Player Matchup

Hera
Hera
Toggiado
Hera
Level 28
God Stats
0W - 2L
1,285 SR
Queue Stats
17W - 67L
1,161 Elo+
Party 1
Sun Wukong
Sun Wukong
bluehed83
Sun Wukong
Level 58
God Stats
1W - 12L
1,031 SR
Queue Stats
41W - 141L
1,145 Elo+
Party 1
Artemis
Artemis
dec_tindle1996
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 59L
1,180 Elo+
Party 1
Team Averages
Level 38
1,272 SR
1,162 Elo+

VS

Team Averages
Level 84
1,500 SR
1,401 Elo+
Bacchus
Bacchus
EichenschiId
Bacchus
Level 46
God Stats
5W - 7L
1,500 SR
Queue Stats
106W - 213L
1,228 Elo+
Solo
Atlas
Atlas
NelliotS
Atlas
Level 139
God Stats
4W - 1L
1,500 SR
Queue Stats
176W - 197L
1,470 Elo+
Solo
Tsukuyomi
Tsukuyomi
soulcalibur57
Tsukuyomi
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
1 / 8 / 2
12,183
609
10,891
19,276
8,648
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
bluehed83
Sun Wukong
12
0 / 12 / 1
10,278
514
7,113
24,326
14,661
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
3 / 11 / 1
12,591
630
11,984
22,204
7,694
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EichenschiId
Bacchus
17
7 / 0 / 21
13,467
673
14,265
13,733
21,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Atlas
NelliotS
Atlas
17
6 / 0 / 23
13,478
674
11,665
18,990
23,954
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
soulcalibur57
Tsukuyomi
18
18 / 4 / 10
14,636
732
28,142
19,171
8,643
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
85
4
Kills
31
31
Deaths
4
4
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Bacchus
EichenschiId
Bacchus
7
0
21
17.5
W
Atlas
NelliotS
Atlas
6
0
23
17.5
L
Hera
1
8
2
0.25
L
Sun Wukong
bluehed83
Sun Wukong
0
12
1
0.04
L
3
11
1
0.32
W
Tsukuyomi
soulcalibur57
Tsukuyomi
18
4
10
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,988
Damage
54,072
65,806
Taken
51,894
31,003
Mitigated
54,140
7,834
Healing
10,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
EichenschiId
Bacchus
14,265
984
460
1,395
13,733
21,543
689
2,781
10,952
36,123
0
W
Atlas
NelliotS
Atlas
11,665
2,105
1,068
1,640
18,990
23,954
530
4,862
14,128
43,912
0
L
Hera
10,891
3,698
110
2,365
19,276
8,648
0
9,847
8,978
54,039
0
L
Sun Wukong
bluehed83
Sun Wukong
7,113
1,809
0
976
24,326
14,661
0
6,964
16,747
0
28,598
L
11,984
6,426
0
4,383
22,204
7,694
82
7,936
13,820
0
36,927
W
Tsukuyomi
soulcalibur57
Tsukuyomi
28,142
7,851
124
5,373
19,171
8,643
1,009
4,260
14,911
0
55,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,052
Gold Earned
41,581
160
Minions Killed
150
4
Camps Cleared
7
821,400
Distance Traveled
1,044,730
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,467
673
43
2
4
364,039
0
W
Atlas
13,478
674
42
2
2
357,767
2
L
Hera
12,183
609
85
4
1
270,853
4
L
Sun Wukong
10,278
514
39
2
1
275,733
0
L
Artemis
12,591
630
36
2
2
274,814
0
W
Tsukuyomi
14,636
732
65
3
1
322,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role