Player Matchup

Cthulhu
Cthulhu
Fellemir
Cthulhu
Level 138
God Stats
0W - 2L
1,107 SR
Queue Stats
27W - 34L
1,435 Elo+
Party 1
Susano
Susano
InahoOrange
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 79L
1,441 Elo+
Party 1
Baba Yaga
Baba Yaga
Mr Hundrish
Baba Yaga
Level 86
God Stats
5W - 4L
1,575 SR
Queue Stats
190W - 203L
1,477 Elo+
Party 2
Freya
Freya
QueenIdoda
Freya
Level 63
God Stats
3W - 3L
1,635 SR
Queue Stats
194W - 227L
1,476 Elo+
Party 2
Danzaburou
Danzaburou
ciaroVit
Danzaburou
Level 147
God Stats
25W - 11L
1,628 SR
Queue Stats
914W - 874L
1,444 Elo+
Party 1
Team Averages
Level 92
1,489 SR
1,455 Elo+

VS

Team Averages
Level 77
1,562 SR
1,545 Elo+
Artemis
Artemis
Gonzix1992
Artemis
Level 124
God Stats
22W - 18L
1,588 SR
Queue Stats
785W - 767L
1,419 Elo+
Solo
Artio
Artio
ImJalmus
Artio
Level 149
God Stats
3W - 0L
1,723 SR
Queue Stats
214W - 168L
1,538 Elo+
Party 3
Chronos
Chronos
Pattisman
Chronos
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,675 Elo+
Party 3
Janus
Janus
TheULLR
Janus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,591 Elo+
Party 3
Nemesis
Nemesis
emineerdogan
Nemesis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fellemir
Cthulhu
17
4 / 7 / 2
9,961
906
13,848
23,559
25,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
12
0 / 13 / 6
7,367
670
8,562
15,153
6,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baba Yaga
Mr Hundrish
Baba Yaga
15
2 / 6 / 3
8,401
764
12,245
14,095
6,181
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Freya
13
2 / 9 / 2
7,991
726
5,666
13,771
5,566
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
ciaroVit
Danzaburou
15
3 / 9 / 5
8,808
801
14,344
14,763
6,576
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gonzix1992
Artemis
17
8 / 3 / 20
10,758
978
15,852
10,345
4,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
ImJalmus
Artio
17
7 / 2 / 25
10,271
934
10,590
18,631
16,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Pattisman
Chronos
18
11 / 2 / 22
11,646
1,059
16,082
16,108
7,139
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
TheULLR
Janus
17
12 / 4 / 19
11,010
1,001
19,759
9,742
3,675
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
emineerdogan
Nemesis
16
6 / 1 / 25
10,024
911
13,591
21,479
14,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
155
11
Kills
44
44
Deaths
12
18
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Fellemir
Cthulhu
4
7
2
0.71
W
Artemis
Gonzix1992
Artemis
8
3
20
6
W
Artio
ImJalmus
Artio
7
2
25
9.75
L
Susano
0
13
6
0.23
L
Baba Yaga
Mr Hundrish
Baba Yaga
2
6
3
0.58
W
Chronos
Pattisman
Chronos
11
2
22
11
L
Freya
2
9
2
0.33
W
Janus
TheULLR
Janus
12
4
19
5.38
L
Danzaburou
ciaroVit
Danzaburou
3
9
5
0.61
W
Nemesis
emineerdogan
Nemesis
6
1
25
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,665
Damage
75,874
81,341
Taken
76,305
50,067
Mitigated
46,498
15,738
Healing
43,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Fellemir
Cthulhu
13,848
512
618
3,292
23,559
25,170
0
10,350
12,136
28,255
0
W
Artemis
Gonzix1992
Artemis
15,852
6,485
2,774
2,620
10,345
4,656
1,469
5,221
5,124
0
36,740
W
Artio
ImJalmus
Artio
10,590
2,029
3,993
6,677
18,631
16,647
328
8,612
10,019
18,430
0
L
Susano
8,562
1,812
0
250
15,153
6,574
0
10,383
4,272
0
10,649
L
Baba Yaga
Mr Hundrish
Baba Yaga
12,245
1,002
1,230
3,681
14,095
6,181
0
8,138
5,679
26,089
0
W
Chronos
Pattisman
Chronos
16,082
4,518
3,121
5,979
16,108
7,139
2,377
6,281
9,827
28,848
0
L
Freya
5,666
1,495
606
2,754
13,771
5,566
0
8,778
4,575
8,883
0
W
Janus
TheULLR
Janus
19,759
886
3,069
2,483
9,742
3,675
357
4,632
5,110
31,874
0
L
Danzaburou
ciaroVit
Danzaburou
14,344
6,936
1,483
1,824
14,763
6,576
0
8,776
5,594
0
25,778
W
Nemesis
emineerdogan
Nemesis
13,591
3,601
2,600
10,002
21,479
14,381
604
7,013
14,466
2,050
17,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,528
Gold Earned
53,709
94
Minions Killed
132
0
Camps Cleared
0
848,962
Distance Traveled
1,171,776
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,961
906
30
3
0
188,030
0
W
Artemis
10,758
978
30
3
0
202,038
0
W
Artio
10,271
934
17
2
0
230,236
0
L
Susano
7,367
670
8
1
0
144,079
0
L
Baba Yaga
8,401
764
29
3
0
187,707
1
W
Chronos
11,646
1,059
43
4
0
241,691
1
L
Freya
7,991
726
9
1
0
161,639
0
W
Janus
11,010
1,001
26
2
0
227,962
0
L
Danzaburou
8,808
801
18
2
0
167,507
2
W
Nemesis
10,024
911
16
1
0
269,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role