Player Matchup

Atlas
Atlas
Banterous one
Atlas
Level 144
God Stats
5W - 3L
1,582 SR
Queue Stats
515W - 578L
1,460 Elo+
Party 1
Ra
Ra
Point 4 on lay
Ra
Level 155
God Stats
104W - 89L
1,592 SR
Queue Stats
727W - 825L
1,472 Elo+
Party 1
Danzaburou
Danzaburou
TheDevineShrimp
Danzaburou
Level 79
God Stats
5W - 4L
1,690 SR
Queue Stats
40W - 38L
1,534 Elo+
Party 1
Loki
Loki
Xx420SteLordxX
Loki
Level 142
God Stats
1W - 6L
1,311 SR
Queue Stats
317W - 385L
1,495 Elo+
Party 1
Gilgamesh
Gilgamesh
x-BonGo-x
Gilgamesh
Level 160
God Stats
22W - 24L
1,540 SR
Queue Stats
379W - 411L
1,466 Elo+
Solo
Team Averages
Level 136
1,543 SR
1,485 Elo+

VS

Team Averages
Level 113
1,503 SR
1,508 Elo+
Tyr
Tyr
 
Tyr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
I-Am-The-Blight
Achilles
Level 109
God Stats
6W - 4L
1,672 SR
Queue Stats
267W - 243L
1,519 Elo+
Party 2
Heimdallr
Heimdallr
TurboT01
Heimdallr
Level 79
God Stats
6W - 4L
1,608 SR
Queue Stats
361W - 359L
1,535 Elo+
Solo
Sol
Sol
anders9574
Sol
Level 147
God Stats
19W - 33L
1,401 SR
Queue Stats
317W - 302L
1,505 Elo+
Solo
Atlas
Atlas
wolpiotr
Atlas
Level 123
God Stats
30W - 32L
1,332 SR
Queue Stats
835W - 827L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
6,267
482
2,216
6,896
2,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 1
6,450
496
3,935
6,957
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
TheDevineShrimp
Danzaburou
10
1 / 6 / 0
6,317
486
4,477
9,369
1,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 3 / 1
6,305
485
3,776
8,186
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
x-BonGo-x
Gilgamesh
9
0 / 4 / 0
5,550
427
3,820
11,272
7,313

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
3 / 0 / 2
8,078
621
6,838
6,389
4,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
13
4 / 1 / 7
7,822
602
6,324
7,675
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
TurboT01
Heimdallr
14
5 / 1 / 3
8,464
651
7,947
8,707
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 0 / 3
8,176
629
6,364
6,454
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
wolpiotr
Atlas
12
1 / 1 / 4
6,672
513
3,695
7,553
6,364
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
18
18
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
2
4
L
1
1
1
1.5
W
Achilles
4
1
7
7.5
L
0
4
1
0.13
L
Danzaburou
TheDevineShrimp
Danzaburou
1
6
0
0.17
W
Heimdallr
TurboT01
Heimdallr
5
1
3
6.5
L
1
3
1
0.5
W
5
0
3
6.5
W
Atlas
wolpiotr
Atlas
1
1
4
3
L
Gilgamesh
x-BonGo-x
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,224
Damage
31,168
42,680
Taken
36,778
16,363
Mitigated
18,929
12,480
Healing
16,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,838
1,296
0
4,384
6,389
4,846
0
712
5,677
0
45,178
L
2,216
947
413
2,704
6,896
2,843
0
2,903
3,948
14,094
0
W
Achilles
6,324
2,480
0
2,569
7,675
2,660
673
3,034
4,473
0
37,995
L
3,935
262
417
2,017
6,957
2,372
0
1,928
4,984
43,636
0
L
Danzaburou
TheDevineShrimp
Danzaburou
4,477
1,226
0
1,414
9,369
1,688
117
997
8,372
0
33,771
W
Heimdallr
TurboT01
Heimdallr
7,947
4,389
0
3,858
8,707
3,024
849
562
8,145
0
61,294
L
3,776
864
0
2,596
8,186
2,147
0
2,233
5,953
0
30,689
W
6,364
1,816
0
4,751
6,454
2,035
3,057
1,725
4,641
49,941
0
W
Atlas
wolpiotr
Atlas
3,695
1,634
148
1,100
7,553
6,364
267
938
6,587
19,281
0
L
Gilgamesh
x-BonGo-x
Gilgamesh
3,820
689
0
2,919
11,272
7,313
0
1,998
8,637
2,132
22,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,889
Gold Earned
39,212
311
Minions Killed
412
0
Camps Cleared
0
1,270,005
Distance Traveled
1,336,424
50
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,078
621
96
7
0
275,116
3
L
Atlas
6,267
482
16
1
0
263,644
2
W
Achilles
7,822
602
71
5
0
286,569
4
L
Ra
6,450
496
103
8
0
270,725
4
L
Danzaburou
6,317
486
66
5
0
237,361
2
W
Heimdallr
8,464
651
100
8
0
245,324
2
L
Loki
6,305
485
72
6
0
293,621
4
W
Sol
8,176
629
121
9
0
263,846
3
W
Atlas
6,672
513
24
2
0
265,569
2
L
Gilgamesh
5,550
427
54
4
0
204,654
38

Distance Traveled

Minion Kills by Role

Gold Earned by Role