Player Matchup

Sol
Sol
Bernkαstel
Sol
Level 126
God Stats
6W - 4L
1,517 SR
Queue Stats
210W - 168L
1,564 Elo+
Party 1
Yemoja
Yemoja
Breno963
Yemoja
Level 124
God Stats
7W - 17L
1,249 SR
Queue Stats
167W - 177L
1,513 Elo+
Solo
Izanami
Izanami
CinnamonJaz
Izanami
Level 146
God Stats
3W - 4L
1,496 SR
Queue Stats
154W - 110L
1,629 Elo+
Party 1
Amaterasu
Amaterasu
Vanillite
Amaterasu
Level 124
God Stats
2W - 2L
1,718 SR
Queue Stats
135W - 119L
1,534 Elo+
Party 1
Fafnir
Fafnir
lxSPHYNXxl
Fafnir
Level 159
God Stats
5W - 0L
1,525 SR
Queue Stats
130W - 134L
1,460 Elo+
Solo
Team Averages
Level 136
1,501 SR
1,540 Elo+

VS

Team Averages
Level 127
1,452 SR
1,521 Elo+
Chiron
Chiron
 
Chiron
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Alastor_Seynire
Tyr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,433 Elo+
Solo
Ra
Ra
E-vizel7
Ra
Level 120
God Stats
5W - 12L
1,445 SR
Queue Stats
270W - 284L
1,521 Elo+
Solo
Atlas
Atlas
Grimjaur
Atlas
Level 149
God Stats
1W - 5L
1,313 SR
Queue Stats
431W - 479L
1,552 Elo+
Solo
Ratatoskr
Ratatoskr
Zazzy_Tactix
Ratatoskr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 10
9,055
906
8,659
9,391
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Breno963
Yemoja
13
4 / 1 / 11
8,560
856
12,265
11,405
4,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
CinnamonJaz
Izanami
16
6 / 1 / 5
9,520
952
11,695
6,918
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
Vanillite
Amaterasu
12
5 / 1 / 4
8,535
854
6,846
13,637
11,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fafnir
lxSPHYNXxl
Fafnir
13
1 / 0 / 12
8,083
808
4,509
11,688
9,404
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
1 / 5 / 1
6,925
693
9,029
11,125
3,662
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 2 / 2
7,147
715
5,368
11,402
9,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 6 / 1
6,751
675
6,991
8,113
2,851
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Grimjaur
Atlas
12
0 / 2 / 2
6,839
684
6,653
10,437
10,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
Zazzy_Tactix
Ratatoskr
12
1 / 5 / 0
6,843
684
5,652
11,980
6,758
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
20
Kills
4
4
Deaths
20
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
5
1
0.3
L
1
2
2
1
W
4
1
10
9
W
Yemoja
Breno963
Yemoja
4
1
11
9.5
W
Izanami
CinnamonJaz
Izanami
6
1
5
8.5
L
1
6
1
0.25
L
Atlas
Grimjaur
Atlas
0
2
2
0.5
W
Amaterasu
Vanillite
Amaterasu
5
1
4
7
L
Ratatoskr
Zazzy_Tactix
Ratatoskr
1
5
0
0.2
W
Fafnir
lxSPHYNXxl
Fafnir
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,974
Damage
33,693
53,039
Taken
53,057
31,212
Mitigated
33,399
21,832
Healing
12,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
9,029
3,378
220
2,455
11,125
3,662
0
4,771
6,107
0
25,674
L
5,368
624
777
2,904
11,402
9,355
0
6,509
4,719
0
15,575
W
8,659
4,125
0
4,863
9,391
3,120
406
3,374
5,818
35,409
0
W
Yemoja
Breno963
Yemoja
12,265
1,583
3,950
4,013
11,405
4,986
311
3,443
7,821
20,813
0
W
Izanami
CinnamonJaz
Izanami
11,695
7,043
0
1,732
6,918
2,564
6,056
1,621
5,208
0
51,868
L
6,991
600
1,289
1,418
8,113
2,851
0
3,376
4,590
23,472
0
L
Atlas
Grimjaur
Atlas
6,653
2,495
0
1,246
10,437
10,773
0
4,682
5,688
19,986
0
W
Amaterasu
Vanillite
Amaterasu
6,846
1,500
0
1,838
13,637
11,138
279
1,938
11,489
0
8,479
L
Ratatoskr
Zazzy_Tactix
Ratatoskr
5,652
1,681
0
1,903
11,980
6,758
0
6,219
5,687
0
20,057
W
Fafnir
lxSPHYNXxl
Fafnir
4,509
1,117
192
5,244
11,688
9,404
270
3,466
8,008
12,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,753
Gold Earned
34,505
199
Minions Killed
174
8
Camps Cleared
3
965,615
Distance Traveled
901,630
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,925
693
62
6
2
172,950
2
L
Tyr
7,147
715
18
2
1
199,306
3
W
Sol
9,055
906
63
6
4
176,871
2
W
Yemoja
8,560
856
15
2
1
188,720
7
W
Izanami
9,520
952
99
10
1
180,607
1
L
Ra
6,751
675
47
5
0
155,440
1
L
Atlas
6,839
684
16
2
0
189,965
1
W
Amaterasu
8,535
854
6
1
0
221,579
6
L
Ratatoskr
6,843
684
31
3
0
183,969
3
W
Fafnir
8,083
808
16
2
2
197,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role