Player Matchup

Chronos
Chronos
 
Chronos
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
BoilingTomato92
Sun Wukong
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 32L
1,495 Elo+
Solo
Atlas
Atlas
NHR_zenitsu656
Atlas
Level 89
God Stats
31W - 29L
1,579 SR
Queue Stats
664W - 804L
1,375 Elo+
Party 1
Da Ji
Da Ji
W7M-R0LEZE1R0
Da Ji
Level 66
God Stats
0W - 3L
1,309 SR
Queue Stats
233W - 247L
1,416 Elo+
Party 1
Rama
Rama
ZzzMrDarksideZzz
Rama
Level 49
God Stats
0W - 2L
1,263 SR
Queue Stats
159W - 227L
1,384 Elo+
Solo
Team Averages
Level 67
1,430 SR
1,434 Elo+

VS

Team Averages
Level 117
1,523 SR
1,449 Elo+
Geb
Geb
 
Geb
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AnO-_-Nym0
Scylla
Level 107
God Stats
14W - 17L
1,487 SR
Queue Stats
217W - 202L
1,526 Elo+
Solo
Osiris
Osiris
Darkligthss
Osiris
Level 145
God Stats
2W - 1L
1,782 SR
Queue Stats
13W - 13L
1,447 Elo+
Solo
Thanatos
Thanatos
LnDgod
Thanatos
Level 124
God Stats
17W - 23L
1,424 SR
Queue Stats
34W - 49L
1,358 Elo+
Solo
Apollo
Apollo
fernando93vieira
Apollo
Level 122
God Stats
14W - 23L
1,421 SR
Queue Stats
731W - 751L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
5 / 6 / 1
7,858
524
8,601
16,017
7,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
BoilingTomato92
Sun Wukong
13
0 / 1 / 0
7,665
511
5,782
12,112
8,637
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 8 / 2
6,045
403
5,225
17,244
11,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 3 / 1
7,323
488
6,814
9,568
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 6 / 1
7,190
479
3,642
9,118
2,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
4 / 1 / 14
8,516
568
7,615
8,917
8,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
AnO-_-Nym0
Scylla
13
3 / 4 / 7
8,273
552
10,966
7,341
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
14
2 / 0 / 2
8,042
536
8,345
10,473
9,531
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
LnDgod
Thanatos
12
5 / 3 / 3
8,103
540
8,512
10,937
3,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
10 / 0 / 6
9,181
612
13,004
10,320
3,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
8
Kills
24
24
Deaths
8
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
5
6
1
0.92
W
Geb
 
Geb
4
1
14
11
W
Scylla
AnO-_-Nym0
Scylla
3
4
7
1.63
L
Sun Wukong
BoilingTomato92
Sun Wukong
0
1
0
0
W
Osiris
2
0
2
3
W
Thanatos
LnDgod
Thanatos
5
3
3
2.17
L
0
8
2
0.13
L
3
3
1
1.17
L
0
6
1
0.08
W
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,064
Damage
48,442
64,059
Taken
47,988
33,721
Mitigated
27,464
15,187
Healing
19,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
8,601
4,865
0
4,765
16,017
7,046
0
8,548
7,469
38,979
0
W
Geb
 
Geb
7,615
697
309
2,118
8,917
8,273
84
3,324
5,593
20,645
0
W
Scylla
AnO-_-Nym0
Scylla
10,966
1,555
0
250
7,341
2,315
378
4,105
3,236
47,532
0
L
Sun Wukong
BoilingTomato92
Sun Wukong
5,782
1,306
0
2,230
12,112
8,637
0
4,022
8,090
0
49,316
W
Osiris
8,345
2,597
0
1,250
10,473
9,531
268
1,311
9,162
9,698
40,333
W
Thanatos
LnDgod
Thanatos
8,512
3,106
0
9,632
10,937
3,612
758
2,849
8,088
0
46,810
L
5,225
2,092
776
2,235
17,244
11,960
0
5,059
12,185
13,820
0
L
6,814
1,660
0
3,314
9,568
3,491
0
2,248
7,320
0
39,198
L
3,642
3,171
0
1,867
9,118
2,587
0
1,245
7,873
0
40,647
W
13,004
8,588
0
5,585
10,320
3,733
1,528
2,237
8,083
0
57,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,081
Gold Earned
42,115
353
Minions Killed
399
0
Camps Cleared
0
1,370,876
Distance Traveled
1,522,076
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,858
524
68
5
0
247,542
0
W
Geb
8,516
568
19
1
0
310,808
5
W
Scylla
8,273
552
96
6
0
294,313
4
L
Sun Wukong
7,665
511
111
7
0
306,009
11
W
Osiris
8,042
536
89
6
0
294,019
7
W
Thanatos
8,103
540
91
6
0
329,060
1
L
Atlas
6,045
403
19
1
0
277,879
2
L
Da Ji
7,323
488
67
4
0
318,223
3
L
Rama
7,190
479
88
6
0
221,223
0
W
Apollo
9,181
612
104
7
0
293,876
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role