Player Matchup

Hou Yi
Hou Yi
Reggsi
Hou Yi
Level 127
God Stats
42W - 43L
1,593 SR
Queue Stats
566W - 526L
1,642 Elo+
Party 2
Ratatoskr
Ratatoskr
TheSingingNature
Ratatoskr
Level 122
God Stats
18W - 19L
1,526 SR
Queue Stats
380W - 299L
1,657 Elo+
Party 2
Sol
Sol
XFlameFusionX
Sol
Level 121
God Stats
7W - 8L
1,537 SR
Queue Stats
288W - 255L
1,639 Elo+
Party 2
Team Averages
Level 123
1,552 SR
1,646 Elo+

VS

Team Averages
Level 85
1,601 SR
1,650 Elo+
Sobek
Sobek
Einheit228
Sobek
Level 47
God Stats
6W - 2L
1,514 SR
Queue Stats
130W - 71L
1,618 Elo+
Solo
Achilles
Achilles
InZantic
Achilles
Level 145
God Stats
14W - 11L
1,581 SR
Queue Stats
342W - 225L
1,642 Elo+
Party 1
Sol
Sol
SerhatAbi
Sol
Level 64
God Stats
3W - 0L
1,709 SR
Queue Stats
35W - 17L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Reggsi
Hou Yi
10
5 / 6 / 0
7,100
710
7,589
9,357
3,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
9
1 / 5 / 2
6,135
614
4,040
10,125
3,492
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
0 / 5 / 5
6,248
625
8,478
8,711
2,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
1 / 4 / 13
7,779
778
3,472
15,976
17,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
InZantic
Achilles
12
5 / 1 / 10
8,144
814
11,341
11,082
7,467
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
10 / 1 / 5
8,739
874
10,611
6,315
3,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
6
Kills
16
16
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sobek
1
4
13
1.88
W
Achilles
InZantic
Achilles
5
1
10
10
L
Hou Yi
Reggsi
Hou Yi
5
6
0
0.83
W
10
1
5
12.5
L
Ratatoskr
1
5
2
0.4
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,107
Damage
25,424
28,193
Taken
33,373
9,861
Mitigated
28,496
3,603
Healing
11,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
3,472
67
0
4,532
15,976
17,278
625
4,322
11,654
10,117
0
W
Achilles
InZantic
Achilles
11,341
1,647
0
3,565
11,082
7,467
159
3,216
7,866
3,542
22,387
L
Hou Yi
Reggsi
Hou Yi
7,589
2,887
0
816
9,357
3,564
0
5,774
3,392
0
20,007
W
10,611
2,460
0
2,937
6,315
3,751
1,475
1,091
5,224
29,860
3,042
L
Ratatoskr
4,040
658
0
1,431
10,125
3,492
0
3,753
6,101
0
12,266
L
8,478
3,189
0
1,356
8,711
2,805
0
4,676
3,880
19,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,483
Gold Earned
24,662
78
Minions Killed
115
2
Camps Cleared
6
542,146
Distance Traveled
554,958
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,779
778
10
1
0
176,590
3
W
Achilles
8,144
814
29
3
3
196,142
1
L
Hou Yi
7,100
710
30
3
1
157,094
2
W
Sol
8,739
874
76
8
3
182,226
0
L
Ratatoskr
6,135
614
16
2
0
206,685
5
L
Sol
6,248
625
32
3
1
178,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role