Player Matchup

Heimdallr
Heimdallr
Ballistic_bro101
Heimdallr
Level 48
God Stats
4W - 4L
1,466 SR
Queue Stats
62W - 60L
1,381 Elo+
Solo
Artio
Artio
Brandibles
Artio
Level 107
God Stats
2W - 2L
1,649 SR
Queue Stats
75W - 67L
1,554 Elo+
Solo
Kukulkan
Kukulkan
VukAschente
Kukulkan
Level 46
God Stats
16W - 19L
1,514 SR
Queue Stats
134W - 138L
1,457 Elo+
Solo
Sol
Sol
Xi-LazR
Sol
Level 54
God Stats
17W - 22L
1,442 SR
Queue Stats
134W - 162L
1,413 Elo+
Solo
Fenrir
Fenrir
lilpoppi
Fenrir
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 83L
1,451 Elo+
Solo
Team Averages
Level 79
1,515 SR
1,451 Elo+

VS

Team Averages
Level 67
1,589 SR
1,423 Elo+
Hercules
Hercules
Animal007_973
Hercules
Level 33
God Stats
13W - 23L
1,541 SR
Queue Stats
123W - 192L
1,286 Elo+
Solo
He Bo
He Bo
GUCC1 DL
He Bo
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 114L
1,374 Elo+
Solo
Heimdallr
Heimdallr
KeBeζ
Heimdallr
Level 108
God Stats
3W - 4L
1,780 SR
Queue Stats
25W - 19L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Zoolox325
Ao Kuang
Level 59
God Stats
2W - 1L
1,569 SR
Queue Stats
74W - 70L
1,454 Elo+
Solo
Atlas
Atlas
yeetusfetuss
Atlas
Level 96
God Stats
6W - 3L
1,556 SR
Queue Stats
322W - 343L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
13
1 / 3 / 5
7,938
496
7,747
10,651
3,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
13
2 / 1 / 7
9,021
564
6,555
10,330
8,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
VukAschente
Kukulkan
16
5 / 0 / 4
10,069
629
9,843
5,723
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sol
17
9 / 1 / 1
11,195
700
7,923
8,964
2,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
lilpoppi
Fenrir
14
4 / 1 / 2
8,982
561
4,548
11,341
4,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Animal007_973
Hercules
11
0 / 9 / 2
6,657
416
2,507
12,205
4,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
GUCC1 DL
He Bo
9
2 / 7 / 0
6,193
387
4,767
11,248
3,731
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
KeBeζ
Heimdallr
6
1 / 2 / 2
5,379
336
2,942
4,245
1,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ao Kuang
Zoolox325
Ao Kuang
7
1 / 0 / 0
6,115
382
2,431
5,822
1,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 2
6,827
427
7,347
16,115
12,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
21
Kills
5
6
Deaths
22
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
Animal007_973
Hercules
0
9
2
0.11
W
Heimdallr
1
3
5
1.17
W
Artio
2
1
7
5.5
L
He Bo
GUCC1 DL
He Bo
2
7
0
0.29
L
Heimdallr
KeBeζ
Heimdallr
1
2
2
1
W
Kukulkan
VukAschente
Kukulkan
5
0
4
7
W
Sol
9
1
1
9.5
L
Ao Kuang
Zoolox325
Ao Kuang
1
0
0
1
W
Fenrir
lilpoppi
Fenrir
4
1
2
5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,616
Damage
19,994
47,009
Taken
49,635
21,876
Mitigated
24,024
15,447
Healing
9,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Animal007_973
Hercules
2,507
795
0
1,416
12,205
4,579
656
9,482
2,577
0
27,464
W
Heimdallr
7,747
2,382
0
2,939
10,651
3,721
1,630
5,441
5,210
0
40,216
W
Artio
6,555
1,120
1,460
3,512
10,330
8,601
57
4,007
6,323
26,178
0
L
He Bo
GUCC1 DL
He Bo
4,767
724
0
683
11,248
3,731
401
5,471
5,583
17,332
0
L
Heimdallr
KeBeζ
Heimdallr
2,942
717
0
1,105
4,245
1,274
0
978
3,265
0
16,571
W
Kukulkan
VukAschente
Kukulkan
9,843
1,275
0
1,424
5,723
2,268
1,925
1,362
4,361
61,679
0
W
Sol
7,923
4,653
0
1,769
8,964
2,819
4,104
2,200
6,764
72,199
0
L
Ao Kuang
Zoolox325
Ao Kuang
2,431
816
0
3,578
5,822
1,484
0
1,589
4,193
16,354
0
W
Fenrir
lilpoppi
Fenrir
4,548
1,667
0
4,343
11,341
4,467
1,421
1,535
9,806
0
58,442
L
7,347
3,104
0
2,499
16,115
12,956
99
6,349
9,696
20,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,205
Gold Earned
31,171
433
Minions Killed
192
0
Camps Cleared
0
1,551,041
Distance Traveled
1,054,583
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,657
416
63
4
0
253,054
2
W
Heimdallr
7,938
496
66
4
0
331,883
1
W
Artio
9,021
564
28
2
0
321,477
6
L
He Bo
6,193
387
32
2
0
241,398
0
L
Heimdallr
5,379
336
18
1
0
116,587
1
W
Kukulkan
10,069
629
135
8
0
263,391
5
W
Sol
11,195
700
120
8
0
297,616
0
L
Ao Kuang
6,115
382
44
3
0
169,706
0
W
Fenrir
8,982
561
84
5
0
336,674
1
L
Atlas
6,827
427
35
2
0
273,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role