Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
A_sNiPeR_97
Anubis
Level 128
God Stats
18W - 27L
1,428 SR
Queue Stats
854W - 900L
1,424 Elo+
Solo
Ravana
Ravana
JESSABEAST
Ravana
Level 147
God Stats
1W - 2L
1,499 SR
Queue Stats
217W - 267L
1,370 Elo+
Solo
Arachne
Arachne
SHMOELY
Arachne
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 207L
1,440 Elo+
Solo
Team Averages
Level 132
1,485 SR
1,447 Elo+

VS

Team Averages
Level 96
1,410 SR
1,436 Elo+
Ganesha
Ganesha
 
Ganesha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Dr Aerial
Ares
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 65L
1,429 Elo+
Solo
Zeus
Zeus
Pnerd7
Zeus
Level 68
God Stats
1W - 0L
1,361 SR
Queue Stats
12W - 15L
1,366 Elo+
Solo
Osiris
Osiris
Svvift
Osiris
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
asonintrigue
Cabrakan
Level 109
God Stats
4W - 4L
1,187 SR
Queue Stats
388W - 399L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
2 / 7 / 4
7,586
843
3,203
19,885
18,986
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ares
 
Ares
11
1 / 6 / 6
7,273
808
4,510
13,245
11,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
14
4 / 5 / 3
7,944
883
16,374
8,491
3,926
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
JESSABEAST
Ravana
12
0 / 5 / 7
7,139
793
2,512
10,228
12,572
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
SHMOELY
Arachne
14
3 / 6 / 2
8,416
935
5,121
8,888
3,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 1 / 26
8,716
968
7,464
9,188
10,096
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
14
4 / 2 / 18
8,578
953
6,785
8,940
9,063
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
Pnerd7
Zeus
17
12 / 3 / 12
10,200
1,133
18,090
10,479
5,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Svvift
Osiris
15
7 / 2 / 14
8,937
993
5,396
8,449
8,216
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
asonintrigue
Cabrakan
14
6 / 2 / 15
8,690
966
11,108
8,901
7,250
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
114
10
Kills
29
29
Deaths
10
22
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
7
4
0.57
L
Ares
 
Ares
1
6
6
0.67
W
Ganesha
 
Ganesha
0
1
26
13
L
Anubis
4
5
3
1.1
W
Ares
4
2
18
6.5
L
Ravana
JESSABEAST
Ravana
0
5
7
0.7
W
Zeus
Pnerd7
Zeus
12
3
12
6
L
Arachne
SHMOELY
Arachne
3
6
2
0.67
W
Osiris
Svvift
Osiris
7
2
14
7
W
Cabrakan
asonintrigue
Cabrakan
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,720
Damage
48,843
60,737
Taken
45,957
50,675
Mitigated
40,454
10,154
Healing
14,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,203
1,310
299
3,698
19,885
18,986
144
14,522
5,363
8,005
0
L
Ares
 
Ares
4,510
220
278
1,548
13,245
11,735
46
8,273
4,972
8,053
0
W
Ganesha
 
Ganesha
7,464
818
2,749
2,191
9,188
10,096
796
6,128
3,060
14,758
0
L
Anubis
16,374
330
340
1,546
8,491
3,926
360
6,841
1,650
33,435
0
W
Ares
6,785
605
344
756
8,940
9,063
282
3,877
5,063
11,269
0
L
Ravana
JESSABEAST
Ravana
2,512
547
269
1,983
10,228
12,572
25
7,872
2,356
0
7,774
W
Zeus
Pnerd7
Zeus
18,090
2,365
1,714
3,368
10,479
5,829
907
4,419
6,060
49,258
0
L
Arachne
SHMOELY
Arachne
5,121
3,982
0
193
8,888
3,456
58
5,939
2,949
0
6,887
W
Osiris
Svvift
Osiris
5,396
1,279
1,140
669
8,449
8,216
1,182
5,122
3,327
0
12,303
W
Cabrakan
asonintrigue
Cabrakan
11,108
1,233
331
1,224
8,901
7,250
1,244
4,541
4,360
15,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,358
Gold Earned
45,121
57
Minions Killed
110
0
Camps Cleared
0
773,007
Distance Traveled
847,947
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,586
843
6
1
0
142,114
0
L
Ares
7,273
808
1
0
0
157,239
3
W
Ganesha
8,716
968
1
0
0
190,393
1
L
Anubis
7,944
883
35
4
0
143,925
1
W
Ares
8,578
953
12
1
0
165,358
0
L
Ravana
7,139
793
6
1
0
166,592
0
W
Zeus
10,200
1,133
67
7
0
131,715
0
L
Arachne
8,416
935
9
1
0
163,137
0
W
Osiris
8,937
993
19
2
0
174,603
0
W
Cabrakan
8,690
966
11
1
0
185,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role