Player Matchup

Ne Zha
Ne Zha
AlphaTrol
Ne Zha
Level 128
God Stats
11W - 8L
1,493 SR
Queue Stats
260W - 199L
1,630 Elo+
Party 2
Tyr
Tyr
Dunkinitis
Tyr
Level 25
God Stats
2W - 0L
1,691 SR
Queue Stats
11W - 6L
1,573 Elo+
Party 2
Baba Yaga
Baba Yaga
pallentis
Baba Yaga
Level 122
God Stats
5W - 1L
1,726 SR
Queue Stats
104W - 67L
1,639 Elo+
Party 2
Team Averages
Level 92
1,636 SR
1,614 Elo+

VS

Team Averages
Level 70
1,695 SR
1,574 Elo+
Sol
Sol
Duskpaw
Sol
Level 82
God Stats
4W - 6L
1,646 SR
Queue Stats
172W - 185L
1,641 Elo+
Solo
Atlas
Atlas
SixMillionElfs
Atlas
Level 68
God Stats
1W - 2L
1,650 SR
Queue Stats
144W - 114L
1,535 Elo+
Party 1
Nemesis
Nemesis
SoundWavz
Nemesis
Level 59
God Stats
4W - 1L
1,789 SR
Queue Stats
144W - 118L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AlphaTrol
Ne Zha
17
7 / 3 / 3
12,839
755
17,710
13,378
6,075
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 5 / 8
10,165
598
5,912
10,871
9,237
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
pallentis
Baba Yaga
15
3 / 2 / 6
11,078
652
14,951
9,442
3,945
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
6 / 7 / 1
10,704
630
10,558
15,392
4,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 2 / 6
10,004
588
8,309
18,816
20,913
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
SoundWavz
Nemesis
15
3 / 1 / 5
10,503
618
5,246
10,751
7,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
10
Kills
10
10
Deaths
10
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AlphaTrol
Ne Zha
7
3
3
2.83
W
0
5
8
0.8
L
Sol
6
7
1
0.93
L
1
2
6
2
L
Nemesis
SoundWavz
Nemesis
3
1
5
5.5
W
Baba Yaga
pallentis
Baba Yaga
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,573
Damage
24,113
33,691
Taken
44,959
19,257
Mitigated
32,931
9,596
Healing
5,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AlphaTrol
Ne Zha
17,710
3,908
508
4,465
13,378
6,075
1,184
7,377
5,337
0
61,801
W
5,912
349
0
1,315
10,871
9,237
202
5,787
4,278
314
12,107
L
Sol
10,558
2,318
0
2,216
15,392
4,184
234
4,692
10,700
43,594
0
L
8,309
2,238
535
1,074
18,816
20,913
0
7,818
10,998
23,943
0
L
Nemesis
SoundWavz
Nemesis
5,246
790
0
1,899
10,751
7,834
0
2,898
7,853
0
32,274
W
Baba Yaga
pallentis
Baba Yaga
14,951
461
0
3,308
9,442
3,945
1,447
5,727
3,252
61,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,082
Gold Earned
31,211
182
Minions Killed
171
6
Camps Cleared
8
976,163
Distance Traveled
891,087
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,839
755
58
3
4
330,435
2
W
Tyr
10,165
598
15
1
1
321,619
0
L
Sol
10,704
630
85
5
2
269,433
2
L
Atlas
10,004
588
17
1
0
293,716
2
L
Nemesis
10,503
618
69
4
6
327,938
1
W
Baba Yaga
11,078
652
109
6
1
324,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role