Player Matchup

Ravana
Ravana
 
Ravana
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
SnowmanTheJimmy
Sylvanus
Level 117
God Stats
7W - 4L
1,511 SR
Queue Stats
778W - 758L
1,539 Elo+
Solo
Charybdis
Charybdis
abcdefroy
Charybdis
Level 120
God Stats
4W - 6L
1,155 SR
Queue Stats
792W - 827L
1,431 Elo+
Solo
Raijin
Raijin
soge824
Raijin
Level 18
God Stats
2W - 3L
1,251 SR
Queue Stats
77W - 93L
1,417 Elo+
Solo
Team Averages
Level 98
1,383 SR
1,477 Elo+

VS

Team Averages
Level 90
1,426 SR
1,452 Elo+
Sobek
Sobek
Nel50N
Sobek
Level 147
God Stats
0W - 1L
1,353 SR
Queue Stats
73W - 66L
1,507 Elo+
Party 1
Chang'e
Chang'e
ShadowPRDX
Chang'e
Level 131
God Stats
2W - 2L
1,496 SR
Queue Stats
225W - 220L
1,535 Elo+
Solo
He Bo
He Bo
Tenporo
He Bo
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
79W - 91L
1,486 Elo+
Solo
Nemesis
Nemesis
TinaSti
Nemesis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,321 Elo+
Party 1
Medusa
Medusa
zapychaczgum
Medusa
Level 39
God Stats
0W - 2L
1,279 SR
Queue Stats
6W - 12L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
7 / 2 / 13
9,998
909
11,128
11,126
8,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
 
Xing Tian
17
4 / 1 / 21
9,957
905
7,135
12,662
14,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
14
1 / 3 / 19
9,231
839
7,651
11,108
12,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
abcdefroy
Charybdis
16
7 / 2 / 14
9,970
906
14,845
9,963
3,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
soge824
Raijin
17
8 / 2 / 18
10,021
911
11,406
9,287
3,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Nel50N
Sobek
15
1 / 4 / 7
7,262
660
7,708
15,180
17,865
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
ShadowPRDX
Chang'e
14
2 / 5 / 8
7,880
716
8,333
12,174
6,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
Tenporo
He Bo
14
5 / 5 / 5
8,429
766
13,080
9,430
3,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
TinaSti
Nemesis
10
0 / 11 / 5
6,615
601
4,437
14,329
5,707
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
15
2 / 3 / 5
7,641
695
12,353
8,364
3,284
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
40
27
Kills
10
10
Deaths
28
85
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
7
2
13
6.75
W
Xing Tian
 
Xing Tian
4
1
21
14.5
L
Sobek
Nel50N
Sobek
1
4
7
1.13
L
Chang'e
ShadowPRDX
Chang'e
2
5
8
1.2
W
Sylvanus
1
3
19
3.5
L
He Bo
Tenporo
He Bo
5
5
5
1.5
L
Nemesis
TinaSti
Nemesis
0
11
5
0.23
W
Charybdis
abcdefroy
Charybdis
7
2
14
7
W
Raijin
soge824
Raijin
8
2
18
8.5
L
Medusa
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,165
Damage
45,911
54,146
Taken
59,477
43,627
Mitigated
36,991
30,076
Healing
20,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
11,128
2,232
993
2,278
11,126
8,708
820
5,934
5,192
0
14,316
W
Xing Tian
 
Xing Tian
7,135
281
2,019
3,467
12,662
14,301
168
6,596
6,066
15,173
0
L
Sobek
Nel50N
Sobek
7,708
135
0
3,555
15,180
17,865
0
5,889
8,971
9,487
0
L
Chang'e
ShadowPRDX
Chang'e
8,333
798
5,968
3,967
12,174
6,693
349
5,067
6,807
20,713
0
W
Sylvanus
7,651
1,173
10,699
4,447
11,108
12,725
56
6,366
4,742
9,452
0
L
He Bo
Tenporo
He Bo
13,080
205
877
1,754
9,430
3,442
346
4,386
4,971
22,384
0
L
Nemesis
TinaSti
Nemesis
4,437
1,129
562
1,594
14,329
5,707
424
5,364
8,705
0
6,727
W
Charybdis
abcdefroy
Charybdis
14,845
6,919
1,344
1,659
9,963
3,983
3,612
5,266
4,697
0
30,806
W
Raijin
soge824
Raijin
11,406
882
1,890
1,280
9,287
3,910
357
4,959
4,328
34,619
0
L
Medusa
12,353
3,242
949
1,623
8,364
3,284
0
5,486
2,763
0
29,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,177
Gold Earned
37,827
124
Minions Killed
96
0
Camps Cleared
0
1,031,078
Distance Traveled
871,173
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,998
909
12
1
0
233,327
3
W
Xing Tian
9,957
905
6
1
0
240,603
0
L
Sobek
7,262
660
6
1
0
181,602
0
L
Chang'e
7,880
716
26
2
0
178,831
0
W
Sylvanus
9,231
839
7
1
0
195,082
0
L
He Bo
8,429
766
23
2
0
157,171
0
L
Nemesis
6,615
601
7
1
0
172,044
2
W
Charybdis
9,970
906
48
4
0
177,930
4
W
Raijin
10,021
911
51
5
0
184,136
0
L
Medusa
7,641
695
34
3
0
181,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role