Player Matchup

Ao Kuang
Ao Kuang
Clap-tiste
Ao Kuang
Level 94
God Stats
8W - 9L
1,490 SR
Queue Stats
641W - 618L
1,564 Elo+
Party 2
Atlas
Atlas
Drowsy X7
Atlas
Level 146
God Stats
5W - 10L
1,500 SR
Queue Stats
200W - 194L
1,586 Elo+
Solo
Chiron
Chiron
ThatBlackGai
Chiron
Level 113
God Stats
7W - 4L
1,644 SR
Queue Stats
312W - 264L
1,558 Elo+
Party 3
Olorun
Olorun
aerkiger
Olorun
Level 113
God Stats
14W - 9L
1,277 SR
Queue Stats
824W - 815L
1,561 Elo+
Party 2
Tyr
Tyr
lilrikuownzz
Tyr
Level 127
God Stats
1W - 4L
1,342 SR
Queue Stats
201W - 165L
1,608 Elo+
Party 3
Team Averages
Level 119
1,451 SR
1,575 Elo+

VS

Team Averages
Level 136
1,541 SR
1,557 Elo+
Chronos
Chronos
Promiseus
Chronos
Level 160
God Stats
39W - 34L
1,544 SR
Queue Stats
331W - 325L
1,561 Elo+
Party 4
Neith
Neith
The Lady Baker
Neith
Level 158
God Stats
40W - 37L
1,556 SR
Queue Stats
280W - 270L
1,558 Elo+
Party 4
Atlas
Atlas
x ll ALDHA ll x
Atlas
Level 129
God Stats
2W - 1L
1,704 SR
Queue Stats
245W - 210L
1,529 Elo+
Solo
Bacchus
Bacchus
zDonJuan-
Bacchus
Level 104
God Stats
11W - 14L
1,440 SR
Queue Stats
706W - 719L
1,497 Elo+
Party 1
Mercury
Mercury
zEXPEDITIOUSLYz
Mercury
Level 127
God Stats
37W - 38L
1,459 SR
Queue Stats
1,221W - 1,127L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Clap-tiste
Ao Kuang
19
3 / 4 / 1
11,092
482
4,463
16,480
6,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Drowsy X7
Atlas
15
0 / 3 / 2
9,364
407
6,546
15,808
12,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
17
1 / 5 / 0
10,320
449
6,697
21,555
8,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
aerkiger
Olorun
18
1 / 5 / 0
10,844
471
4,208
17,845
7,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 6 / 1
11,142
484
14,254
20,923
13,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Promiseus
Chronos
20
7 / 0 / 5
14,200
617
14,200
11,467
5,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 2 / 5
11,591
504
12,578
13,430
4,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 2 / 5
12,673
551
11,315
14,076
18,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
zDonJuan-
Bacchus
17
0 / 1 / 10
11,453
498
8,549
15,685
19,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 1 / 6
14,604
635
20,498
16,899
7,805
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
6
Kills
23
23
Deaths
6
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Clap-tiste
Ao Kuang
3
4
1
0.88
L
Atlas
Drowsy X7
Atlas
0
3
2
0.33
W
Chronos
Promiseus
Chronos
7
0
5
9.5
L
Chiron
1
5
0
0.2
W
2
2
5
2.25
L
Olorun
aerkiger
Olorun
1
5
0
0.2
L
1
6
1
0.25
W
3
2
5
2.75
W
Bacchus
zDonJuan-
Bacchus
0
1
10
5
W
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,168
Damage
67,140
92,611
Taken
71,557
48,605
Mitigated
55,306
26,389
Healing
21,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Clap-tiste
Ao Kuang
4,463
820
0
2,045
16,480
6,727
0
2,368
14,088
87,720
0
L
Atlas
Drowsy X7
Atlas
6,546
2,023
585
2,616
15,808
12,780
0
6,207
9,441
31,563
0
W
Chronos
Promiseus
Chronos
14,200
3,634
0
5,066
11,467
5,030
4,387
3,586
7,881
112,343
0
L
Chiron
6,697
1,450
546
8,860
21,555
8,160
737
5,514
15,965
0
93,832
W
12,578
4,175
0
5,380
13,430
4,404
4,278
3,928
9,502
0
82,857
L
Olorun
aerkiger
Olorun
4,208
1,289
218
5,552
17,845
7,601
213
9,366
8,138
70,743
0
L
14,254
2,231
0
5,967
20,923
13,337
400
10,482
10,377
0
81,449
W
11,315
4,169
0
3,692
14,076
18,127
192
1,257
12,819
66,463
0
W
Bacchus
zDonJuan-
Bacchus
8,549
1,200
0
3,151
15,685
19,940
321
3,001
12,684
28,085
0
W
20,498
10,988
0
4,317
16,899
7,805
32
3,445
13,454
0
145,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,762
Gold Earned
64,521
626
Minions Killed
662
0
Camps Cleared
0
2,133,324
Distance Traveled
2,248,217
24
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,092
482
144
6
0
465,731
1
L
Atlas
9,364
407
39
2
0
432,785
7
W
Chronos
14,200
617
217
9
0
507,552
4
L
Chiron
10,320
449
154
7
0
383,588
4
W
Neith
11,591
504
132
6
0
386,295
8
L
Olorun
10,844
471
137
6
0
398,352
9
L
Tyr
11,142
484
152
7
0
452,868
3
W
Atlas
12,673
551
105
5
0
384,895
12
W
Bacchus
11,453
498
27
1
0
436,885
3
W
Mercury
14,604
635
181
8
0
532,590
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role