Player Matchup

Xing Tian
Xing Tian
Adrianrew
Xing Tian
Level 139
God Stats
2W - 3L
1,772 SR
Queue Stats
258W - 291L
1,487 Elo+
Solo
Scylla
Scylla
Eternal Axios
Scylla
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 80L
1,183 Elo+
Solo
Cabrakan
Cabrakan
Sequor
Cabrakan
Level 125
God Stats
1W - 2L
1,636 SR
Queue Stats
118W - 120L
1,554 Elo+
Solo
Ne Zha
Ne Zha
WaseemSako
Ne Zha
Level 160
God Stats
7W - 7L
1,636 SR
Queue Stats
618W - 673L
1,475 Elo+
Solo
Janus
Janus
YungJard
Janus
Level 107
God Stats
5W - 5L
1,486 SR
Queue Stats
533W - 524L
1,539 Elo+
Solo
Team Averages
Level 124
1,606 SR
1,448 Elo+

VS

Team Averages
Level 146
1,420 SR
1,500 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Guan Yu
Chernobog
Level 143
God Stats
2W - 2L
1,257 SR
Queue Stats
298W - 257L
1,624 Elo+
Solo
Eset
Eset
KickingYou
Eset
Level 160
God Stats
8W - 8L
1,471 SR
Queue Stats
870W - 913L
1,431 Elo+
Solo
Cthulhu
Cthulhu
gta___champ
Cthulhu
Level 158
God Stats
6W - 7L
1,373 SR
Queue Stats
618W - 677L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Adrianrew
Xing Tian
13
1 / 2 / 2
7,884
717
3,155
9,894
10,169
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
1 / 2 / 3
7,610
692
5,991
6,060
2,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Sequor
Cabrakan
12
2 / 2 / 0
7,802
709
2,914
10,510
12,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
WaseemSako
Ne Zha
14
1 / 3 / 2
7,889
717
16,515
13,783
10,163
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
YungJard
Janus
14
1 / 4 / 2
8,049
732
8,795
7,855
3,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
3 / 0 / 8
9,333
848
12,916
7,803
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
 
Zhong Kui
15
0 / 1 / 10
8,426
766
6,313
9,432
9,840
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Guan Yu
Chernobog
15
2 / 1 / 7
9,017
820
7,538
9,117
4,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
7 / 2 / 3
9,512
865
9,514
9,796
4,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
gta___champ
Cthulhu
14
1 / 2 / 8
8,749
795
5,945
11,323
13,390
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
6
Kills
13
13
Deaths
6
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
3
0
8
7
W
Zhong Kui
 
Zhong Kui
0
1
10
5
L
Xing Tian
Adrianrew
Xing Tian
1
2
2
1
L
1
2
3
1.25
W
Chernobog
Guan Yu
Chernobog
2
1
7
5.5
W
7
2
3
4.25
L
Cabrakan
Sequor
Cabrakan
2
2
0
1
L
Ne Zha
WaseemSako
Ne Zha
1
3
2
0.67
L
Janus
YungJard
Janus
1
4
2
0.5
W
Cthulhu
gta___champ
Cthulhu
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,370
Damage
42,226
48,102
Taken
47,471
39,331
Mitigated
35,390
20,618
Healing
26,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
12,916
287
2,209
4,011
7,803
3,685
644
2,688
5,115
28,960
0
W
Zhong Kui
 
Zhong Kui
6,313
334
0
1,755
9,432
9,840
738
3,291
6,141
12,554
0
L
Xing Tian
Adrianrew
Xing Tian
3,155
0
2,257
2,232
9,894
10,169
0
7,280
2,614
6,947
0
L
5,991
369
600
834
6,060
2,885
37
5,038
1,022
13,557
0
W
Chernobog
Guan Yu
Chernobog
7,538
3,111
1,002
2,460
9,117
4,253
1,660
3,390
5,727
0
22,037
W
9,514
249
3,612
4,221
9,796
4,222
970
4,682
5,114
19,808
0
L
Cabrakan
Sequor
Cabrakan
2,914
208
1,428
4,549
10,510
12,451
0
6,649
3,861
5,971
0
L
Ne Zha
WaseemSako
Ne Zha
16,515
632
194
6,357
13,783
10,163
0
8,476
5,307
0
30,748
L
Janus
YungJard
Janus
8,795
31
637
1,530
7,855
3,663
78
7,245
610
29,277
0
W
Cthulhu
gta___champ
Cthulhu
5,945
62
3,108
4,027
11,323
13,390
0
6,804
4,519
14,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,234
Gold Earned
45,037
98
Minions Killed
139
0
Camps Cleared
0
1,086,037
Distance Traveled
1,086,203
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,333
848
38
3
0
255,357
4
W
Zhong Kui
8,426
766
25
2
0
221,428
1
L
Xing Tian
7,884
717
9
1
0
240,039
6
L
Scylla
7,610
692
21
2
0
211,266
1
W
Chernobog
9,017
820
36
3
0
208,972
3
W
Eset
9,512
865
23
2
0
201,283
0
L
Cabrakan
7,802
709
6
1
0
215,415
4
L
Ne Zha
7,889
717
25
2
0
222,300
0
L
Janus
8,049
732
37
3
0
197,017
0
W
Cthulhu
8,749
795
17
2
0
199,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role