Player Matchup

Guan Yu
Guan Yu
IDoubleLY
Guan Yu
Level 142
God Stats
0W - 1L
1,560 SR
Queue Stats
112W - 118L
1,506 Elo+
Solo
Artio
Artio
Keryr
Artio
Level 109
God Stats
0W - 1L
1,675 SR
Queue Stats
0W - 2L
1,315 Elo+
Solo
Ymir
Ymir
RedDevil541
Ymir
Level 104
God Stats
3W - 4L
1,638 SR
Queue Stats
143W - 177L
1,382 Elo+
Solo
Cabrakan
Cabrakan
RichHomiVlad
Cabrakan
Level 128
God Stats
6W - 7L
1,486 SR
Queue Stats
534W - 560L
1,518 Elo+
Solo
Artemis
Artemis
adrianjr101
Artemis
Level 120
God Stats
2W - 2L
1,621 SR
Queue Stats
312W - 331L
1,497 Elo+
Solo
Team Averages
Level 121
1,596 SR
1,444 Elo+

VS

Team Averages
Level 129
1,437 SR
1,485 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Ashayunii
Sylvanus
Level 160
God Stats
4W - 3L
1,376 SR
Queue Stats
441W - 420L
1,520 Elo+
Party 2
Chiron
Chiron
MrCrimsonLight
Chiron
Level 125
God Stats
5W - 8L
1,359 SR
Queue Stats
358W - 356L
1,473 Elo+
Party 1
Poseidon
Poseidon
MusicOMasquerade
Poseidon
Level 158
God Stats
6W - 6L
1,448 SR
Queue Stats
383W - 354L
1,525 Elo+
Party 2
Ganesha
Ganesha
XF Butters
Ganesha
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 45L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IDoubleLY
Guan Yu
14
3 / 7 / 5
8,746
875
8,088
16,328
13,704
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artio
Keryr
Artio
14
1 / 5 / 5
7,677
768
7,592
14,837
17,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 5 / 6
7,039
704
4,219
15,074
13,005
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
RichHomiVlad
Cabrakan
15
4 / 4 / 3
8,665
867
8,218
12,024
9,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
adrianjr101
Artemis
13
1 / 6 / 2
7,361
736
6,926
10,514
3,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
8 / 3 / 11
9,710
971
13,323
8,212
3,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sylvanus
Ashayunii
Sylvanus
15
3 / 3 / 21
9,403
940
5,390
15,887
22,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
11 / 3 / 15
10,248
1,025
24,456
9,723
5,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 1 / 21
9,343
934
12,184
6,661
3,281
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
XF Butters
Ganesha
15
0 / 1 / 24
8,569
857
3,863
8,021
8,185
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
119
9
Kills
27
27
Deaths
11
21
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
8
3
11
4.5
W
Sylvanus
Ashayunii
Sylvanus
3
3
21
4.5
L
Guan Yu
IDoubleLY
Guan Yu
3
7
5
0.79
L
Artio
Keryr
Artio
1
5
5
0.7
W
11
3
15
6.17
W
5
1
21
15.5
L
0
5
6
0.6
L
Cabrakan
RichHomiVlad
Cabrakan
4
4
3
1.38
W
Ganesha
XF Butters
Ganesha
0
1
24
12
L
Artemis
adrianjr101
Artemis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,043
Damage
59,216
68,777
Taken
48,504
57,740
Mitigated
42,585
20,776
Healing
19,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
13,323
580
0
527
8,212
3,696
544
4,665
3,473
33,149
0
W
Sylvanus
Ashayunii
Sylvanus
5,390
500
6,261
5,460
15,887
22,289
736
4,172
11,353
7,807
0
L
Guan Yu
IDoubleLY
Guan Yu
8,088
282
3,473
2,881
16,328
13,704
219
6,087
10,241
256
12,534
L
Artio
Keryr
Artio
7,592
672
3,220
4,224
14,837
17,531
279
8,021
6,816
14,227
0
W
24,456
8,242
2,678
938
9,723
5,134
2,173
3,566
6,115
0
38,263
W
12,184
1,096
1,059
545
6,661
3,281
1,077
2,561
3,928
27,122
0
L
4,219
199
1,059
1,372
15,074
13,005
130
6,981
8,093
11,333
0
L
Cabrakan
RichHomiVlad
Cabrakan
8,218
946
895
2,036
12,024
9,768
360
7,720
4,304
12,860
0
W
Ganesha
XF Butters
Ganesha
3,863
528
1,214
617
8,021
8,185
470
4,499
3,350
9,678
0
L
Artemis
adrianjr101
Artemis
6,926
2,215
277
1,339
10,514
3,732
626
5,951
4,563
0
21,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,488
Gold Earned
47,273
85
Minions Killed
118
0
Camps Cleared
0
790,859
Distance Traveled
913,748
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,710
971
47
5
0
178,211
0
W
Sylvanus
9,403
940
6
1
0
165,804
0
L
Guan Yu
8,746
875
15
2
0
165,750
1
L
Artio
7,677
768
17
2
0
172,154
0
W
Chiron
10,248
1,025
39
4
0
176,067
1
W
Poseidon
9,343
934
26
3
0
203,644
2
L
Ymir
7,039
704
9
1
0
149,400
0
L
Cabrakan
8,665
867
11
1
0
150,826
0
W
Ganesha
8,569
857
0
0
0
190,022
0
L
Artemis
7,361
736
33
3
0
152,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role