Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BlAcKtiER19911
Neith
Level 55
God Stats
2W - 2L
1,354 SR
Queue Stats
66W - 86L
1,402 Elo+
Party 3
Anubis
Anubis
Phillip1014
Anubis
Level 79
God Stats
74W - 62L
1,563 SR
Queue Stats
118W - 117L
1,510 Elo+
Party 1
Atlas
Atlas
ShZo_Justin
Atlas
Level 98
God Stats
1W - 1L
1,249 SR
Queue Stats
160W - 181L
1,390 Elo+
Party 3
Da Ji
Da Ji
darjeen
Da Ji
Level 140
God Stats
15W - 14L
1,481 SR
Queue Stats
839W - 847L
1,521 Elo+
Party 1
Team Averages
Level 94
1,429 SR
1,464 Elo+

VS

Team Averages
Level 80
1,663 SR
1,532 Elo+
Atlas
Atlas
 
Atlas
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
GstormToast
Sol
Level 51
God Stats
5W - 2L
1,658 SR
Queue Stats
120W - 112L
1,515 Elo+
Party 2
Hercules
Hercules
Pikq
Hercules
Level 37
God Stats
3W - 3L
1,620 SR
Queue Stats
53W - 41L
1,541 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
haterandoms
Ah Muzen Cab
Level 28
God Stats
7W - 3L
1,752 SR
Queue Stats
30W - 27L
1,522 Elo+
Party 2
Cliodhna
Cliodhna
venz0
Cliodhna
Level 144
God Stats
8W - 5L
1,785 SR
Queue Stats
120W - 113L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
8 / 1 / 2
7,177
718
5,103
4,270
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 2 / 6
5,884
588
6,906
6,950
1,578
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
11
5 / 0 / 8
6,769
677
10,221
6,514
3,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 12
5,913
591
3,595
7,192
2,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
darjeen
Da Ji
11
5 / 1 / 4
6,385
639
3,664
5,987
1,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
1 / 5 / 3
5,230
523
4,059
11,393
4,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 2 / 1
5,129
513
1,168
3,852
1,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Pikq
Hercules
8
0 / 4 / 0
4,488
449
1,319
7,178
2,006
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
haterandoms
Ah Muzen Cab
9
2 / 5 / 1
5,316
532
5,419
8,441
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
venz0
Cliodhna
9
1 / 5 / 3
5,737
574
4,486
8,266
2,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
21
Kills
5
5
Deaths
21
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
8
1
2
9
L
Atlas
 
Atlas
1
5
3
0.5
W
3
2
6
3
L
1
2
1
0.75
W
Anubis
5
0
8
9
L
Hercules
Pikq
Hercules
0
4
0
0
W
0
1
12
6
W
Da Ji
darjeen
Da Ji
5
1
4
7
L
Ah Muzen Cab
haterandoms
Ah Muzen Cab
2
5
1
0.5
L
Cliodhna
venz0
Cliodhna
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,489
Damage
16,451
30,913
Taken
39,130
10,313
Mitigated
11,442
14,220
Healing
12,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
5,103
560
0
838
4,270
1,367
64
849
3,421
42,799
0
L
Atlas
 
Atlas
4,059
1,482
1,280
2,933
11,393
4,524
0
5,117
6,232
11,055
0
W
6,906
3,526
0
2,414
6,950
1,578
896
1,669
5,281
0
33,745
L
1,168
454
0
1,226
3,852
1,030
0
2,592
1,200
21,295
2,192
W
Anubis
10,221
729
0
4,448
6,514
3,142
648
377
6,137
37,610
0
L
Hercules
Pikq
Hercules
1,319
525
0
2,107
7,178
2,006
0
5,624
1,474
0
12,844
W
3,595
1,868
1,155
2,155
7,192
2,571
180
1,875
5,317
14,695
0
W
Da Ji
darjeen
Da Ji
3,664
686
0
3,210
5,987
1,655
0
315
5,672
0
30,216
L
Ah Muzen Cab
haterandoms
Ah Muzen Cab
5,419
3,120
0
2,221
8,441
1,836
0
2,298
6,105
0
29,736
L
Cliodhna
venz0
Cliodhna
4,486
405
0
2,756
8,266
2,046
0
2,940
5,200
0
32,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,128
Gold Earned
25,900
334
Minions Killed
243
0
Camps Cleared
0
976,378
Distance Traveled
939,067
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,177
718
105
11
0
209,121
3
L
Atlas
5,230
523
8
1
0
178,743
2
W
Neith
5,884
588
73
7
0
171,187
7
L
Sol
5,129
513
54
5
0
187,143
4
W
Anubis
6,769
677
72
7
0
185,119
4
L
Hercules
4,488
449
34
3
0
171,610
3
W
Atlas
5,913
591
21
2
0
189,713
3
W
Da Ji
6,385
639
63
6
0
221,238
2
L
Ah Muzen Cab
5,316
532
76
8
0
176,140
1
L
Cliodhna
5,737
574
71
7
0
225,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role