Player Matchup

Hercules
Hercules
BADBoYGroveY
Hercules
Level 61
God Stats
1W - 3L
1,192 SR
Queue Stats
166W - 201L
1,365 Elo+
Solo
Izanami
Izanami
Gelo24_
Izanami
Level 30
God Stats
48W - 53L
1,492 SR
Queue Stats
85W - 101L
1,376 Elo+
Party 2
Kukulkan
Kukulkan
MaarkiiNL
Kukulkan
Level 47
God Stats
6W - 9L
1,483 SR
Queue Stats
198W - 217L
1,387 Elo+
Solo
Arachne
Arachne
Squallpgc
Arachne
Level 126
God Stats
21W - 30L
1,404 SR
Queue Stats
659W - 729L
1,426 Elo+
Solo
Ymir
Ymir
viniofisia_25
Ymir
Level 47
God Stats
12W - 15L
1,473 SR
Queue Stats
28W - 34L
1,434 Elo+
Party 2
Team Averages
Level 62
1,409 SR
1,397 Elo+

VS

Team Averages
Level 83
1,451 SR
1,441 Elo+
Achilles
Achilles
 
Achilles
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Dreewii
Geb
Level 46
God Stats
3W - 3L
1,214 SR
Queue Stats
103W - 98L
1,399 Elo+
Party 1
Sol
Sol
barbate2001
Sol
Level 17
God Stats
5W - 3L
1,577 SR
Queue Stats
19W - 18L
1,394 Elo+
Party 1
Bakasura
Bakasura
nesta95420
Bakasura
Level 86
God Stats
281W - 324L
1,466 SR
Queue Stats
426W - 568L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BADBoYGroveY
Hercules
7
0 / 3 / 0
4,474
447
2,669
8,520
3,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Gelo24_
Izanami
8
0 / 1 / 0
4,630
463
1,633
3,807
614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
MaarkiiNL
Kukulkan
11
1 / 2 / 0
6,097
610
2,890
2,922
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Squallpgc
Arachne
9
0 / 3 / 0
5,012
501
841
7,255
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 2 / 0
4,700
470
1,403
6,116
2,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
5 / 0 / 2
6,977
698
6,768
4,424
2,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
 
Charybdis
11
2 / 0 / 0
6,052
605
3,773
3,949
1,075
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
9
0 / 0 / 4
5,487
549
1,873
4,383
2,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 1 / 0
4,939
494
628
3,542
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
nesta95420
Bakasura
11
4 / 0 / 1
6,416
642
3,917
5,930
2,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
11
11
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
0
2
6
W
Charybdis
 
Charybdis
2
0
0
2
L
Hercules
BADBoYGroveY
Hercules
0
3
0
0
W
Geb
0
0
4
2
L
Izanami
Gelo24_
Izanami
0
1
0
0
L
Kukulkan
MaarkiiNL
Kukulkan
1
2
0
0.5
L
Arachne
Squallpgc
Arachne
0
3
0
0
W
0
1
0
0
W
Bakasura
nesta95420
Bakasura
4
0
1
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,436
Damage
16,959
28,620
Taken
22,228
9,356
Mitigated
9,068
10,883
Healing
6,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,768
2,378
0
1,838
4,424
2,383
200
0
4,141
0
29,761
W
Charybdis
 
Charybdis
3,773
1,923
0
125
3,949
1,075
0
927
3,022
0
42,095
L
Hercules
BADBoYGroveY
Hercules
2,669
647
0
3,493
8,520
3,452
0
348
7,305
0
14,556
W
Geb
1,873
184
0
765
4,383
2,183
0
1,087
3,296
17,377
0
L
Izanami
Gelo24_
Izanami
1,633
1,045
0
420
3,807
614
1,035
181
3,513
0
29,272
L
Kukulkan
MaarkiiNL
Kukulkan
2,890
132
0
250
2,922
994
31
656
2,131
42,003
0
L
Arachne
Squallpgc
Arachne
841
417
0
3,670
7,255
2,031
0
917
6,087
0
19,920
W
628
0
0
1,145
3,542
1,097
1,200
1,379
2,163
19,758
0
W
Bakasura
nesta95420
Bakasura
3,917
2,711
0
2,647
5,930
2,330
888
900
4,935
0
25,626
L
1,403
402
452
2,598
6,116
2,265
93
335
5,711
10,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,913
Gold Earned
29,871
269
Minions Killed
302
0
Camps Cleared
0
944,967
Distance Traveled
967,361
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,977
698
72
7
0
221,705
3
W
Charybdis
6,052
605
83
8
0
170,705
5
L
Hercules
4,474
447
30
3
0
199,263
4
W
Geb
5,487
549
38
4
0
213,139
2
L
Izanami
4,630
463
70
7
0
183,246
0
L
Kukulkan
6,097
610
94
9
0
179,095
2
L
Arachne
5,012
501
56
6
0
198,761
1
W
Sol
4,939
494
44
4
0
152,516
1
W
Bakasura
6,416
642
65
7
0
209,296
0
L
Ymir
4,700
470
19
2
0
184,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role