790
13,313
4,567
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
xZtatikz_
Da Ji
13
3 / 6 / 5
10,106
561
10,392
12,586
3,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TheNicestNun
Baron Samedi
14
0 / 4 / 12
10,668
593
7,074
11,635
3,922
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 2 / 9
11,991
666
12,164
13,481
15,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
Virsune
Fenrir
16
9 / 5 / 5
12,670
704
14,851
13,214
3,569
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
11
Kills
15
15
Deaths
11
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
MG_JudgeRocket
King Arthur
4
4
6
1.75
L
4
5
5
1.3
W
Baron Samedi
TheNicestNun
Baron Samedi
0
4
12
1.5
W
6
2
9
5.25
W
Fenrir
Virsune
Fenrir
9
5
5
2.3
L
Da Ji
xZtatikz_
Da Ji
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,411
Damage
34,089
40,689
Taken
38,330
18,514
Mitigated
23,272
6,286
Healing
11,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
MG_JudgeRocket
King Arthur
9,229
1,598
0
2,950
14,790
10,243
42
7,215
6,753
0
25,381
L
10,790
666
0
2,537
13,313
4,567
0
6,543
6,388
40,001
0
W
Baron Samedi
TheNicestNun
Baron Samedi
7,074
235
1,207
3,519
11,635
3,922
710
4,309
7,326
42,370
0
W
12,164
3,082
716
3,015
13,481
15,781
233
3,317
10,164
32,417
0
W
Fenrir
Virsune
Fenrir
14,851
1,492
221
2,453
13,214
3,569
1,233
4,137
9,077
0
43,019
L
Da Ji
xZtatikz_
Da Ji
10,392
1,799
0
799
12,586
3,704
0
4,263
7,963
0
23,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,399
Gold Earned
35,329
135
Minions Killed
139
8
Camps Cleared
7
805,482
Distance Traveled
927,334
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,195
622
44
2
3
255,644
2
L
Anubis
11,098
617
60
3
2
264,333
1
W
Baron Samedi
10,668
593
65
4
2
298,625
3
W
Atlas
11,991
666
35
2
0
313,755
3
W
Fenrir
12,670
704
39
2
5
314,954
5
L
Da Ji
10,106
561
31
2
3
285,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role