Player Matchup

Baron Samedi
Baron Samedi
Dragonero1981
Baron Samedi
Level 156
God Stats
0W - 3L
1,482 SR
Queue Stats
34W - 43L
1,409 Elo+
Party 2
Artemis
Artemis
Gio__the__hunter
Artemis
Level 35
God Stats
10W - 13L
1,458 SR
Queue Stats
15W - 31L
1,308 Elo+
Party 2
Geb
Geb
farm95
Geb
Level 100
God Stats
1W - 1L
1,441 SR
Queue Stats
88W - 97L
1,394 Elo+
Party 2
Team Averages
Level 97
1,460 SR
1,371 Elo+

VS

Team Averages
Level 156
1,503 SR
1,491 Elo+
Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
xx_dragon_black
Nox
Level 155
God Stats
5W - 2L
1,501 SR
Queue Stats
59W - 68L
1,479 Elo+
Party 1
Cupid
Cupid
xx_dragon_yellow
Cupid
Level 155
God Stats
11W - 3L
1,509 SR
Queue Stats
53W - 51L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dragonero1981
Baron Samedi
10
1 / 5 / 0
6,961
580
5,500
12,080
6,061
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 4 / 0
6,714
560
5,264
8,536
3,444
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
farm95
Geb
10
1 / 3 / 1
7,327
611
6,426
15,637
12,347
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
3 / 1 / 9
9,315
776
7,477
12,203
11,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
5 / 0 / 7
8,672
723
11,539
5,502
2,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 1 / 7
8,629
719
10,809
9,125
3,683
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
12
12
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
1
9
7.5
L
Baron Samedi
Dragonero1981
Baron Samedi
1
5
0
0.2
L
0
4
0
0
L
Geb
farm95
Geb
1
3
1
0.5
W
5
0
7
8.5
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,190
Damage
29,825
36,253
Taken
26,830
21,852
Mitigated
17,687
5,323
Healing
5,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,477
2,745
0
1,926
12,203
11,577
120
4,545
7,658
17,893
0
L
Baron Samedi
Dragonero1981
Baron Samedi
5,500
618
971
4,352
12,080
6,061
0
7,375
4,705
23,697
0
L
5,264
724
0
0
8,536
3,444
0
6,710
1,826
0
19,194
L
Geb
farm95
Geb
6,426
640
0
0
15,637
12,347
0
5,311
10,326
12,235
0
W
11,539
1,131
121
1,077
5,502
2,427
822
2,626
2,876
30,760
0
W
10,809
4,931
295
2,565
9,125
3,683
1,176
5,193
3,932
0
35,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,002
Gold Earned
26,616
82
Minions Killed
116
3
Camps Cleared
8
603,784
Distance Traveled
647,057
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,315
776
21
2
2
207,395
2
L
Baron Samedi
6,961
580
27
2
1
186,158
3
L
Artemis
6,714
560
41
3
2
197,360
2
L
Geb
7,327
611
14
1
0
220,266
1
W
Nox
8,672
723
34
3
4
224,409
0
W
Cupid
8,629
719
61
5
2
215,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role