Player Matchup

Chronos
Chronos
Star5layer
Chronos
Level 144
God Stats
2W - 0L
1,885 SR
Queue Stats
77W - 33L
1,778 Elo+
Party 1
Mulan
Mulan
Thecerus
Mulan
Level 86
God Stats
4W - 0L
1,778 SR
Queue Stats
68W - 19L
1,858 Elo+
Party 1
Sylvanus
Sylvanus
Warkell
Sylvanus
Level 84
God Stats
2W - 0L
1,939 SR
Queue Stats
30W - 11L
1,801 Elo+
Party 1
Team Averages
Level 105
1,867 SR
1,812 Elo+

VS

Team Averages
Level 142
1,599 SR
1,598 Elo+
Agni
Agni
KekoDeLoco
Agni
Level 138
God Stats
2W - 2L
1,651 SR
Queue Stats
160W - 100L
1,609 Elo+
Party 2
Mulan
Mulan
desmuson
Mulan
Level 146
God Stats
3W - 5L
1,411 SR
Queue Stats
277W - 194L
1,586 Elo+
Party 2
Chiron
Chiron
xCreeperChris
Chiron
Level 142
God Stats
3W - 1L
1,734 SR
Queue Stats
295W - 210L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Star5layer
Chronos
14
2 / 1 / 15
8,801
733
5,571
7,919
4,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Thecerus
Mulan
15
14 / 1 / 4
10,056
838
15,802
11,921
12,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Warkell
Sylvanus
13
2 / 1 / 14
8,962
747
6,903
12,233
14,276
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
8,503
709
12,027
7,910
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
desmuson
Mulan
11
0 / 9 / 3
7,308
609
4,964
15,048
10,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 2
6,925
577
5,923
9,472
2,524
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
18
Kills
3
3
Deaths
18
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Chronos
Star5layer
Chronos
2
1
15
9.5
W
Mulan
Thecerus
Mulan
14
1
4
16
W
Sylvanus
Warkell
Sylvanus
2
1
14
9
L
Mulan
desmuson
Mulan
0
9
3
0.17
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,276
Damage
22,914
32,073
Taken
32,430
31,339
Mitigated
15,561
12,403
Healing
5,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,027
1,140
0
650
7,910
2,217
0
3,701
4,051
30,439
0
W
Chronos
Star5layer
Chronos
5,571
2,359
0
3,077
7,919
4,938
1,589
2,418
5,247
37,049
3,700
W
Mulan
Thecerus
Mulan
15,802
3,751
0
2,919
11,921
12,125
298
4,999
6,310
0
36,905
W
Sylvanus
Warkell
Sylvanus
6,903
1,270
2,352
4,055
12,233
14,276
71
4,301
7,303
17,235
0
L
Mulan
desmuson
Mulan
4,964
633
242
1,555
15,048
10,820
0
4,297
10,359
0
10,917
L
5,923
2,248
552
2,421
9,472
2,524
0
4,043
5,169
0
25,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,819
Gold Earned
22,736
155
Minions Killed
135
9
Camps Cleared
3
701,749
Distance Traveled
623,958
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,503
709
70
6
2
211,533
8
W
Chronos
8,801
733
75
6
7
240,485
5
W
Mulan
10,056
838
56
5
2
246,255
6
W
Sylvanus
8,962
747
24
2
0
215,009
1
L
Mulan
7,308
609
16
1
1
195,644
1
L
Chiron
6,925
577
49
4
0
216,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role