Player Matchup

Izanami
Izanami
DoubtedDarks
Izanami
Level 99
God Stats
1W - 2L
1,463 SR
Queue Stats
22W - 34L
1,312 Elo+
Solo
Mulan
Mulan
MTJE
Mulan
Level 86
God Stats
0W - 3L
1,230 SR
Queue Stats
93W - 94L
1,371 Elo+
Solo
Sol
Sol
ShadowFiend4545
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,512 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tsumorii
Morgan Le Fay
Level 24
God Stats
1W - 1L
1,480 SR
Queue Stats
3W - 3L
1,512 Elo+
Party 1
Ymir
Ymir
bishniqqa69
Ymir
Level 105
God Stats
2W - 2L
1,559 SR
Queue Stats
53W - 31L
1,601 Elo+
Party 1
Team Averages
Level 68
1,447 SR
1,461 Elo+

VS

Team Averages
Level 99
1,535 SR
1,449 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
FrAnKdUke89
Arachne
Level 118
God Stats
96W - 82L
1,528 SR
Queue Stats
985W - 1,051L
1,382 Elo+
Solo
Chaac
Chaac
MagnumThaGodx
Chaac
Level 107
God Stats
2W - 0L
1,627 SR
Queue Stats
73W - 80L
1,328 Elo+
Party 2
Hercules
Hercules
freyastightpssy
Hercules
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 70L
1,692 Elo+
Solo
Atlas
Atlas
skyler8787
Atlas
Level 88
God Stats
19W - 9L
1,522 SR
Queue Stats
58W - 61L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DoubtedDarks
Izanami
10
0 / 6 / 2
5,818
582
2,618
7,727
2,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
MTJE
Mulan
12
1 / 3 / 2
6,472
647
3,757
9,136
4,276
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 6 / 2
6,329
633
7,601
7,226
2,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
Tsumorii
Morgan Le Fay
11
0 / 4 / 3
5,770
577
6,683
6,794
2,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 5 / 1
6,368
637
2,822
12,440
7,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
7 / 0 / 12
9,416
942
11,602
4,620
1,858
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
FrAnKdUke89
Arachne
13
8 / 0 / 11
9,065
907
4,882
6,719
2,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 1 / 14
7,523
752
5,614
7,049
7,299
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
14
5 / 0 / 15
8,983
898
7,507
10,146
11,051
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Atlas
14
3 / 2 / 15
8,072
807
8,147
7,895
3,239
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
91
3
Kills
24
24
Deaths
3
10
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
7
0
12
13
L
Izanami
DoubtedDarks
Izanami
0
6
2
0.17
W
Arachne
FrAnKdUke89
Arachne
8
0
11
13.5
L
Mulan
MTJE
Mulan
1
3
2
0.67
W
1
1
14
8
L
1
6
2
0.33
L
Morgan Le Fay
Tsumorii
Morgan Le Fay
0
4
3
0.38
L
1
5
1
0.3
W
Hercules
5
0
15
12.5
W
Atlas
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,481
Damage
37,752
43,323
Taken
36,429
19,406
Mitigated
26,264
3,214
Healing
15,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,602
3,473
265
582
4,620
1,858
1,961
2,005
2,615
31,670
0
L
Izanami
DoubtedDarks
Izanami
2,618
1,087
0
0
7,727
2,125
1
2,613
5,114
0
14,091
W
Arachne
FrAnKdUke89
Arachne
4,882
2,801
0
2,464
6,719
2,817
740
3,359
3,360
0
12,882
L
Mulan
MTJE
Mulan
3,757
481
0
159
9,136
4,276
0
5,197
3,939
0
15,678
W
5,614
626
0
2,810
7,049
7,299
1,122
2,627
4,422
0
17,833
L
7,601
2,122
0
652
7,226
2,913
0
3,271
3,955
21,679
1,632
L
Morgan Le Fay
Tsumorii
Morgan Le Fay
6,683
511
0
493
6,794
2,425
0
3,277
3,517
18,567
0
L
2,822
287
0
1,910
12,440
7,667
0
5,416
7,024
7,891
0
W
Hercules
7,507
858
645
6,220
10,146
11,051
208
3,820
6,326
55
19,527
W
Atlas
8,147
2,213
582
2,099
7,895
3,239
305
5,095
2,800
22,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,757
Gold Earned
43,059
162
Minions Killed
166
5
Camps Cleared
8
830,825
Distance Traveled
998,797
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,416
942
60
6
1
201,426
2
L
Izanami
5,818
582
35
4
1
138,460
2
W
Arachne
9,065
907
18
2
3
217,117
0
L
Mulan
6,472
647
34
3
2
177,095
0
W
Chaac
7,523
752
31
3
1
181,338
1
L
Sol
6,329
633
48
5
2
170,242
2
L
Morgan Le Fay
5,770
577
33
3
0
175,424
0
L
Ymir
6,368
637
12
1
0
169,604
1
W
Hercules
8,983
898
37
4
2
210,931
3
W
Atlas
8,072
807
20
2
1
187,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role