Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DeAdMeTaLsPiNe
Ra
Level 78
God Stats
25W - 11L
1,634 SR
Queue Stats
119W - 100L
1,436 Elo+
Solo
Danzaburou
Danzaburou
ImMortal SasSin
Danzaburou
Level 59
God Stats
16W - 11L
1,609 SR
Queue Stats
199W - 209L
1,344 Elo+
Solo
Jormungandr
Jormungandr
LowLevelScrub21
Jormungandr
Level 64
God Stats
3W - 6L
1,299 SR
Queue Stats
244W - 281L
1,323 Elo+
Solo
Arachne
Arachne
catherrrin
Arachne
Level 60
God Stats
5W - 5L
1,437 SR
Queue Stats
320W - 360L
1,342 Elo+
Solo
Team Averages
Level 76
1,496 SR
1,389 Elo+

VS

Team Averages
Level 118
1,445 SR
1,386 Elo+
Atlas
Atlas
Elgreyfoxx
Atlas
Level 156
God Stats
5W - 4L
1,500 SR
Queue Stats
444W - 482L
1,403 Elo+
Solo
Bakasura
Bakasura
NightmareHood842
Bakasura
Level 68
God Stats
8W - 15L
1,328 SR
Queue Stats
337W - 308L
1,432 Elo+
Solo
Ullr
Ullr
Radamanthys999
Ullr
Level 113
God Stats
19W - 28L
1,418 SR
Queue Stats
1,043W - 1,152L
1,382 Elo+
Solo
Artemis
Artemis
jadaqq09
Artemis
Level 129
God Stats
45W - 43L
1,531 SR
Queue Stats
1,116W - 1,207L
1,387 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
theesavageTM
Morgan Le Fay
Level 126
God Stats
223W - 239L
1,445 SR
Queue Stats
855W - 1,027L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
1 / 2 / 2
10,972
499
8,882
13,643
11,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
11 / 0 / 8
13,429
610
15,086
13,938
6,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ImMortal SasSin
Danzaburou
17
2 / 4 / 3
11,485
522
10,044
17,430
6,140
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
LowLevelScrub21
Jormungandr
16
6 / 4 / 9
11,553
525
14,456
17,997
18,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
catherrrin
Arachne
20
8 / 2 / 2
12,601
573
14,743
20,982
10,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
1 / 6 / 8
8,960
407
10,725
21,721
13,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
3 / 7 / 0
9,368
426
11,001
18,496
6,702
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 3 / 1
10,313
469
9,540
19,555
11,900
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
jadaqq09
Artemis
16
2 / 6 / 4
9,909
450
12,915
12,229
4,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
theesavageTM
Morgan Le Fay
14
3 / 6 / 2
9,082
413
8,111
11,216
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
28
Kills
12
12
Deaths
28
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
1
2
2
1
W
11
0
8
15
L
Atlas
1
6
8
0.83
W
Danzaburou
ImMortal SasSin
Danzaburou
2
4
3
0.88
W
Jormungandr
LowLevelScrub21
Jormungandr
6
4
9
2.63
L
3
7
0
0.43
L
3
3
1
1.17
W
Arachne
catherrrin
Arachne
8
2
2
4.5
L
Artemis
jadaqq09
Artemis
2
6
4
0.67
L
Morgan Le Fay
theesavageTM
Morgan Le Fay
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,211
Damage
52,292
83,990
Taken
83,217
54,219
Mitigated
41,690
34,177
Healing
17,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,882
2,700
0
4,721
13,643
11,693
1,543
135
13,482
0
56,753
W
15,086
1,245
2,233
6,381
13,938
6,533
2,370
2,574
10,757
109,944
0
L
Atlas
10,725
3,924
508
5,087
21,721
13,808
0
9,668
12,053
33,875
0
W
Danzaburou
ImMortal SasSin
Danzaburou
10,044
4,713
0
7,156
17,430
6,140
340
5,025
12,078
0
83,888
W
Jormungandr
LowLevelScrub21
Jormungandr
14,456
4,277
0
3,687
17,997
18,975
481
6,131
11,307
47,000
0
L
11,001
7,363
0
4,380
18,496
6,702
0
6,755
11,741
0
57,827
L
9,540
3,286
37
4,359
19,555
11,900
982
1,045
18,510
0
65,282
W
Arachne
catherrrin
Arachne
14,743
9,237
0
9,999
20,982
10,878
2,381
4,343
15,837
0
99,194
L
Artemis
jadaqq09
Artemis
12,915
4,919
0
2,262
12,229
4,965
735
5,554
6,675
0
71,201
L
Morgan Le Fay
theesavageTM
Morgan Le Fay
8,111
776
0
940
11,216
4,315
0
6,520
4,696
58,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,040
Gold Earned
47,632
619
Minions Killed
518
0
Camps Cleared
0
2,177,747
Distance Traveled
1,879,845
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,972
499
85
4
0
395,428
0
W
Ra
13,429
610
183
8
0
459,477
10
L
Atlas
8,960
407
36
2
0
367,516
5
W
Danzaburou
11,485
522
122
6
0
418,354
6
W
Jormungandr
11,553
525
74
3
0
374,864
0
L
Bakasura
9,368
426
127
6
0
447,490
0
L
Ullr
10,313
469
131
6
0
351,077
1
W
Arachne
12,601
573
155
7
0
529,624
1
L
Artemis
9,909
450
132
6
0
357,435
4
L
Morgan Le Fay
9,082
413
92
4
0
356,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role