Player Matchup

Hel
Hel
 
Hel
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GMªkitten
Neith
Level 63
God Stats
2W - 2L
1,554 SR
Queue Stats
90W - 48L
1,595 Elo+
Party 1
Cthulhu
Cthulhu
NehalemEX
Cthulhu
Level 156
God Stats
13W - 18L
1,606 SR
Queue Stats
192W - 149L
1,582 Elo+
Party 1
Ullr
Ullr
Shmаt
Ullr
Level 95
God Stats
2W - 0L
1,461 SR
Queue Stats
3W - 3L
1,442 Elo+
Party 1
Ra
Ra
xMankiTx
Ra
Level 127
God Stats
9W - 9L
1,487 SR
Queue Stats
194W - 152L
1,581 Elo+
Party 1
Team Averages
Level 116
1,522 SR
1,540 Elo+

VS

Team Averages
Level 77
1,580 SR
1,457 Elo+
Janus
Janus
Bullish89
Janus
Level 25
God Stats
0W - 1L
1,307 SR
Queue Stats
5W - 6L
1,220 Elo+
Solo
Kumbhakarna
Kumbhakarna
Judera
Kumbhakarna
Level 89
God Stats
6W - 14L
1,500 SR
Queue Stats
46W - 52L
1,533 Elo+
Solo
Sol
Sol
MilosGixex
Sol
Level 66
God Stats
5W - 8L
1,770 SR
Queue Stats
172W - 162L
1,499 Elo+
Solo
Jing Wei
Jing Wei
antonio_domingo3
Jing Wei
Level 59
God Stats
2W - 3L
1,690 SR
Queue Stats
11W - 11L
1,498 Elo+
Solo
Bastet
Bastet
guicharisma
Bastet
Level 148
God Stats
2W - 3L
1,631 SR
Queue Stats
10W - 10L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
0 / 1 / 10
9,222
615
3,637
12,231
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
19
9 / 2 / 13
12,595
840
14,446
18,415
8,886
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
NehalemEX
Cthulhu
19
6 / 2 / 19
12,393
826
19,980
19,246
16,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
Shmаt
Ullr
18
7 / 3 / 12
11,687
779
18,160
17,213
7,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
11 / 1 / 10
12,243
816
16,473
15,791
7,345
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bullish89
Janus
13
0 / 10 / 1
7,802
520
5,710
11,879
3,850
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Judera
Kumbhakarna
16
2 / 4 / 5
10,265
684
8,260
20,353
22,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 6 / 3
9,168
611
15,786
13,930
4,115
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 7 / 4
9,892
659
14,687
16,384
6,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
16
4 / 6 / 2
10,330
689
15,961
17,029
6,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
24
33
Kills
9
9
Deaths
33
64
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
1
10
5
L
Janus
Bullish89
Janus
0
10
1
0.05
W
Neith
9
2
13
7.75
L
Kumbhakarna
Judera
Kumbhakarna
2
4
5
1.13
L
1
6
3
0.42
W
Cthulhu
NehalemEX
Cthulhu
6
2
19
7.75
W
Ullr
Shmаt
Ullr
7
3
12
4.33
L
2
7
4
0.57
L
Bastet
4
6
2
0.83
W
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,696
Damage
60,404
82,896
Taken
79,575
45,179
Mitigated
42,971
43,319
Healing
10,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,637
702
6,033
6,370
12,231
4,989
132
3,209
9,022
14,669
0
L
Janus
Bullish89
Janus
5,710
190
297
1,010
11,879
3,850
2
6,858
4,790
14,801
0
W
Neith
14,446
7,796
1,209
4,539
18,415
8,886
1,229
10,106
8,309
0
33,874
L
Kumbhakarna
Judera
Kumbhakarna
8,260
489
0
3,542
20,353
22,514
0
9,084
10,939
18,345
0
L
15,786
1,965
182
1,811
13,930
4,115
0
6,207
7,293
43,927
0
W
Cthulhu
NehalemEX
Cthulhu
19,980
1,059
1,283
4,771
19,246
16,803
1
5,435
13,811
40,375
0
W
Ullr
Shmаt
Ullr
18,160
6,497
0
2,373
17,213
7,156
2,744
3,989
13,224
0
48,268
L
14,687
12,779
0
1,032
16,384
6,164
0
8,052
7,946
0
39,250
L
Bastet
15,961
1,943
0
2,546
17,029
6,328
0
8,315
8,344
0
32,579
W
16,473
933
9,054
7,687
15,791
7,345
71
7,723
8,068
53,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,140
Gold Earned
47,457
314
Minions Killed
213
10
Camps Cleared
5
1,467,747
Distance Traveled
1,265,719
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,222
615
26
2
2
283,656
2
L
Janus
7,802
520
17
1
0
211,598
0
W
Neith
12,595
840
56
4
0
259,482
7
L
Kumbhakarna
10,265
684
8
1
0
284,401
3
L
Sol
9,168
611
83
6
0
250,629
2
W
Cthulhu
12,393
826
55
4
2
324,283
3
W
Ullr
11,687
779
65
4
1
270,346
0
L
Jing Wei
9,892
659
65
4
2
241,346
1
L
Bastet
10,330
689
40
3
3
277,745
0
W
Ra
12,243
816
112
7
5
329,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role