Player Matchup

Sylvanus
Sylvanus
Chipybaggy
Sylvanus
Level 136
God Stats
12W - 13L
1,512 SR
Queue Stats
446W - 276L
1,606 Elo+
Party 2
Atlas
Atlas
OmegaGummies
Atlas
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
345W - 213L
1,605 Elo+
Party 2
Gilgamesh
Gilgamesh
jr_inter
Gilgamesh
Level 87
God Stats
28W - 35L
1,469 SR
Queue Stats
427W - 496L
1,433 Elo+
Solo
Team Averages
Level 107
1,494 SR
1,548 Elo+

VS

Team Averages
Level 86
1,435 SR
1,378 Elo+
Neith
Neith
 
Neith
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Lucyheartz
Nu Wa
Level 63
God Stats
14W - 10L
1,494 SR
Queue Stats
82W - 126L
1,328 Elo+
Party 1
Atlas
Atlas
SuperFnMan6569
Atlas
Level 45
God Stats
0W - 2L
1,311 SR
Queue Stats
66W - 115L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chipybaggy
Sylvanus
17
9 / 1 / 8
12,174
676
18,330
19,416
11,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 11
10,872
604
8,937
17,278
16,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
jr_inter
Gilgamesh
15
5 / 1 / 12
11,483
638
11,911
22,565
24,902
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 3 / 2
10,280
571
19,134
14,701
5,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Nu Wa
13
2 / 6 / 1
10,217
568
13,772
10,651
3,456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 8 / 2
9,126
507
8,712
17,267
11,711
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
17
Kills
3
4
Deaths
17
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
2
0.67
W
Sylvanus
Chipybaggy
Sylvanus
9
1
8
13
L
Nu Wa
2
6
1
0.42
W
3
2
11
4.25
L
0
8
2
0.13
W
Gilgamesh
jr_inter
Gilgamesh
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,178
Damage
41,618
59,259
Taken
42,619
52,840
Mitigated
20,345
27,186
Healing
4,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
19,134
6,407
0
2,448
14,701
5,178
50
9,888
4,813
0
62,503
W
Sylvanus
Chipybaggy
Sylvanus
18,330
6,198
5,182
11,387
19,416
11,769
2,209
6,699
12,717
62,719
8,223
L
Nu Wa
13,772
5,420
687
597
10,651
3,456
48
6,872
3,779
38,401
0
W
8,937
2,965
584
2,066
17,278
16,169
144
7,110
10,168
36,061
0
L
8,712
1,651
165
1,024
17,267
11,711
0
9,761
7,506
19,965
0
W
Gilgamesh
jr_inter
Gilgamesh
11,911
2,682
1,407
6,560
22,565
24,902
619
9,646
12,919
7,077
39,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,529
Gold Earned
29,623
221
Minions Killed
188
8
Camps Cleared
5
941,380
Distance Traveled
908,449
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,280
571
122
7
3
325,139
8
W
Sylvanus
12,174
676
128
7
1
308,422
1
L
Nu Wa
10,217
568
46
3
1
282,649
0
W
Atlas
10,872
604
40
2
1
296,546
0
L
Atlas
9,126
507
20
1
1
300,661
1
W
Gilgamesh
11,483
638
53
3
6
336,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role