Player Matchup

Hel
Hel
Avalon Snowfall
Hel
Level 127
God Stats
1W - 3L
1,329 SR
Queue Stats
176W - 278L
1,345 Elo+
Party 2
Atlas
Atlas
KingsBorne
Atlas
Level 56
God Stats
2W - 3L
1,194 SR
Queue Stats
13W - 24L
1,242 Elo+
Party 2
Neith
Neith
l NachoWitch l
Neith
Level 29
God Stats
11W - 18L
1,377 SR
Queue Stats
13W - 20L
1,264 Elo+
Party 2
Team Averages
Level 71
1,300 SR
1,284 Elo+

VS

Team Averages
Level 90
1,489 SR
1,463 Elo+
Apollo
Apollo
Diancet
Apollo
Level 85
God Stats
1W - 1L
1,117 SR
Queue Stats
26W - 49L
1,334 Elo+
Party 1
Chang'e
Chang'e
Invertedobsidian
Chang'e
Level 57
God Stats
6W - 1L
1,765 SR
Queue Stats
229W - 159L
1,612 Elo+
Solo
Ganesha
Ganesha
dankhelp
Ganesha
Level 129
God Stats
5W - 3L
1,584 SR
Queue Stats
121W - 129L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
7,782
556
7,839
16,857
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
12
4 / 6 / 1
8,832
631
11,143
15,726
10,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 7 / 4
8,127
581
6,390
11,815
3,547
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Diancet
Apollo
14
4 / 1 / 11
10,111
722
8,045
8,610
3,216
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
14 / 1 / 3
11,745
839
20,918
14,488
6,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
dankhelp
Ganesha
13
1 / 4 / 17
10,572
755
10,245
18,325
18,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
5
Kills
19
19
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
Apollo
Diancet
Apollo
4
1
11
9.5
W
14
1
3
15.5
L
Atlas
4
6
1
0.75
W
Ganesha
dankhelp
Ganesha
1
4
17
2.38
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,372
Damage
39,208
44,398
Taken
41,423
18,997
Mitigated
28,374
10,311
Healing
20,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,839
314
3,319
3,651
16,857
4,710
0
10,301
6,018
18,034
0
W
Apollo
Diancet
Apollo
8,045
5,737
0
2,981
8,610
3,216
1,151
5,485
2,859
0
37,810
W
20,918
1,723
3,420
9,564
14,488
6,976
619
6,962
7,166
55,589
0
L
Atlas
11,143
3,804
247
1,437
15,726
10,740
0
10,441
4,924
31,976
0
W
Ganesha
dankhelp
Ganesha
10,245
639
615
4,027
18,325
18,182
148
6,777
10,933
28,692
0
L
6,390
3,658
114
1,543
11,815
3,547
0
9,201
2,293
0
20,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,741
Gold Earned
32,428
79
Minions Killed
165
2
Camps Cleared
9
689,164
Distance Traveled
805,793
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,782
556
25
2
2
247,424
2
W
Apollo
10,111
722
80
6
4
256,596
1
W
Chang'e
11,745
839
80
6
4
272,792
1
L
Atlas
8,832
631
21
2
0
245,456
1
W
Ganesha
10,572
755
5
0
1
276,405
0
L
Neith
8,127
581
33
2
0
196,284
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role