Player Matchup

Atlas
Atlas
OhhCoach
Atlas
Level 125
God Stats
3W - 5L
1,499 SR
Queue Stats
231W - 200L
1,525 Elo+
Party 1
Neith
Neith
heyrefustink
Neith
Level 123
God Stats
3W - 3L
1,587 SR
Queue Stats
59W - 55L
1,482 Elo+
Solo
Achilles
Achilles
iiFearNoEvill
Achilles
Level 5
God Stats
14W - 5L
1,663 SR
Queue Stats
49W - 23L
1,382 Elo+
Party 1
Team Averages
Level 84
1,583 SR
1,463 Elo+

VS

Team Averages
Level 73
1,499 SR
1,612 Elo+
Sol
Sol
IIVenti
Sol
Level 67
God Stats
3W - 3L
1,711 SR
Queue Stats
63W - 62L
1,480 Elo+
Solo
Atlas
Atlas
SUPR3M3T4C097
Atlas
Level 127
God Stats
4W - 3L
1,286 SR
Queue Stats
318W - 297L
1,640 Elo+
Party 2
Thor
Thor
TheRedDeath025
Thor
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 2L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
OhhCoach
Atlas
13
3 / 0 / 7
7,762
706
5,437
7,163
7,006
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 2 / 3
7,882
717
9,667
6,139
2,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
iiFearNoEvill
Achilles
13
4 / 0 / 5
8,004
728
10,737
11,512
11,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
0 / 5 / 2
6,356
578
6,451
9,377
2,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 3 / 1
6,838
622
5,118
12,715
8,690
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 4 / 1
6,509
592
2,127
8,011
2,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
12
Kills
2
2
Deaths
12
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
0
5
2
0.2
W
Atlas
OhhCoach
Atlas
3
0
7
6.5
L
1
3
1
0.5
L
1
4
1
0.38
W
5
2
3
3.25
W
Achilles
iiFearNoEvill
Achilles
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,841
Damage
13,696
24,814
Taken
30,103
21,418
Mitigated
14,357
5,042
Healing
6,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
6,451
1,767
0
2,535
9,377
2,689
0
1,867
7,242
18,465
1,440
W
Atlas
OhhCoach
Atlas
5,437
1,920
0
500
7,163
7,006
165
3,380
3,654
12,703
0
L
5,118
2,175
251
3,196
12,715
8,690
0
3,395
8,824
18,646
0
L
2,127
304
0
480
8,011
2,978
82
2,286
5,515
0
7,852
W
9,667
3,219
378
833
6,139
2,421
725
3,733
2,340
0
24,253
W
Achilles
iiFearNoEvill
Achilles
10,737
2,096
194
3,137
11,512
11,991
20
4,760
6,651
8,689
29,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,648
Gold Earned
19,703
116
Minions Killed
76
9
Camps Cleared
1
605,855
Distance Traveled
542,886
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,356
578
42
4
0
176,061
3
W
Atlas
7,762
706
16
1
0
223,089
2
L
Atlas
6,838
622
19
2
0
199,614
2
L
Thor
6,509
592
15
1
1
167,211
1
W
Neith
7,882
717
43
4
0
169,470
1
W
Achilles
8,004
728
57
5
9
213,296
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role