Player Matchup

Agni
Agni
 
Agni
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Kie-EFC__
Cliodhna
Level 118
God Stats
1W - 3L
1,482 SR
Queue Stats
176W - 188L
1,408 Elo+
Party 1
Horus
Horus
PlacexBO
Horus
Level 44
God Stats
2W - 3L
1,251 SR
Queue Stats
177W - 215L
1,405 Elo+
Solo
Cthulhu
Cthulhu
charlie_baggo21
Cthulhu
Level 121
God Stats
2W - 1L
1,529 SR
Queue Stats
68W - 71L
1,416 Elo+
Party 1
Team Averages
Level 112
1,452 SR
1,446 Elo+

VS

Team Averages
Level 108
1,421 SR
1,401 Elo+
Agni
Agni
 
Agni
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BLUE-VANADIEL
Chang'e
Level 157
God Stats
6W - 7L
1,464 SR
Queue Stats
192W - 210L
1,364 Elo+
Solo
Hun Batz
Hun Batz
Voarr
Hun Batz
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 17L
1,405 Elo+
Solo
Raijin
Raijin
devil_fish23
Raijin
Level 49
God Stats
1W - 7L
1,190 SR
Queue Stats
274W - 291L
1,416 Elo+
Solo
Ne Zha
Ne Zha
vandringsmann
Ne Zha
Level 123
God Stats
46W - 50L
1,450 SR
Queue Stats
1,213W - 1,455L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
9 / 3 / 12
13,281
830
19,800
12,851
5,529
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
 
Geb
19
5 / 3 / 20
12,306
769
11,510
18,274
22,518
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
Kie-EFC__
Cliodhna
19
8 / 5 / 5
12,286
768
17,420
14,324
6,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
PlacexBO
Horus
18
2 / 3 / 14
10,733
671
4,842
14,486
15,786
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
5 / 7 / 12
11,517
720
14,576
20,487
12,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
2 / 6 / 14
10,289
643
12,790
15,215
5,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
18
4 / 7 / 11
11,372
711
9,770
20,454
11,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Voarr
Hun Batz
18
6 / 6 / 6
11,296
706
13,763
13,579
5,362
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
19
6 / 5 / 5
11,694
731
18,750
15,229
5,840
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 6 / 13
10,332
646
12,500
14,302
7,268
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
70
29
Kills
21
21
Deaths
30
63
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
9
3
12
5
W
Geb
 
Geb
5
3
20
5
L
Agni
 
Agni
2
6
14
1.5
L
Chang'e
4
7
11
1.36
W
Cliodhna
Kie-EFC__
Cliodhna
8
5
5
2.1
W
Horus
PlacexBO
Horus
2
3
14
3
L
Hun Batz
Voarr
Hun Batz
6
6
6
1.5
W
5
7
12
1.57
L
Raijin
6
5
5
1.7
L
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,148
Damage
67,573
80,422
Taken
78,779
62,796
Mitigated
35,161
34,781
Healing
30,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
19,800
427
3,101
2,942
12,851
5,529
1,374
7,015
5,772
55,158
0
W
Geb
 
Geb
11,510
621
1,188
4,835
18,274
22,518
160
7,480
10,501
20,437
0
L
Agni
 
Agni
12,790
1,112
1,830
3,969
15,215
5,204
72
10,347
4,868
23,409
0
L
Chang'e
9,770
590
6,027
7,595
20,454
11,487
114
10,819
9,635
22,801
0
W
Cliodhna
Kie-EFC__
Cliodhna
17,420
873
344
1,031
14,324
6,172
2,720
7,228
6,944
0
35,829
W
Horus
PlacexBO
Horus
4,842
2,287
10,398
4,806
14,486
15,786
411
7,918
6,568
0
6,802
L
Hun Batz
Voarr
Hun Batz
13,763
458
969
1,015
13,579
5,362
352
8,054
5,525
0
27,011
W
14,576
387
2,348
3,788
20,487
12,791
1,036
11,669
8,544
31,185
0
L
Raijin
18,750
1,511
1,374
3,106
15,229
5,840
402
9,615
5,614
43,047
0
L
12,500
857
939
3,529
14,302
7,268
340
7,051
7,251
0
22,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,123
Gold Earned
54,983
164
Minions Killed
157
0
Camps Cleared
0
1,572,550
Distance Traveled
1,413,069
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,281
830
88
6
0
316,233
0
W
Geb
12,306
769
9
1
0
349,477
0
L
Agni
10,289
643
26
2
0
269,518
0
L
Chang'e
11,372
711
28
2
0
273,669
0
W
Cliodhna
12,286
768
29
2
0
298,918
0
W
Horus
10,733
671
4
0
0
315,418
0
L
Hun Batz
11,296
706
27
2
0
294,696
4
W
Cthulhu
11,517
720
34
2
0
292,504
0
L
Raijin
11,694
731
61
4
0
283,748
0
L
Ne Zha
10,332
646
15
1
0
291,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role