Player Matchup

Geb
Geb
Star5layer
Geb
Level 144
God Stats
4W - 0L
1,920 SR
Queue Stats
77W - 33L
1,770 Elo+
Party 1
Anubis
Anubis
Thecerus
Anubis
Level 86
God Stats
4W - 0L
1,749 SR
Queue Stats
68W - 19L
1,851 Elo+
Party 1
Ravana
Ravana
Warkell
Ravana
Level 84
God Stats
4W - 0L
1,838 SR
Queue Stats
30W - 11L
1,790 Elo+
Party 1
Team Averages
Level 105
1,836 SR
1,804 Elo+

VS

Team Averages
Level 125
1,491 SR
1,660 Elo+
Hun Batz
Hun Batz
CoIossaI Beef
Hun Batz
Level 123
God Stats
9W - 8L
1,635 SR
Queue Stats
174W - 180L
1,638 Elo+
Solo
Atlas
Atlas
ZenSkrach
Atlas
Level 124
God Stats
0W - 3L
1,307 SR
Queue Stats
959W - 760L
1,710 Elo+
Solo
Sol
Sol
luc7kee
Sol
Level 129
God Stats
21W - 16L
1,531 SR
Queue Stats
352W - 309L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 8
11,144
619
11,699
20,262
19,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Thecerus
Anubis
15
4 / 4 / 7
11,560
642
19,741
13,703
7,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Warkell
Ravana
16
6 / 3 / 6
11,798
655
19,096
12,071
6,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CoIossaI Beef
Hun Batz
15
2 / 6 / 4
11,013
612
10,509
21,616
7,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
ZenSkrach
Atlas
14
3 / 3 / 3
11,545
641
9,130
22,607
27,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
16
4 / 3 / 4
11,530
641
14,583
14,057
6,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
12
Kills
9
9
Deaths
12
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CoIossaI Beef
Hun Batz
2
6
4
0.67
W
2
2
8
3
W
Anubis
Thecerus
Anubis
4
4
7
1.88
W
Ravana
Warkell
Ravana
6
3
6
3
L
Atlas
ZenSkrach
Atlas
3
3
3
1.5
L
Sol
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,536
Damage
34,222
46,036
Taken
58,280
33,379
Mitigated
42,505
14,153
Healing
13,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CoIossaI Beef
Hun Batz
10,509
1,798
0
4,484
21,616
7,889
128
11,642
9,540
0
29,346
W
11,699
1,799
0
6,530
20,262
19,947
445
9,438
10,390
27,511
0
W
Anubis
Thecerus
Anubis
19,741
1,094
0
6,379
13,703
7,374
1,720
7,936
5,551
70,803
0
W
Ravana
Warkell
Ravana
19,096
5,697
0
1,244
12,071
6,058
800
5,680
6,067
0
38,125
L
Atlas
ZenSkrach
Atlas
9,130
2,770
784
4,470
22,607
27,769
131
10,969
10,916
27,483
0
L
Sol
14,583
3,994
0
4,002
14,057
6,847
1,072
7,776
5,902
50,330
5,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,502
Gold Earned
34,088
162
Minions Killed
188
7
Camps Cleared
7
1,001,598
Distance Traveled
948,739
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,013
612
53
3
3
312,698
0
W
Geb
11,144
619
18
1
0
354,947
5
W
Anubis
11,560
642
97
5
4
306,736
7
W
Ravana
11,798
655
47
3
3
339,915
2
L
Atlas
11,545
641
27
2
0
334,059
5
L
Sol
11,530
641
108
6
4
301,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role