Player Matchup

Loki
Loki
PauloCGP
Loki
Level 129
God Stats
30W - 41L
1,432 SR
Queue Stats
463W - 518L
1,355 Elo+
Solo
Cernunnos
Cernunnos
Stabby Joe13
Cernunnos
Level 139
God Stats
13W - 18L
1,424 SR
Queue Stats
294W - 326L
1,455 Elo+
Party 2
Nike
Nike
aa-zaidDMC
Nike
Level 105
God Stats
2W - 1L
1,698 SR
Queue Stats
330W - 376L
1,393 Elo+
Party 1
Ra
Ra
abdalla_ahmed90
Ra
Level 86
God Stats
38W - 33L
1,507 SR
Queue Stats
159W - 166L
1,419 Elo+
Party 1
Atlas
Atlas
xLazyNinjax3
Atlas
Level 147
God Stats
7W - 7L
1,879 SR
Queue Stats
682W - 686L
1,529 Elo+
Party 2
Team Averages
Level 121
1,588 SR
1,430 Elo+

VS

Team Averages
Level 95
1,406 SR
1,453 Elo+
Charybdis
Charybdis
 
Charybdis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FylurnFanBoi
Morgan Le Fay
Level 69
God Stats
0W - 1L
1,171 SR
Queue Stats
2W - 8L
1,343 Elo+
Solo
Susano
Susano
LiqmaKok
Susano
Level 86
God Stats
1W - 3L
1,362 SR
Queue Stats
198W - 174L
1,633 Elo+
Solo
Serqet
Serqet
Mr-Dab234
Serqet
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 107L
1,316 Elo+
Solo
Atlas
Atlas
Techies420
Atlas
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
4 / 2 / 4
7,078
544
3,526
6,694
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Stabby Joe13
Cernunnos
13
5 / 0 / 3
7,925
610
5,594
5,495
1,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 3
7,679
591
7,762
9,467
5,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
7 / 1 / 0
7,257
558
6,207
5,808
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 0 / 7
6,978
537
6,732
10,324
6,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 6 / 0
5,447
419
3,461
7,636
1,304
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
FylurnFanBoi
Morgan Le Fay
9
0 / 6 / 0
5,583
429
5,228
10,169
3,196
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
LiqmaKok
Susano
12
4 / 2 / 0
7,448
573
10,243
10,354
5,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
Mr-Dab234
Serqet
7
0 / 6 / 1
5,226
402
1,068
8,532
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
8
0 / 1 / 1
5,624
433
3,789
6,978
4,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
21
Kills
4
4
Deaths
21
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
6
0
0
L
Morgan Le Fay
FylurnFanBoi
Morgan Le Fay
0
6
0
0
L
Susano
LiqmaKok
Susano
4
2
0
2
L
Serqet
Mr-Dab234
Serqet
0
6
1
0.08
W
Loki
4
2
4
3
W
Cernunnos
Stabby Joe13
Cernunnos
5
0
3
6.5
L
Atlas
0
1
1
0.5
W
3
1
3
4.5
W
7
1
0
7
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,821
Damage
23,789
37,788
Taken
43,669
18,909
Mitigated
16,293
14,049
Healing
11,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,461
1,973
50
1,674
7,636
1,304
0
1,020
6,616
0
28,289
L
Morgan Le Fay
FylurnFanBoi
Morgan Le Fay
5,228
956
0
1,372
10,169
3,196
315
6,214
3,733
31,971
0
L
Susano
LiqmaKok
Susano
10,243
1,996
0
4,544
10,354
5,088
0
2,321
7,865
0
42,076
L
Serqet
Mr-Dab234
Serqet
1,068
192
0
1,112
8,532
2,474
0
2,279
6,187
0
14,906
W
Loki
3,526
973
0
2,125
6,694
2,730
388
960
5,477
0
32,035
W
Cernunnos
Stabby Joe13
Cernunnos
5,594
3,047
0
961
5,495
1,886
57
956
4,539
0
57,420
L
Atlas
3,789
1,893
160
2,243
6,978
4,231
0
2,560
4,394
16,676
0
W
7,762
1,179
0
3,856
9,467
5,899
423
258
8,467
5,890
37,917
W
6,207
649
853
2,904
5,808
2,180
715
2,064
3,465
41,969
0
W
6,732
2,630
0
3,350
10,324
6,214
0
4,846
5,478
26,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,917
Gold Earned
29,328
403
Minions Killed
252
0
Camps Cleared
0
1,206,678
Distance Traveled
1,136,113
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,447
419
56
4
0
190,247
3
L
Morgan Le Fay
5,583
429
50
4
0
210,807
1
L
Susano
7,448
573
83
6
0
241,530
6
L
Serqet
5,226
402
39
3
0
266,851
1
W
Loki
7,078
544
80
6
0
255,692
2
W
Cernunnos
7,925
610
111
9
0
222,177
5
L
Atlas
5,624
433
24
2
0
226,678
2
W
Nike
7,679
591
96
7
0
229,280
2
W
Ra
7,257
558
79
6
0
259,552
6
W
Atlas
6,978
537
37
3
0
239,977
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role