Player Matchup

Achilles
Achilles
 
Achilles
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
MK7mike7
Agni
Level 46
God Stats
1W - 1L
1,467 SR
Queue Stats
142W - 138L
1,489 Elo+
Solo
Atlas
Atlas
Rl_Ivan9
Atlas
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 152L
1,358 Elo+
Party 3
Jing Wei
Jing Wei
THEBESTRACERIST
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,520 Elo+
Party 2
Gilgamesh
Gilgamesh
Xxrevolution04xX
Gilgamesh
Level 65
God Stats
14W - 15L
1,379 SR
Queue Stats
78W - 113L
1,371 Elo+
Party 3
Team Averages
Level 63
1,469 SR
1,448 Elo+

VS

Team Averages
Level 63
1,606 SR
1,447 Elo+
Hachiman
Hachiman
 
Hachiman
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
AplusPlays
Cabrakan
Level 127
God Stats
1W - 1L
1,687 SR
Queue Stats
13W - 21L
1,439 Elo+
Party 1
Atlas
Atlas
HolyShack
Atlas
Level 47
God Stats
2W - 1L
1,763 SR
Queue Stats
141W - 125L
1,531 Elo+
Solo
Sol
Sol
Y0U--G0T_H4CK3D
Sol
Level 22
God Stats
15W - 19L
1,486 SR
Queue Stats
19W - 29L
1,359 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lolzxymyG
Tsukuyomi
Level 42
God Stats
5W - 4L
1,597 SR
Queue Stats
72W - 95L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
7 / 5 / 6
8,182
545
11,163
13,523
7,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
12
5 / 7 / 3
7,844
523
10,031
12,187
3,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
Rl_Ivan9
Atlas
9
1 / 6 / 3
5,621
375
4,628
10,293
6,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
11
1 / 3 / 3
6,750
450
3,596
9,877
2,165
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
10
0 / 8 / 0
6,183
412
3,918
10,706
4,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
5 / 3 / 5
8,369
558
8,213
8,862
2,644
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
AplusPlays
Cabrakan
15
7 / 1 / 6
8,879
592
7,142
10,960
6,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
HolyShack
Atlas
11
1 / 4 / 10
7,445
496
5,219
14,739
10,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 6 / 2
7,731
515
7,136
12,284
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
lolzxymyG
Tsukuyomi
16
12 / 0 / 3
9,770
651
13,731
7,931
3,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
14
Kills
28
29
Deaths
14
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
7
5
6
2
W
Hachiman
 
Hachiman
5
3
5
2.5
W
Cabrakan
AplusPlays
Cabrakan
7
1
6
10
W
Atlas
HolyShack
Atlas
1
4
10
1.5
L
Agni
5
7
3
0.93
L
Atlas
Rl_Ivan9
Atlas
1
6
3
0.42
L
Jing Wei
1
3
3
0.83
L
Gilgamesh
0
8
0
0
W
3
6
2
0.67
W
Tsukuyomi
lolzxymyG
Tsukuyomi
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,336
Damage
41,441
56,586
Taken
54,776
24,610
Mitigated
26,473
9,806
Healing
19,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
11,163
4,464
0
2,975
13,523
7,456
0
6,978
6,502
0
43,910
W
Hachiman
 
Hachiman
8,213
4,265
104
4,284
8,862
2,644
693
1,684
7,178
0
51,960
W
Cabrakan
AplusPlays
Cabrakan
7,142
984
0
7,056
10,960
6,870
286
3,256
7,673
52,929
0
W
Atlas
HolyShack
Atlas
5,219
2,133
0
2,164
14,739
10,295
0
3,890
10,849
20,483
0
L
Agni
10,031
1,327
0
2,002
12,187
3,906
0
6,117
5,936
46,393
0
L
Atlas
Rl_Ivan9
Atlas
4,628
1,716
53
1,075
10,293
6,541
0
3,099
7,053
15,843
0
L
Jing Wei
3,596
3,047
0
2,989
9,877
2,165
0
2,415
7,365
0
35,401
L
Gilgamesh
3,918
964
0
712
10,706
4,542
0
888
9,142
0
29,528
W
7,136
2,605
0
3,571
12,284
3,160
1,251
4,878
7,406
46,745
0
W
Tsukuyomi
lolzxymyG
Tsukuyomi
13,731
3,579
0
2,757
7,931
3,504
394
951
6,545
0
61,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,580
Gold Earned
42,194
309
Minions Killed
411
0
Camps Cleared
0
1,340,492
Distance Traveled
1,399,297
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,182
545
61
4
0
306,185
4
W
Hachiman
8,369
558
94
6
0
264,768
0
W
Cabrakan
8,879
592
91
6
0
288,248
1
W
Atlas
7,445
496
27
2
0
280,938
2
L
Agni
7,844
523
88
6
0
251,907
3
L
Atlas
5,621
375
18
1
0
265,859
0
L
Jing Wei
6,750
450
80
5
0
282,088
3
L
Gilgamesh
6,183
412
62
4
0
234,453
4
W
Sol
7,731
515
82
5
0
261,707
0
W
Tsukuyomi
9,770
651
117
8
0
303,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role