Player Matchup

Ymir
Ymir
 
Ymir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DatBoiSquidy
Charybdis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 67L
1,479 Elo+
Solo
Artio
Artio
TGD_EVIL_ANGELS
Artio
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,343 Elo+
Solo
Team Averages
Level 100
1,500 SR
1,464 Elo+

VS

Team Averages
Level 110
1,487 SR
1,446 Elo+
Ullr
Ullr
Alchemister13
Ullr
Level 120
God Stats
3W - 1L
1,358 SR
Queue Stats
86W - 83L
1,466 Elo+
Solo
Chernobog
Chernobog
GuiZio
Chernobog
Level 156
God Stats
6W - 6L
1,308 SR
Queue Stats
542W - 541L
1,448 Elo+
Solo
Heimdallr
Heimdallr
Jasmine Jae2
Heimdallr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,494 Elo+
Solo
Danzaburou
Danzaburou
Macmarcus6
Danzaburou
Level 149
God Stats
5W - 1L
1,528 SR
Queue Stats
195W - 205L
1,357 Elo+
Solo
Hades
Hades
Snooguns
Hades
Level 109
God Stats
3W - 0L
1,741 SR
Queue Stats
169W - 141L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
4 / 0 / 3
6,470
1,294
3,394
7,575
7,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
 
Ah Puch
13
2 / 3 / 7
6,195
1,239
6,430
6,560
2,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
 
Kuzenbo
7
0 / 2 / 3
4,590
918
1,371
3,230
3,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
DatBoiSquidy
Charybdis
10
3 / 3 / 3
5,404
1,081
3,956
5,606
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 0 / 0
4,280
856
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
5,744
1,149
3,320
2,724
921
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
GuiZio
Chernobog
11
4 / 2 / 2
6,271
1,254
5,272
3,797
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heimdallr
Jasmine Jae2
Heimdallr
12
1 / 1 / 5
6,060
1,212
3,940
3,479
1,304
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Danzaburou
Macmarcus6
Danzaburou
8
0 / 2 / 7
5,411
1,082
3,763
3,725
1,321
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
Snooguns
Hades
10
2 / 4 / 4
6,073
1,215
5,064
6,536
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
9
Kills
8
8
Deaths
10
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
0
3
5.5
L
Ah Puch
 
Ah Puch
2
3
7
1.83
L
Kuzenbo
 
Kuzenbo
0
2
3
0.75
W
1
1
4
3
L
Charybdis
DatBoiSquidy
Charybdis
3
3
3
1.5
W
Chernobog
GuiZio
Chernobog
4
2
2
2.5
W
Heimdallr
Jasmine Jae2
Heimdallr
1
1
5
3.5
W
Danzaburou
Macmarcus6
Danzaburou
0
2
7
1.75
W
Hades
Snooguns
Hades
2
4
4
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,151
Damage
21,359
22,971
Taken
20,261
15,671
Mitigated
7,851
6,256
Healing
5,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,394
83
445
2,367
7,575
7,295
0
1,950
5,625
8,390
0
L
Ah Puch
 
Ah Puch
6,430
132
303
1,934
6,560
2,562
0
1,199
5,361
17,436
0
L
Kuzenbo
 
Kuzenbo
1,371
189
0
385
3,230
3,575
0
487
2,743
1,702
0
W
3,320
1,049
282
440
2,724
921
0
1,372
1,352
0
7,605
L
Charybdis
DatBoiSquidy
Charybdis
3,956
1,796
156
666
5,606
2,239
0
1,428
4,178
0
6,032
W
Chernobog
GuiZio
Chernobog
5,272
2,640
143
346
3,797
1,341
1,163
1,800
1,997
0
8,277
W
Heimdallr
Jasmine Jae2
Heimdallr
3,940
1,400
869
1,352
3,479
1,304
288
2,399
1,080
0
12,526
W
Danzaburou
Macmarcus6
Danzaburou
3,763
1,357
436
544
3,725
1,321
297
2,312
1,413
0
4,698
W
Hades
Snooguns
Hades
5,064
255
63
1,136
6,536
2,964
0
3,312
3,224
9,909
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,939
Gold Earned
29,559
44
Minions Killed
57
0
Camps Cleared
0
400,283
Distance Traveled
475,754
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,470
1,294
14
3
0
117,846
1
L
Ah Puch
6,195
1,239
19
4
0
110,659
2
L
Kuzenbo
4,590
918
2
0
0
77,485
0
W
Ullr
5,744
1,149
9
2
0
96,113
1
L
Charybdis
5,404
1,081
9
2
0
94,293
1
W
Chernobog
6,271
1,254
9
2
0
104,931
0
W
Heimdallr
6,060
1,212
31
6
0
102,135
0
W
Danzaburou
5,411
1,082
2
0
0
89,921
0
W
Hades
6,073
1,215
6
1
0
82,654
1
L
Artio
4,280
856
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role