Player Matchup

Artemis
Artemis
LuckLast
Artemis
Level 127
God Stats
6W - 5L
1,724 SR
Queue Stats
634W - 695L
1,389 Elo+
Solo
Gilgamesh
Gilgamesh
MasterRoodle
Gilgamesh
Level 61
God Stats
7W - 1L
1,532 SR
Queue Stats
13W - 11L
1,348 Elo+
Party 1
Baron Samedi
Baron Samedi
RUMPxDADDY
Baron Samedi
Level 120
God Stats
17W - 16L
1,525 SR
Queue Stats
73W - 89L
1,324 Elo+
Party 1
Team Averages
Level 103
1,594 SR
1,354 Elo+

VS

Team Averages
Level 87
1,476 SR
1,430 Elo+
Olorun
Olorun
 
Olorun
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
SHILN4D
Zeus
Level 106
God Stats
12W - 17L
1,434 SR
Queue Stats
419W - 476L
1,418 Elo+
Solo
Chernobog
Chernobog
XXXHardCorey911
Chernobog
Level 67
God Stats
22W - 22L
1,495 SR
Queue Stats
92W - 116L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LuckLast
Artemis
18
10 / 5 / 9
14,585
768
18,261
16,825
7,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
MasterRoodle
Gilgamesh
17
1 / 6 / 15
12,523
659
6,371
32,160
23,540
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
RUMPxDADDY
Baron Samedi
16
7 / 8 / 7
12,966
682
12,816
17,855
8,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
1 / 6 / 9
11,071
583
5,367
16,287
6,386
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zeus
SHILN4D
Zeus
17
7 / 5 / 8
13,212
695
27,002
10,464
4,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
XXXHardCorey911
Chernobog
16
10 / 9 / 7
13,619
717
17,183
20,745
9,344
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
42
18
Kills
18
19
Deaths
20
31
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
6
9
0.92
W
Artemis
LuckLast
Artemis
10
5
9
2.9
W
Gilgamesh
MasterRoodle
Gilgamesh
1
6
15
1.42
W
Baron Samedi
RUMPxDADDY
Baron Samedi
7
8
7
1.31
L
Zeus
SHILN4D
Zeus
7
5
8
2.2
L
Chernobog
XXXHardCorey911
Chernobog
10
9
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,448
Damage
49,552
66,840
Taken
47,496
38,935
Mitigated
20,350
24,469
Healing
6,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,367
2,285
590
5,327
16,287
6,386
736
5,481
10,806
28,396
0
W
Artemis
LuckLast
Artemis
18,261
8,275
1,042
5,610
16,825
7,122
1,946
7,381
9,106
0
56,294
W
Gilgamesh
MasterRoodle
Gilgamesh
6,371
1,049
244
10,230
32,160
23,540
751
14,550
17,106
0
41,626
W
Baron Samedi
RUMPxDADDY
Baron Samedi
12,816
462
2,057
5,286
17,855
8,273
399
9,503
7,913
38,396
0
L
Zeus
SHILN4D
Zeus
27,002
993
0
0
10,464
4,620
763
3,310
7,154
75,934
0
L
Chernobog
XXXHardCorey911
Chernobog
17,183
8,854
0
641
20,745
9,344
196
4,679
16,066
0
32,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,074
Gold Earned
37,902
175
Minions Killed
206
6
Camps Cleared
7
959,607
Distance Traveled
901,556
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,071
583
57
3
2
296,840
5
W
Artemis
14,585
768
76
4
0
303,655
0
W
Gilgamesh
12,523
659
47
2
4
361,452
0
W
Baron Samedi
12,966
682
52
3
2
294,500
0
L
Zeus
13,212
695
119
6
4
311,899
4
L
Chernobog
13,619
717
30
2
1
292,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role