Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GoldenBanBoy
Morgan Le Fay
Level 120
God Stats
37W - 31L
1,577 SR
Queue Stats
850W - 821L
1,543 Elo+
Party 1
Neith
Neith
Símply
Neith
Level 160
God Stats
12W - 5L
1,808 SR
Queue Stats
364W - 204L
1,646 Elo+
Party 1
Atlas
Atlas
WaxPython
Atlas
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ttvFabledRedd
Achilles
Level 89
God Stats
9W - 10L
1,457 SR
Queue Stats
408W - 398L
1,472 Elo+
Party 1
Team Averages
Level 121
1,568 SR
1,532 Elo+

VS

Team Averages
Level 155
1,673 SR
1,643 Elo+
Sylvanus
Sylvanus
IWillAlwaysThrow
Sylvanus
Level 153
God Stats
5W - 4L
1,659 SR
Queue Stats
667W - 799L
1,492 Elo+
Solo
Atlas
Atlas
Kravê
Atlas
Level 153
God Stats
4W - 3L
1,816 SR
Queue Stats
485W - 204L
1,741 Elo+
Party 2
Ra
Ra
UngaInstinct
Ra
Level 160
God Stats
6W - 8L
1,525 SR
Queue Stats
1,080W - 502L
1,719 Elo+
Party 2
Da Ji
Da Ji
WinterMau5
Da Ji
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
334W - 387L
1,547 Elo+
Solo
Jing Wei
Jing Wei
YungLegz
Jing Wei
Level 160
God Stats
11W - 2L
1,864 SR
Queue Stats
937W - 385L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
7 / 2 / 6
8,671
619
9,465
12,068
4,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
GoldenBanBoy
Morgan Le Fay
14
4 / 0 / 6
8,819
630
9,181
5,858
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Símply
Neith
16
6 / 2 / 5
9,922
709
11,652
8,529
3,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
WaxPython
Atlas
13
2 / 0 / 9
7,757
554
5,133
7,889
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
ttvFabledRedd
Achilles
16
6 / 0 / 3
9,588
685
7,320
9,446
6,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 0
5,583
399
3,616
12,893
9,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atlas
Kravê
Atlas
9
1 / 4 / 2
6,389
456
3,888
13,580
8,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 4 / 0
7,219
516
4,006
7,868
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
9
0 / 7 / 2
6,151
439
6,373
14,276
3,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
YungLegz
Jing Wei
15
2 / 1 / 1
8,627
616
4,561
8,692
2,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
25
Kills
4
4
Deaths
25
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
2
6
5
W
Morgan Le Fay
GoldenBanBoy
Morgan Le Fay
4
0
6
7
L
0
9
0
0
L
Atlas
Kravê
Atlas
1
4
2
0.5
W
Neith
Símply
Neith
6
2
5
4.25
L
1
4
0
0.25
W
Atlas
WaxPython
Atlas
2
0
9
6.5
L
Da Ji
0
7
2
0.14
L
Jing Wei
YungLegz
Jing Wei
2
1
1
2.5
W
Achilles
ttvFabledRedd
Achilles
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,751
Damage
22,444
43,790
Taken
57,309
20,377
Mitigated
27,267
20,173
Healing
15,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,465
3,208
0
11,447
12,068
4,794
62
3,239
8,829
0
52,531
W
Morgan Le Fay
GoldenBanBoy
Morgan Le Fay
9,181
330
0
1,040
5,858
1,967
480
2,279
3,579
57,621
0
L
3,616
521
298
1,818
12,893
9,747
0
2,407
9,880
15,753
5,024
L
Atlas
Kravê
Atlas
3,888
1,459
146
2,379
13,580
8,450
0
3,454
10,042
16,766
0
W
Neith
Símply
Neith
11,652
5,373
0
2,880
8,529
3,433
1,320
1,169
7,360
0
77,895
L
4,006
419
935
2,695
7,868
2,866
0
4,613
3,255
52,759
0
W
Atlas
WaxPython
Atlas
5,133
1,690
0
568
7,889
3,212
0
1,717
6,172
25,854
0
L
Da Ji
6,373
938
0
2,952
14,276
3,660
0
2,873
11,403
0
33,315
L
Jing Wei
YungLegz
Jing Wei
4,561
3,685
0
4,071
8,692
2,544
680
1,036
7,656
0
68,304
W
Achilles
ttvFabledRedd
Achilles
7,320
1,702
0
4,238
9,446
6,971
1,820
2,859
6,587
0
58,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,757
Gold Earned
33,969
514
Minions Killed
383
0
Camps Cleared
0
1,499,631
Distance Traveled
1,344,946
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,671
619
89
6
0
313,066
6
W
Morgan Le Fay
8,819
630
114
8
0
302,466
1
L
Sylvanus
5,583
399
42
3
0
214,956
2
L
Atlas
6,389
456
28
2
0
282,272
2
W
Neith
9,922
709
146
10
0
273,678
5
L
Ra
7,219
516
121
9
0
299,551
3
W
Atlas
7,757
554
41
3
0
291,646
3
L
Da Ji
6,151
439
61
4
0
270,874
3
L
Jing Wei
8,627
616
131
9
0
277,293
1
W
Achilles
9,588
685
124
9
0
318,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role