Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
FreundlichFRECH
Tiamat
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
45W - 36L
1,371 Elo+
Party 4
Neith
Neith
HeadsofOtt
Neith
Level 29
God Stats
55W - 44L
1,438 SR
Queue Stats
127W - 137L
1,324 Elo+
Party 2
Gilgamesh
Gilgamesh
JuliusRoehrich
Gilgamesh
Level 106
God Stats
3W - 2L
1,745 SR
Queue Stats
169W - 172L
1,387 Elo+
Party 4
Atlas
Atlas
TokaisNICE
Atlas
Level 25
God Stats
2W - 2L
1,742 SR
Queue Stats
74W - 107L
1,200 Elo+
Party 2
Team Averages
Level 57
1,585 SR
1,356 Elo+

VS

Team Averages
Level 74
1,541 SR
1,377 Elo+
Atlas
Atlas
 
Atlas
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
Shott_asS
Nike
Level 66
God Stats
2W - 2L
1,753 SR
Queue Stats
84W - 90L
1,338 Elo+
Solo
Olorun
Olorun
SundaySalad4282
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,258 Elo+
Party 1
Medusa
Medusa
TheTomFool
Medusa
Level 105
God Stats
7W - 5L
1,570 SR
Queue Stats
210W - 214L
1,420 Elo+
Party 1
Cliodhna
Cliodhna
theBullit098
Cliodhna
Level 28
God Stats
11W - 6L
1,382 SR
Queue Stats
82W - 81L
1,366 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
4 / 1 / 4
8,596
573
7,064
8,760
6,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 0 / 5
9,047
603
6,933
4,751
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
12
2 / 1 / 2
6,974
465
4,006
5,061
1,397
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
JuliusRoehrich
Gilgamesh
14
8 / 0 / 4
8,608
574
8,999
11,133
4,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Atlas
11
0 / 2 / 1
6,128
409
1,287
5,901
4,710
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
2 / 2 / 0
6,194
413
3,046
7,290
4,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
8
1 / 6 / 0
5,926
395
4,317
8,875
7,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 5 / 0
6,174
412
1,572
9,879
6,275
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
TheTomFool
Medusa
13
1 / 1 / 1
7,017
468
4,942
6,252
2,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
theBullit098
Cliodhna
9
0 / 4 / 0
6,112
407
1,355
9,795
2,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
18
Kills
4
4
Deaths
18
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
1
4
6
L
Atlas
 
Atlas
2
2
0
1
W
4
0
5
6.5
W
Neith
2
1
2
3
W
Gilgamesh
JuliusRoehrich
Gilgamesh
8
0
4
10
L
Nike
1
6
0
0.17
L
0
5
0
0
L
Medusa
TheTomFool
Medusa
1
1
1
1.5
W
Atlas
0
2
1
0.25
L
Cliodhna
theBullit098
Cliodhna
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,289
Damage
15,232
35,606
Taken
42,091
18,915
Mitigated
22,218
12,837
Healing
7,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,064
1,455
86
3,405
8,760
6,430
0
359
8,019
11,762
42,227
L
Atlas
 
Atlas
3,046
1,270
0
1,588
7,290
4,175
0
1,196
6,054
12,774
0
W
6,933
385
0
2,334
4,751
2,187
668
1,025
3,726
53,238
0
W
Neith
4,006
2,115
0
2,024
5,061
1,397
740
669
4,392
0
40,526
W
Gilgamesh
JuliusRoehrich
Gilgamesh
8,999
3,129
0
4,183
11,133
4,191
366
1,639
9,387
0
43,429
L
Nike
4,317
1,011
0
677
8,875
7,087
0
1,271
7,498
0
20,863
L
1,572
412
0
2,910
9,879
6,275
0
4,601
4,834
25,676
0
L
Medusa
TheTomFool
Medusa
4,942
1,749
0
2,497
6,252
2,037
0
1,102
5,104
0
49,989
W
Atlas
1,287
552
67
738
5,901
4,710
0
926
4,975
18,066
0
L
Cliodhna
theBullit098
Cliodhna
1,355
136
0
14
9,795
2,644
0
616
9,111
0
33,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,353
Gold Earned
31,423
404
Minions Killed
274
0
Camps Cleared
0
1,488,105
Distance Traveled
1,211,762
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,596
573
107
7
0
312,436
0
L
Atlas
6,194
413
18
1
0
206,369
5
W
Tiamat
9,047
603
111
7
0
315,276
2
W
Neith
6,974
465
79
5
0
255,695
1
W
Gilgamesh
8,608
574
74
5
0
338,852
1
L
Nike
5,926
395
30
2
0
216,679
1
L
Olorun
6,174
412
56
4
0
237,726
2
L
Medusa
7,017
468
100
7
0
268,320
0
W
Atlas
6,128
409
33
2
0
265,846
5
L
Cliodhna
6,112
407
70
5
0
282,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role