Player Matchup

Sol
Sol
Jeffkiller1023
Sol
Level 89
God Stats
11W - 14L
1,459 SR
Queue Stats
654W - 648L
1,513 Elo+
Solo
Anubis
Anubis
Sailorv14
Anubis
Level 87
God Stats
35W - 27L
1,594 SR
Queue Stats
382W - 364L
1,531 Elo+
Solo
Bellona
Bellona
kjtnaiai
Bellona
Level 125
God Stats
21W - 15L
1,687 SR
Queue Stats
268W - 220L
1,574 Elo+
Party 1
Tsukuyomi
Tsukuyomi
micro_burn
Tsukuyomi
Level 109
God Stats
81W - 48L
1,736 SR
Queue Stats
207W - 159L
1,595 Elo+
Party 1
Atlas
Atlas
nbeffd
Atlas
Level 109
God Stats
2W - 8L
1,634 SR
Queue Stats
172W - 136L
1,599 Elo+
Party 1
Team Averages
Level 104
1,622 SR
1,562 Elo+

VS

Team Averages
Level 129
1,456 SR
1,526 Elo+
Bastet
Bastet
BallHawk33
Bastet
Level 119
God Stats
3W - 3L
1,582 SR
Queue Stats
102W - 113L
1,526 Elo+
Solo
Atlas
Atlas
Drowsy X7
Atlas
Level 146
God Stats
5W - 10L
1,234 SR
Queue Stats
200W - 194L
1,552 Elo+
Party 2
Ah Puch
Ah Puch
Gyro-013
Ah Puch
Level 124
God Stats
8W - 9L
1,533 SR
Queue Stats
346W - 342L
1,507 Elo+
Solo
Osiris
Osiris
Urchin Black
Osiris
Level 145
God Stats
4W - 8L
1,448 SR
Queue Stats
164W - 137L
1,534 Elo+
Party 2
Jing Wei
Jing Wei
dock2011
Jing Wei
Level 109
God Stats
1W - 3L
1,482 SR
Queue Stats
195W - 191L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,044
542
6,623
7,690
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
Sailorv14
Anubis
14
3 / 1 / 3
7,967
613
7,390
6,473
2,971
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
kjtnaiai
Bellona
14
3 / 1 / 5
8,272
636
8,379
11,485
9,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
micro_burn
Tsukuyomi
13
9 / 4 / 2
8,356
643
6,483
9,590
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
nbeffd
Atlas
11
1 / 0 / 7
6,870
528
4,924
7,804
3,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BallHawk33
Bastet
12
3 / 4 / 2
7,092
546
6,158
11,693
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Drowsy X7
Atlas
10
2 / 3 / 2
6,538
503
6,152
13,017
7,243
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Puch
Gyro-013
Ah Puch
12
2 / 4 / 2
6,773
521
5,138
7,723
2,117
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
12
1 / 5 / 1
6,972
536
6,787
9,228
7,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
dock2011
Jing Wei
12
0 / 1 / 0
6,431
495
3,499
6,332
1,900
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
17
Kills
8
8
Deaths
17
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
BallHawk33
Bastet
3
4
2
1
L
Atlas
Drowsy X7
Atlas
2
3
2
1
L
Ah Puch
Gyro-013
Ah Puch
2
4
2
0.75
W
1
2
1
0.75
W
Anubis
Sailorv14
Anubis
3
1
3
4.5
L
Osiris
1
5
1
0.3
L
Jing Wei
dock2011
Jing Wei
0
1
0
0
W
Bellona
kjtnaiai
Bellona
3
1
5
5.5
W
Tsukuyomi
micro_burn
Tsukuyomi
9
4
2
2.5
W
Atlas
nbeffd
Atlas
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,799
Damage
27,734
43,042
Taken
47,993
21,432
Mitigated
22,124
20,048
Healing
13,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
BallHawk33
Bastet
6,158
2,554
0
4,802
11,693
3,175
0
2,660
9,033
0
40,566
L
Atlas
Drowsy X7
Atlas
6,152
2,838
469
2,940
13,017
7,243
0
6,758
6,259
19,474
0
L
Ah Puch
Gyro-013
Ah Puch
5,138
721
0
2,009
7,723
2,117
0
4,726
2,997
33,132
0
W
6,623
3,295
0
3,368
7,690
2,447
0
3,025
4,665
47,138
7,604
W
Anubis
Sailorv14
Anubis
7,390
0
0
3,927
6,473
2,971
0
3,163
3,310
54,178
0
L
Osiris
6,787
3,377
0
2,345
9,228
7,689
272
475
8,753
0
42,061
L
Jing Wei
dock2011
Jing Wei
3,499
2,932
0
620
6,332
1,900
0
3,190
3,142
0
42,871
W
Bellona
kjtnaiai
Bellona
8,379
3,352
0
5,947
11,485
9,430
130
399
11,086
0
54,749
W
Tsukuyomi
micro_burn
Tsukuyomi
6,483
1,447
0
3,397
9,590
2,895
228
2,016
7,574
0
37,163
W
Atlas
nbeffd
Atlas
4,924
1,993
1,484
1,925
7,804
3,689
0
2,687
5,117
17,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,509
Gold Earned
33,806
473
Minions Killed
344
0
Camps Cleared
0
1,345,790
Distance Traveled
1,294,546
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,092
546
70
5
0
279,754
1
L
Atlas
6,538
503
21
2
0
258,218
4
L
Ah Puch
6,773
521
60
5
0
236,031
5
W
Sol
7,044
542
113
9
0
238,065
2
W
Anubis
7,967
613
122
9
0
242,796
2
L
Osiris
6,972
536
98
8
0
255,794
5
L
Jing Wei
6,431
495
95
7
0
264,749
3
W
Bellona
8,272
636
133
10
0
278,805
2
W
Tsukuyomi
8,356
643
75
6
0
305,079
3
W
Atlas
6,870
528
30
2
0
281,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role