Player Matchup

Atlas
Atlas
 
Atlas
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Bozonix
Chiron
Level 128
God Stats
37W - 32L
1,512 SR
Queue Stats
342W - 406L
1,450 Elo+
Solo
Discordia
Discordia
Maaeehh
Discordia
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,348 Elo+
Solo
Tyr
Tyr
T858T
Tyr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 120L
1,419 Elo+
Solo
Loki
Loki
mannmagic
Loki
Level 70
God Stats
7W - 8L
1,538 SR
Queue Stats
133W - 144L
1,472 Elo+
Solo
Team Averages
Level 77
1,510 SR
1,438 Elo+

VS

Team Averages
Level 84
1,509 SR
1,447 Elo+
Geb
Geb
Amour95
Geb
Level 88
God Stats
6W - 1L
1,500 SR
Queue Stats
24W - 16L
1,500 Elo+
Solo
Thanatos
Thanatos
Monastere
Thanatos
Level 103
God Stats
41W - 47L
1,518 SR
Queue Stats
418W - 418L
1,553 Elo+
Solo
Mulan
Mulan
ToxicSc0rp1on
Mulan
Level 85
God Stats
1W - 0L
1,763 SR
Queue Stats
104W - 114L
1,398 Elo+
Solo
Izanami
Izanami
XEPTBCMETAHE
Izanami
Level 62
God Stats
78W - 96L
1,393 SR
Queue Stats
141W - 190L
1,360 Elo+
Solo
Olorun
Olorun
tinynad
Olorun
Level 84
God Stats
27W - 27L
1,371 SR
Queue Stats
423W - 479L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
1 / 2 / 1
6,457
430
5,405
10,964
7,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
Bozonix
Chiron
12
2 / 2 / 3
6,618
441
7,996
10,916
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Discordia
Maaeehh
Discordia
10
1 / 6 / 3
6,547
436
4,654
9,197
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
T858T
Tyr
13
1 / 3 / 0
7,433
496
2,436
10,984
5,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
12
2 / 6 / 2
6,771
451
5,747
10,152
2,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
0 / 2 / 5
7,087
472
3,976
11,160
7,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Monastere
Thanatos
15
8 / 1 / 8
9,312
621
8,259
9,571
3,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 0 / 0
8,952
597
6,955
6,234
5,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
XEPTBCMETAHE
Izanami
12
0 / 3 / 5
7,134
476
10,246
12,730
4,460
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Olorun
tinynad
Olorun
14
6 / 1 / 6
8,870
591
8,386
8,400
4,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
7
Kills
19
19
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
2
1
0.75
W
Geb
0
2
5
1.25
L
Chiron
Bozonix
Chiron
2
2
3
1.75
L
Discordia
Maaeehh
Discordia
1
6
3
0.42
W
Thanatos
Monastere
Thanatos
8
1
8
12
L
Tyr
T858T
Tyr
1
3
0
0.33
W
5
0
0
5
W
Izanami
XEPTBCMETAHE
Izanami
0
3
5
0.83
L
Loki
2
6
2
0.5
W
Olorun
tinynad
Olorun
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,238
Damage
37,822
52,213
Taken
48,095
21,724
Mitigated
25,644
16,347
Healing
23,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,405
1,788
0
2,672
10,964
7,665
0
2,942
8,022
16,189
0
W
Geb
3,976
173
2,329
2,677
11,160
7,946
195
3,240
7,826
12,704
0
L
Chiron
Bozonix
Chiron
7,996
2,947
469
4,626
10,916
2,855
71
1,357
9,559
0
51,058
L
Discordia
Maaeehh
Discordia
4,654
459
0
1,266
9,197
2,262
0
3,140
6,015
29,657
0
W
Thanatos
Monastere
Thanatos
8,259
2,853
0
8,697
9,571
3,627
650
1,285
8,189
0
57,661
L
Tyr
T858T
Tyr
2,436
296
0
4,984
10,984
5,964
0
604
9,859
0
33,437
W
6,955
1,167
0
3,598
6,234
5,529
376
51
5,711
0
50,525
W
Izanami
XEPTBCMETAHE
Izanami
10,246
5,112
207
3,198
12,730
4,460
1,434
2,456
10,192
0
60,374
L
Loki
5,747
1,845
0
2,330
10,152
2,978
0
3,553
6,599
0
40,128
W
Olorun
tinynad
Olorun
8,386
4,023
261
2,823
8,400
4,082
2,082
2,449
5,567
39,667
4,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,826
Gold Earned
41,355
367
Minions Killed
420
0
Camps Cleared
0
1,343,314
Distance Traveled
1,419,209
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,457
430
35
2
0
274,322
9
W
Geb
7,087
472
14
1
0
293,033
4
L
Chiron
6,618
441
96
6
0
242,386
2
L
Discordia
6,547
436
73
5
0
246,833
3
W
Thanatos
9,312
621
88
6
0
319,569
1
L
Tyr
7,433
496
90
6
0
295,152
4
W
Mulan
8,952
597
116
8
0
252,779
10
W
Izanami
7,134
476
118
8
0
261,676
0
L
Loki
6,771
451
73
5
0
284,621
5
W
Olorun
8,870
591
84
6
0
292,152
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role