Player Matchup

Cupid
Cupid
Eneslord58
Cupid
Level 100
God Stats
0W - 2L
1,721 SR
Queue Stats
180W - 179L
1,392 Elo+
Solo
Achilles
Achilles
Jeea---
Achilles
Level 128
God Stats
2W - 4L
1,544 SR
Queue Stats
540W - 419L
1,484 Elo+
Party 1
Bakasura
Bakasura
Omonoai
Bakasura
Level 137
God Stats
2W - 2L
1,888 SR
Queue Stats
459W - 377L
1,479 Elo+
Party 1
Hel
Hel
SeKeRiaN
Hel
Level 95
God Stats
12W - 17L
1,492 SR
Queue Stats
497W - 458L
1,492 Elo+
Solo
Artio
Artio
gamer601601
Artio
Level 142
God Stats
0W - 3L
1,651 SR
Queue Stats
47W - 50L
1,462 Elo+
Solo
Team Averages
Level 120
1,659 SR
1,462 Elo+

VS

Team Averages
Level 98
1,474 SR
1,484 Elo+
Zeus
Zeus
BorislavValkov
Zeus
Level 88
God Stats
24W - 25L
1,505 SR
Queue Stats
161W - 175L
1,446 Elo+
Solo
Tsukuyomi
Tsukuyomi
D3M0N1C_B0DYF1SH
Tsukuyomi
Level 50
God Stats
1W - 3L
1,140 SR
Queue Stats
16W - 19L
1,439 Elo+
Solo
Nike
Nike
Fataler
Nike
Level 120
God Stats
117W - 78L
1,691 SR
Queue Stats
210W - 191L
1,570 Elo+
Solo
Poseidon
Poseidon
MSG_Axatyer
Poseidon
Level 88
God Stats
2W - 1L
1,491 SR
Queue Stats
62W - 61L
1,440 Elo+
Solo
Odin
Odin
Quydos
Odin
Level 146
God Stats
5W - 3L
1,545 SR
Queue Stats
454W - 442L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
5 / 4 / 3
7,924
566
8,001
11,193
3,754
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Jeea---
Achilles
12
1 / 1 / 1
7,245
518
3,313
8,920
4,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
Omonoai
Bakasura
13
1 / 1 / 0
7,275
520
6,605
11,903
5,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 7 / 1
6,302
450
3,172
9,470
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 4 / 2
6,431
459
3,338
13,285
10,756
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 3
7,343
525
6,759
7,704
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
13
3 / 0 / 0
7,428
531
2,363
5,410
1,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nike
Fataler
Nike
14
0 / 1 / 2
8,173
584
7,982
11,651
4,967
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
MSG_Axatyer
Poseidon
14
10 / 3 / 3
8,591
614
13,561
8,723
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Quydos
Odin
11
1 / 2 / 6
6,809
486
6,283
9,184
5,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
10
Kills
17
17
Deaths
10
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
4
3
1.13
W
Tsukuyomi
3
0
0
3
L
Cupid
5
4
3
1.63
W
Nike
Fataler
Nike
0
1
2
1
L
Achilles
Jeea---
Achilles
1
1
1
1.5
W
Poseidon
MSG_Axatyer
Poseidon
10
3
3
3.83
L
Bakasura
Omonoai
Bakasura
1
1
0
1
W
Odin
Quydos
Odin
1
2
6
2
L
1
7
1
0.21
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,429
Damage
36,948
54,771
Taken
42,672
28,722
Mitigated
16,228
18,626
Healing
12,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,759
1,395
0
2,126
7,704
1,229
264
581
7,123
45,856
0
W
Tsukuyomi
2,363
168
0
2,648
5,410
1,800
0
379
4,993
0
41,960
L
Cupid
8,001
4,299
48
3,708
11,193
3,754
1,218
5,289
5,832
0
39,845
W
Nike
Fataler
Nike
7,982
1,214
0
3,805
11,651
4,967
348
0
9,987
0
66,384
L
Achilles
Jeea---
Achilles
3,313
561
0
3,274
8,920
4,999
0
3,150
5,610
0
43,205
W
Poseidon
MSG_Axatyer
Poseidon
13,561
3,141
0
2,096
8,723
2,399
475
2,508
5,931
48,711
0
L
Bakasura
Omonoai
Bakasura
6,605
3,717
0
5,697
11,903
5,895
6
1,033
10,842
0
31,218
W
Odin
Quydos
Odin
6,283
1,056
0
2,098
9,184
5,833
0
2,771
6,261
8,111
13,526
L
3,172
326
236
2,755
9,470
3,318
0
5,332
3,934
32,709
0
L
3,338
372
152
2,756
13,285
10,756
0
6,967
6,128
17,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,177
Gold Earned
38,344
353
Minions Killed
419
0
Camps Cleared
0
1,321,960
Distance Traveled
1,297,855
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,343
525
83
6
0
237,840
1
W
Tsukuyomi
7,428
531
92
7
0
278,006
2
L
Cupid
7,924
566
72
5
0
246,690
5
W
Nike
8,173
584
114
8
0
228,640
2
L
Achilles
7,245
518
100
7
0
313,622
0
W
Poseidon
8,591
614
96
7
0
274,894
0
L
Bakasura
7,275
520
96
7
0
302,055
1
W
Odin
6,809
486
34
2
0
278,475
7
L
Hel
6,302
450
67
5
0
235,760
2
L
Artio
6,431
459
18
1
0
223,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role