Player Matchup

Eset
Eset
GelatinousBard
Eset
Level 119
God Stats
2W - 4L
1,483 SR
Queue Stats
258W - 261L
1,416 Elo+
Party 1
Sylvanus
Sylvanus
Lord_Fue_Fue
Sylvanus
Level 137
God Stats
8W - 5L
1,502 SR
Queue Stats
133W - 130L
1,460 Elo+
Solo
Scylla
Scylla
SavySong
Scylla
Level 94
God Stats
2W - 3L
1,357 SR
Queue Stats
186W - 217L
1,431 Elo+
Party 1
Ares
Ares
xRustyPapi
Ares
Level 89
God Stats
0W - 2L
1,264 SR
Queue Stats
20W - 30L
1,366 Elo+
Party 3
Nu Wa
Nu Wa
xkuzmapapi
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,278 Elo+
Party 3
Team Averages
Level 91
1,421 SR
1,390 Elo+

VS

Team Averages
Level 118
1,454 SR
1,421 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
CYBERFROG77
Freya
Level 154
God Stats
1W - 3L
1,222 SR
Queue Stats
139W - 158L
1,341 Elo+
Solo
Rama
Rama
Dat1Crusader
Rama
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 22L
1,331 Elo+
Party 2
Horus
Horus
SlobZombie
Horus
Level 127
God Stats
4W - 4L
1,508 SR
Queue Stats
499W - 487L
1,496 Elo+
Solo
Artemis
Artemis
Waifu4RealLaifu
Artemis
Level 127
God Stats
20W - 10L
1,540 SR
Queue Stats
391W - 333L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 2
8,635
864
12,571
12,088
5,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Lord_Fue_Fue
Sylvanus
13
1 / 3 / 5
7,643
764
10,825
16,346
11,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
SavySong
Scylla
13
2 / 2 / 4
7,444
744
8,563
7,659
3,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 3 / 3
6,407
641
4,558
19,360
10,702
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
12
0 / 4 / 5
6,894
689
4,413
7,939
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
2 / 1 / 10
9,006
901
11,737
14,019
20,886
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
0 / 1 / 5
7,645
765
10,571
8,404
3,450
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 3 / 5
8,809
881
7,317
7,160
3,759
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
16
7 / 2 / 7
9,280
928
11,910
15,195
21,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 2 / 7
8,248
825
14,812
8,778
4,348
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
8
Kills
15
15
Deaths
9
19
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
1
10
7
W
0
1
5
2.5
W
4
3
5
2.17
L
5
3
2
2
L
Sylvanus
Lord_Fue_Fue
Sylvanus
1
3
5
1.17
L
Scylla
SavySong
Scylla
2
2
4
2
W
Horus
7
2
7
5.25
W
2
2
7
2.75
L
0
3
3
0.5
L
Nu Wa
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,930
Damage
56,347
63,392
Taken
53,556
33,639
Mitigated
53,466
31,060
Healing
32,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
11,737
3,110
1,033
3,697
14,019
20,886
239
10,091
3,606
29,081
0
W
10,571
2,977
1,936
4,278
8,404
3,450
467
6,936
1,392
23,604
0
W
7,317
5,326
1,648
1,317
7,160
3,759
2,912
6,267
835
0
23,658
L
12,571
1,379
2,760
3,723
12,088
5,674
0
2,948
8,733
25,881
0
L
Sylvanus
Lord_Fue_Fue
Sylvanus
10,825
2,219
7,092
7,441
16,346
11,704
231
6,312
9,925
15,528
0
L
Scylla
SavySong
Scylla
8,563
736
1,355
1,380
7,659
3,047
108
2,025
5,380
21,749
0
W
Horus
11,910
4,209
5,324
8,319
15,195
21,023
362
8,620
6,497
0
17,799
W
14,812
4,265
1,822
2,740
8,778
4,348
1,199
8,278
296
0
27,419
L
4,558
331
611
5,432
19,360
10,702
0
8,644
10,423
6,567
0
L
Nu Wa
4,413
1,554
477
789
7,939
2,512
0
2,379
5,400
14,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,023
Gold Earned
42,988
98
Minions Killed
154
0
Camps Cleared
0
850,821
Distance Traveled
881,328
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,006
901
35
4
0
179,032
4
W
Freya
7,645
765
34
3
0
185,132
0
W
Rama
8,809
881
25
3
0
158,160
0
L
Eset
8,635
864
35
4
0
159,566
0
L
Sylvanus
7,643
764
8
1
0
175,266
2
L
Scylla
7,444
744
38
4
0
172,294
1
W
Horus
9,280
928
18
2
0
194,652
0
W
Artemis
8,248
825
42
4
0
164,352
1
L
Ares
6,407
641
3
0
0
182,999
0
L
Nu Wa
6,894
689
14
1
0
160,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role