Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
EssenceOfClout
Poseidon
Level 128
God Stats
6W - 4L
1,511 SR
Queue Stats
69W - 77L
1,424 Elo+
Party 2
Hachiman
Hachiman
i-reach-nba
Hachiman
Level 142
God Stats
0W - 3L
1,285 SR
Queue Stats
137W - 145L
1,481 Elo+
Party 2
Ravana
Ravana
東婻99
Ravana
Level 117
God Stats
4W - 6L
1,574 SR
Queue Stats
415W - 370L
1,573 Elo+
Party 1
Tiamat
Tiamat
臻珠乃茶
Tiamat
Level 129
God Stats
7W - 11L
1,520 SR
Queue Stats
822W - 773L
1,582 Elo+
Party 1
Team Averages
Level 130
1,478 SR
1,512 Elo+

VS

Team Averages
Level 121
1,575 SR
1,492 Elo+
Atlas
Atlas
 
Atlas
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Demonic_Apollo_0
Kukulkan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,651 Elo+
Solo
Nu Wa
Nu Wa
Emanouel17
Nu Wa
Level 141
God Stats
78W - 48L
1,631 SR
Queue Stats
144W - 130L
1,441 Elo+
Solo
Cliodhna
Cliodhna
XxSoulWalkerxX
Cliodhna
Level 118
God Stats
2W - 3L
1,451 SR
Queue Stats
6W - 9L
1,386 Elo+
Solo
Izanami
Izanami
ZamuelconZ
Izanami
Level 149
God Stats
1W - 1L
1,794 SR
Queue Stats
99W - 86L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
1 / 2 / 3
4,736
474
4,189
11,139
4,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
8
3 / 4 / 0
5,090
509
4,312
5,053
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
i-reach-nba
Hachiman
8
0 / 2 / 2
4,832
483
1,898
6,604
1,343
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
東婻99
Ravana
10
0 / 3 / 2
5,534
553
1,926
6,125
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
9
0 / 1 / 0
5,032
503
2,338
6,067
2,120
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
1 / 1 / 3
5,402
540
2,380
8,380
4,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 0 / 4
6,542
654
3,968
3,254
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
11
1 / 0 / 1
6,176
618
6,375
3,348
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
10
5 / 0 / 1
6,534
653
4,222
4,586
1,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
ZamuelconZ
Izanami
11
3 / 3 / 3
6,633
663
8,374
6,054
2,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
4
Kills
12
12
Deaths
4
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
3
1.25
W
Atlas
 
Atlas
1
1
3
2.5
W
2
0
4
4
W
Nu Wa
1
0
1
1.5
L
Poseidon
3
4
0
0.75
W
Cliodhna
5
0
1
5.5
W
Izanami
ZamuelconZ
Izanami
3
3
3
1.5
L
Hachiman
i-reach-nba
Hachiman
0
2
2
0.5
L
Ravana
東婻99
Ravana
0
3
2
0.33
L
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,663
Damage
25,319
34,988
Taken
25,622
11,492
Mitigated
9,628
11,901
Healing
8,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,189
1,773
422
3,933
11,139
4,963
0
3,797
7,342
12,708
0
W
Atlas
 
Atlas
2,380
1,398
183
1,896
8,380
4,170
0
3,958
4,422
7,416
0
W
3,968
525
0
1,000
3,254
1,056
0
1,083
2,171
46,906
0
W
Nu Wa
6,375
3,821
0
1,375
3,348
1,070
470
2,338
1,010
36,477
0
L
Poseidon
4,312
797
0
500
5,053
1,163
0
2,141
2,912
20,850
0
W
Cliodhna
4,222
414
0
2,834
4,586
1,274
0
1,568
3,018
0
28,752
W
Izanami
ZamuelconZ
Izanami
8,374
4,684
0
1,290
6,054
2,058
202
1,892
4,162
0
44,845
L
Hachiman
i-reach-nba
Hachiman
1,898
807
0
2,160
6,604
1,343
0
752
5,852
0
24,713
L
Ravana
東婻99
Ravana
1,926
774
0
1,914
6,125
1,903
0
1,453
4,672
0
36,084
L
Tiamat
2,338
379
0
2,972
6,067
2,120
0
4,580
1,487
33,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,224
Gold Earned
31,287
255
Minions Killed
316
0
Camps Cleared
0
930,535
Distance Traveled
971,602
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,736
474
26
3
0
194,517
4
W
Atlas
5,402
540
12
1
0
193,905
1
W
Kukulkan
6,542
654
99
10
0
195,451
3
W
Nu Wa
6,176
618
61
6
0
170,710
1
L
Poseidon
5,090
509
36
4
0
187,434
0
W
Cliodhna
6,534
653
55
6
0
221,726
2
W
Izanami
6,633
663
89
9
0
189,810
2
L
Hachiman
4,832
483
48
5
0
174,880
2
L
Ravana
5,534
553
85
9
0
200,349
0
L
Tiamat
5,032
503
60
6
0
173,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role